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mirror of synced 2024-12-12 15:51:16 +01:00
Switch-Toolbox/File_Format_Library/GUI/BFLYT/LayoutViewer.Designer.cs
KillzXGaming 00ba993fa1 Add more layout editor features
Add pane deleting via right clicking them.
Added pane overlap select from right click (displays all panes at position of the mouse).
Add option to hide and show all hidden panes from right click menu.
2019-10-05 18:37:28 -04:00

75 lines
3.1 KiB
C#

namespace LayoutBXLYT
{
partial class LayoutViewer
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.glControl1 = new OpenTK.GLControl();
this.stContextMenuStrip1 = new Toolbox.Library.Forms.STContextMenuStrip(this.components);
this.SuspendLayout();
//
// glControl1
//
this.glControl1.BackColor = System.Drawing.Color.Black;
this.glControl1.Dock = System.Windows.Forms.DockStyle.Fill;
this.glControl1.Location = new System.Drawing.Point(0, 0);
this.glControl1.Name = "glControl1";
this.glControl1.Size = new System.Drawing.Size(609, 375);
this.glControl1.TabIndex = 0;
this.glControl1.VSync = false;
this.glControl1.Load += new System.EventHandler(this.glControl1_Load);
this.glControl1.Paint += new System.Windows.Forms.PaintEventHandler(this.glControl1_Paint);
this.glControl1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.glControl1_KeyDown);
this.glControl1.MouseDown += new System.Windows.Forms.MouseEventHandler(this.glControl1_MouseDown);
this.glControl1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.glControl1_MouseMove);
this.glControl1.MouseUp += new System.Windows.Forms.MouseEventHandler(this.glControl1_MouseUp);
this.glControl1.Resize += new System.EventHandler(this.glControl1_Resize);
//
// stContextMenuStrip1
//
this.stContextMenuStrip1.Name = "stContextMenuStrip1";
this.stContextMenuStrip1.Size = new System.Drawing.Size(61, 4);
//
// LayoutViewer
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.glControl1);
this.Name = "LayoutViewer";
this.Size = new System.Drawing.Size(609, 375);
this.ResumeLayout(false);
}
#endregion
private OpenTK.GLControl glControl1;
private Toolbox.Library.Forms.STContextMenuStrip stContextMenuStrip1;
}
}