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mirror of synced 2024-09-25 03:58:22 +02:00
Switch-Toolbox/File_Format_Library
2019-08-25 10:06:49 -07:00
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Actors Some fixes 2019-08-12 15:19:30 -04:00
FileFormats fix MapOriginalMaterials 2019-08-25 10:06:49 -07:00
GIF Cleanup 2019-07-16 17:45:10 -04:00
GL Shader fixes 2019-08-20 19:46:06 -04:00
GUI fix MapOriginalMaterials 2019-08-25 10:06:49 -07:00
NodeWrappers Improve file removing from object editor 2019-07-31 20:11:10 -04:00
Properties Cleanup 2019-07-16 17:45:10 -04:00
Resources Cleanup 2019-07-16 17:45:10 -04:00
Scenes Add option to always dispay all models 2019-07-21 14:09:25 -04:00
XML Cleanup 2019-07-16 17:45:10 -04:00
YAML Fix vertex increase from assimp's tans/bitans (calculate with ST) 2019-07-30 15:38:42 -04:00
app.config Cleanup 2019-07-16 17:45:10 -04:00
BodyB_Ysi.szs Cleanup 2019-07-16 17:45:10 -04:00
Config.cs Cleanup 2019-07-16 17:45:10 -04:00
File_Format_Library.csproj Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives. 2019-08-20 16:52:48 -04:00
GetSwitchKeys.cs Cleanup 2019-07-16 17:45:10 -04:00
Main.cs Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives. 2019-08-20 16:52:48 -04:00
MaterialDefineConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
MaterialPresetConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
packages.config Cleanup 2019-07-16 17:45:10 -04:00
PluginRuntime.cs Cleanup 2019-07-16 17:45:10 -04:00
System.Buffers.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Memory.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Numerics.Vectors.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Runtime.CompilerServices.Unsafe.dll Cleanup 2019-07-16 17:45:10 -04:00