424 lines
14 KiB
C#
424 lines
14 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using System.IO;
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using Switch_Toolbox.Library.IO;
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using Switch_Toolbox.Library.Forms;
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namespace FirstPlugin
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{
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public class GFPAK : IArchiveFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Archive;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "Graphic Package" };
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public string[] Extension { get; set; } = new string[] { "*.gfpak" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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private string FindMatch(byte[] f)
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{
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if (f.Matches("SARC")) return ".szs";
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else if (f.Matches("Yaz")) return ".szs";
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else if (f.Matches("YB") || f.Matches("BY")) return ".byaml";
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else if (f.Matches("FRES")) return ".bfres";
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else if (f.Matches("Gfx2")) return ".gtx";
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else if (f.Matches("FLYT")) return ".bflyt";
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else if (f.Matches("CLAN")) return ".bclan";
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else if (f.Matches("CLYT")) return ".bclyt";
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else if (f.Matches("FLIM")) return ".bclim";
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else if (f.Matches("FLAN")) return ".bflan";
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else if (f.Matches("FSEQ")) return ".bfseq";
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else if (f.Matches("VFXB")) return ".pctl";
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else if (f.Matches("AAHS")) return ".sharc";
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else if (f.Matches("BAHS")) return ".sharcb";
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else if (f.Matches("BNTX")) return ".bntx";
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else if (f.Matches("BNSH")) return ".bnsh";
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else if (f.Matches("FSHA")) return ".bfsha";
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else if (f.Matches("FFNT")) return ".bffnt";
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else if (f.Matches("CFNT")) return ".bcfnt";
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else if (f.Matches("CSTM")) return ".bcstm";
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else if (f.Matches("FSTM")) return ".bfstm";
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else if (f.Matches("STM")) return ".bfsha";
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else if (f.Matches("CWAV")) return ".bcwav";
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else if (f.Matches("FWAV")) return ".bfwav";
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else if (f.Matches("CTPK")) return ".ctpk";
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else if (f.Matches("CGFX")) return ".bcres";
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else if (f.Matches("AAMP")) return ".aamp";
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else if (f.Matches("MsgStdBn")) return ".msbt";
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else if (f.Matches("MsgPrjBn")) return ".msbp";
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else if (f.Matches(0x00000004)) return ".gfbanm";
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else if (f.Matches(0x00000014)) return ".gfbanm";
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else if (f.Matches(0x00000018)) return ".gfbanmcfg";
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else if (f.Matches(0x00000020)) return ".gfbmdl";
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else if (f.Matches(0x00000044)) return ".gfbpokecfg";
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else return "";
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}
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//For BNTX, BNSH, etc
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private string GetBinaryHeaderName(byte[] Data)
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{
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using (var reader = new FileReader(Data))
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{
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reader.Seek(0x10, SeekOrigin.Begin);
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uint NameOffset = reader.ReadUInt32();
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reader.Seek(NameOffset, SeekOrigin.Begin);
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return reader.ReadString(Syroot.BinaryData.BinaryStringFormat.ZeroTerminated);
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}
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}
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(8, "GFLXPACK");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public List<FileEntry> files = new List<FileEntry>();
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public IEnumerable<ArchiveFileInfo> Files => files;
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public bool CanAddFiles { get; set; } = false;
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public bool CanRenameFiles { get; set; } = false;
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public bool CanReplaceFiles { get; set; } = true;
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public bool CanDeleteFiles { get; set; } = false;
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public void Load(System.IO.Stream stream)
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{
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CanSave = true;
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Read(new FileReader(stream));
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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MemoryStream mem = new MemoryStream();
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Write(new FileWriter(mem));
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return mem.ToArray();
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}
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private void Save(object sender, EventArgs args)
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{
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List<IFileFormat> formats = new List<IFileFormat>();
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = Utils.GetAllFilters(formats);
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sfd.FileName = FileName;
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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STFileSaver.SaveFileFormat(this, sfd.FileName);
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}
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}
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private void CallRecursive(TreeView treeView)
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{
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// Print each node recursively.
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TreeNodeCollection nodes = treeView.Nodes;
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foreach (TreeNode n in nodes)
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{
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PrintRecursive(n);
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}
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}
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private void PrintRecursive(TreeNode treeNode)
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{
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// Print each node recursively.
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foreach (TreeNode tn in treeNode.Nodes)
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{
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PrintRecursive(tn);
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}
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}
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public ushort BOM;
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public uint Version;
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public List<Folder> folders = new List<Folder>();
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public List<UInt64> hashes = new List<UInt64>();
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public List<HashIndex> hashIndices = new List<HashIndex>();
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public int version;
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public int FolderCount;
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public void Read(FileReader reader)
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{
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string Signature = reader.ReadString(8, Encoding.ASCII);
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if (Signature != "GFLXPACK")
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throw new Exception($"Invalid signature {Signature}! Expected GFLXPACK.");
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version = reader.ReadInt32();
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uint padding = reader.ReadUInt32();
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uint FileCount = reader.ReadUInt32();
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FolderCount = reader.ReadInt32();
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ulong FileInfoOffset = reader.ReadUInt64();
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ulong hashArrayPathsOffset = reader.ReadUInt64();
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ulong FolderArrayOffset = reader.ReadUInt64();
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reader.Seek((long)FolderArrayOffset, SeekOrigin.Begin);
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for (int i = 0; i < FolderCount; i++)
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{
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Folder folder = new Folder();
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folder.Read(reader);
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folders.Add(folder);
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}
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reader.Seek((long)hashArrayPathsOffset, SeekOrigin.Begin);
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for (int i = 0; i < FileCount; i++)
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{
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ulong hash = reader.ReadUInt64();
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hashes.Add(hash);
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}
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reader.Seek((long)FileInfoOffset, SeekOrigin.Begin);
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for (int i = 0; i < FileCount; i++)
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{
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FileEntry fileEntry = new FileEntry(this);
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fileEntry.Read(reader);
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fileEntry.FileName = GetString(hashes[i], fileEntry.FileData);
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files.Add(fileEntry);
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}
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reader.Close();
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reader.Dispose();
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}
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private string GetString(ulong Hash, byte[] Data)
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{
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string ext = FindMatch(Data);
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if (ext == ".bntx" || ext == ".bfres" || ext == ".bnsh" || ext == ".bfsha")
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return GetBinaryHeaderName(Data) + ext;
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else
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return $"{Hash}{ext}";
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}
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public void Write(FileWriter writer)
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{
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writer.WriteSignature("GFLXPACK");
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writer.Write(version);
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writer.Write(0);
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writer.Write(files.Count);
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writer.Write(FolderCount);
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long FileInfoOffset = writer.Position;
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writer.Write(0L);
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long HashArrayOffset = writer.Position;
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writer.Write(0L);
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long folderArrOffset = writer.Position;
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//Reserve space for folder offsets
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for (int f = 0; f < FolderCount; f++)
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writer.Write(0L);
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//Now write all sections
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writer.WriteUint64Offset(HashArrayOffset);
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writer.Write(hashes);
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//Save folder sections
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List<long> FolderSectionPositions = new List<long>();
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foreach (var folder in folders)
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{
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FolderSectionPositions.Add(writer.Position);
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folder.Write(writer);
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}
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//Write the folder offsets back
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using (writer.TemporarySeek(folderArrOffset, SeekOrigin.Begin))
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{
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foreach (long offset in FolderSectionPositions)
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writer.Write(offset);
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}
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//Now file data
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writer.WriteUint64Offset(FileInfoOffset);
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foreach (var fileTbl in files)
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fileTbl.Write(writer);
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//Save data blocks
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foreach (var fileTbl in files)
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{
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fileTbl.WriteBlock(writer);
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}
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writer.Align(16);
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}
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public class Folder
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{
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public ulong hash;
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public uint FileCount;
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public uint unknown;
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public List<HashIndex> hashes = new List<HashIndex>();
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public void Read(FileReader reader)
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{
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hash = reader.ReadUInt64();
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FileCount = reader.ReadUInt32();
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unknown = reader.ReadUInt32();
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for (int f = 0; f < FileCount; f++)
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{
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HashIndex hash = new HashIndex();
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hash.Read(reader);
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hashes.Add(hash);
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}
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}
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public void Write(FileWriter writer)
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{
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writer.Write(hash);
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writer.Write(FileCount);
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writer.Write(unknown);
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foreach (var hash in hashes)
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hash.Write(writer);
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}
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}
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public class HashIndex
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{
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public ulong hash;
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public int Index;
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public uint unknown;
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public void Read(FileReader reader)
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{
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hash = reader.ReadUInt64();
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Index = reader.ReadInt32();
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unknown = reader.ReadUInt32(); //Always 0xCC?
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}
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public void Write(FileWriter writer)
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{
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writer.Write(hash);
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writer.Write(Index);
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writer.Write(unknown);
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}
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}
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public class FileEntry : ArchiveFileInfo
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{
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public uint unkown;
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public uint CompressionType;
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private long DataOffset;
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public IFileFormat FileHandler;
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public uint CompressedFileSize;
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public uint padding;
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private IArchiveFile ArchiveFile;
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public FileEntry(IArchiveFile archiveFile) {
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ArchiveFile = archiveFile;
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}
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private bool IsTexturesLoaded = false;
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public override IFileFormat OpenFile()
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{
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var FileFormat = base.OpenFile();
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bool IsModel = FileFormat is GFBMDL;
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if (IsModel && !IsTexturesLoaded)
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{
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IsTexturesLoaded = true;
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foreach (var file in ArchiveFile.Files)
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{
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if (Utils.GetExtension(file.FileName) == ".bntx")
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{
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file.FileFormat = file.OpenFile();
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}
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}
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}
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return base.OpenFile();
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}
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public void Read(FileReader reader)
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{
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unkown = reader.ReadUInt16(); //Usually 9?
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CompressionType = reader.ReadUInt16();
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uint DecompressedFileSize = reader.ReadUInt32();
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CompressedFileSize = reader.ReadUInt32();
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padding = reader.ReadUInt32();
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ulong FileOffset = reader.ReadUInt64();
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using (reader.TemporarySeek((long)FileOffset, SeekOrigin.Begin))
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{
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FileData = reader.ReadBytes((int)CompressedFileSize);
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FileData = STLibraryCompression.Type_LZ4.Decompress(FileData, 0, (int)CompressedFileSize, (int)DecompressedFileSize);
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}
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}
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byte[] CompressedData;
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public void Write(FileWriter writer)
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{
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if (FileHandler != null && FileHandler.CanSave)
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{
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FileData = FileHandler.Save();
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}
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CompressedData = Compress(FileData, CompressionType);
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writer.Write((ushort)unkown);
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writer.Write((ushort)CompressionType);
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writer.Write(FileData.Length);
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writer.Write(CompressedData.Length);
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writer.Write(padding);
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DataOffset = writer.Position;
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writer.Write(0L);
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}
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public void WriteBlock(FileWriter writer)
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{
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writer.Align(16);
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writer.WriteUint64Offset(DataOffset);
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writer.Write(CompressedData);
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}
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public static byte[] Compress(byte[] data, uint Type)
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{
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if (Type == 2)
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{
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return STLibraryCompression.Type_LZ4.Compress(data);
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}
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else
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throw new Exception("Unkown compression type?");
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}
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}
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public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode)
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{
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if (NewNode == null)
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return;
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int index = node.Nodes.IndexOf(replaceNode);
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node.Nodes.RemoveAt(index);
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node.Nodes.Insert(index, NewNode);
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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{
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return false;
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}
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public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
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{
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return true;
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}
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}
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}
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