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mirror of synced 2024-11-15 19:43:21 +01:00
Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Effects/PCTL.cs
2019-03-29 17:48:06 -04:00

1465 lines
58 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Drawing;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox.Library.IO;
using Switch_Toolbox.Library;
using System.IO;
using Syroot.BinaryData;
using System.Windows.Forms;
namespace FirstPlugin
{
public class PTCL : TreeNodeFile, IFileFormat
{
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Cafe Particle" };
public string[] Extension { get; set; } = new string[] { "*.ptcl", "*.sesetlist" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
{
if (reader.CheckSignature(4, "VFXB") ||
reader.CheckSignature(4, "SPBD") ||
reader.CheckSignature(4, "EFTF") ||
reader.CheckSignature(4, "EFTB"))
return true;
else
return false;
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
Header header;
WiiU.Header headerU;
byte[] data;
bool IsWiiU = false;
public void Load(Stream stream)
{
data = stream.ToArray();
Text = FileName;
CanSave = true;
FileReader reader = new FileReader(new MemoryStream(data));
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
string Signature = reader.ReadString(4, Encoding.ASCII);
reader.Position = 0;
if (Signature == "EFTF" || Signature == "SPBD")
{
IsWiiU = true;
headerU = new WiiU.Header();
headerU.Read(reader, this);
}
else
{
CanSave = false;
header = new Header();
header.Read(reader, this);
}
reader.Close();
reader.Dispose();
ContextMenu = new ContextMenu();
MenuItem save = new MenuItem("Save");
ContextMenu.MenuItems.Add(save);
save.Click += Save;
}
public void Unload()
{
}
public byte[] Save()
{
MemoryStream mem = new MemoryStream();
if (IsWiiU)
headerU.Write(new FileWriter(mem), this);
else
header.Write(new FileWriter(mem));
return mem.ToArray();
}
private void Save(object sender, EventArgs args)
{
List<IFileFormat> formats = new List<IFileFormat>();
formats.Add(this);
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = Utils.GetAllFilters(formats);
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK)
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
public class WiiU
{
public class Header
{
public List<EmitterSet> emitterSets = new List<EmitterSet>();
public List<TextureInfo> Textures = new List<TextureInfo>();
public bool IsSPBD = false;
public uint EffectNameTableOffset;
public uint TextureBlockTableOffset;
public uint TextureBlockTableSize;
public uint ShaderGtxTableOffset;
public uint ShaderGtxTableSize;
public void Read(FileReader reader, PTCL pctl)
{
uint Position = (uint)reader.Position; //Offsets are relative to this
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
string Signature = reader.ReadString(4, Encoding.ASCII);
if (Signature == "SPBD")
IsSPBD = true;
uint Version = reader.ReadUInt32();
uint EmitterCount = reader.ReadUInt32();
uint Padding = reader.ReadUInt32();
EffectNameTableOffset = reader.ReadUInt32();
TextureBlockTableOffset = reader.ReadUInt32();
TextureBlockTableSize = reader.ReadUInt32();
ShaderGtxTableOffset = reader.ReadUInt32();
ShaderGtxTableSize = reader.ReadUInt32();
uint KeyAnimationTableOffset = reader.ReadUInt32();
uint KeyAnimationTableSize = reader.ReadUInt32();
uint PrimativeTableOffset = reader.ReadUInt32();
uint PrimativeTableSize = reader.ReadUInt32();
uint ShaderParamTableOffset = reader.ReadUInt32();
uint ShaderParamTableSize = reader.ReadUInt32();
var groupEmitterSets = new TreeNode("Emitter Sets");
var textureFolder = new TreeNode("Textures");
pctl.Nodes.Add(textureFolder);
pctl.Nodes.Add(groupEmitterSets);
if (IsSPBD)
reader.Seek(0x40, SeekOrigin.Begin);
else
reader.Seek(72, SeekOrigin.Begin);
for (int i = 0; i < EmitterCount; i++)
{
EmitterSet emitterSet = new EmitterSet();
emitterSet.Read(reader, this);
emitterSets.Add(emitterSet);
groupEmitterSets.Nodes.Add(emitterSet);
}
foreach (var tex in Textures)
textureFolder.Nodes.Add(tex);
}
public void Write(FileWriter writer, PTCL ptcl)
{
writer.ByteOrder = ByteOrder.BigEndian;
writer.Write(ptcl.data.ToArray());
foreach (EmitterSet emitterSets in emitterSets)
{
foreach (EmitterU emitter in emitterSets.Nodes)
{
foreach (TextureInfo tex in emitter.DrawableTex)
{
//write texture blocks. Some slots are empty so check if it exists
if (tex.data != null)
{
writer.Seek(TextureBlockTableOffset + tex.DataPos, SeekOrigin.Begin);
writer.Write(tex.data);
}
}
writer.Seek(((EmitterU)emitter).ColorPosition, SeekOrigin.Begin);
foreach (var color0 in emitter.Color0Array)
{
writer.Write(color0.R);
writer.Write(color0.G);
writer.Write(color0.B);
writer.Write(color0.A);
}
foreach (var color1 in emitter.Color1Array)
{
writer.Write(color1.R);
writer.Write(color1.G);
writer.Write(color1.B);
writer.Write(color1.A);
}
}
}
writer.Close();
writer.Dispose();
}
}
public class EmitterSet : TreeNodeCustom
{
public void Read(FileReader reader, Header header)
{
uint NameOffset = 0;
uint EmitterCount = 0;
uint EmitterTableOffset = 0;
if (header.IsSPBD)
{
uint Description = reader.ReadUInt32();
uint Unknown = reader.ReadUInt32();
NameOffset = reader.ReadUInt32();
uint NamePointer = reader.ReadUInt32();
EmitterCount = reader.ReadUInt32();
EmitterTableOffset = reader.ReadUInt32();
uint Unknown2 = reader.ReadUInt32();
}
else
{
uint padding = reader.ReadUInt32();
uint padding2 = reader.ReadUInt32();
NameOffset = reader.ReadUInt32();
uint padding3 = reader.ReadUInt32();
EmitterCount = reader.ReadUInt32();
EmitterTableOffset = reader.ReadUInt32();
uint padding4 = reader.ReadUInt32();
}
using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin))
{
Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
}
long pos = reader.Position;
reader.Seek(EmitterTableOffset, SeekOrigin.Begin);
for (int i = 0; i < EmitterCount; i++)
{
EmitterTable table = new EmitterTable();
table.Read(reader, header);
Nodes.Add(table.emitter);
}
reader.Seek(pos, SeekOrigin.Begin);
}
public void Write(FileWriter writer)
{
}
}
public class EmitterTable
{
public EmitterU emitter;
public uint EmitterOffset;
public void Read(FileReader reader, Header header)
{
if (header.IsSPBD)
{
EmitterOffset = reader.ReadUInt32();
uint padding = reader.ReadUInt32();
}
else
{
EmitterOffset = reader.ReadUInt32();
uint padding = reader.ReadUInt32();
uint padding2 = reader.ReadUInt32();
uint padding3 = reader.ReadUInt32();
}
long pos = reader.Position;
reader.Seek(EmitterOffset, SeekOrigin.Begin);
emitter = new EmitterU();
emitter.Read(reader, header);
reader.Seek(pos, SeekOrigin.Begin);
}
public void Write(FileWriter writer)
{
}
}
public class EmitterU : Emitter
{
public long ColorPosition;
public override void OnClick(TreeView treeview)
{
EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor));
if (editor == null)
{
editor = new EmitterEditor();
LibraryGUI.Instance.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
editor.LoadEmitter(this);
}
public void Read(FileReader reader, Header header)
{
long pos = reader.Position;
reader.Seek(56);
uint NameOffset = reader.ReadUInt32();
uint padding = reader.ReadUInt32();
if (NameOffset != NullOffset)
{
using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin))
{
Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
}
}
for (int i = 0; i < 3; i++) //Max of 3 textures. Seems to fill in texture info even if unused
{
TextureInfo textureInfo = new TextureInfo();
textureInfo.Read(reader, header, Text);
if (!textureInfo.IsEmpty())
{
DrawableTex.Add(textureInfo);
header.Textures.Add(textureInfo);
}
}
reader.Seek(pos + 1616, SeekOrigin.Begin);
ColorPosition = reader.Position;
for (int i = 0; i < 8; i++)
{
ColorData clr = new ColorData();
clr.R = reader.ReadSingle();
clr.G = reader.ReadSingle();
clr.B = reader.ReadSingle();
clr.A = reader.ReadSingle();
Color0Array[i] = clr;
int red = Utils.FloatToIntClamp(clr.R);
int green = Utils.FloatToIntClamp(clr.G);
int blue = Utils.FloatToIntClamp(clr.B);
int alpha = Utils.FloatToIntClamp(clr.A);
// Console.WriteLine($"Color0 {i} R {R} G {G} B {B} A {A}");
// Console.WriteLine($"Color0 {i} R {red} G {green} B {blue} A {alpha}");
Color0s[i] = Color.FromArgb(alpha, red, green, blue);
}
for (int i = 0; i < 8; i++)
{
ColorData clr = new ColorData();
clr.R = reader.ReadSingle();
clr.G = reader.ReadSingle();
clr.B = reader.ReadSingle();
clr.A = reader.ReadSingle();
Color1Array[i] = clr;
int red = Utils.FloatToIntClamp(clr.R);
int green = Utils.FloatToIntClamp(clr.G);
int blue = Utils.FloatToIntClamp(clr.B);
int alpha = Utils.FloatToIntClamp(clr.A);
// Console.WriteLine($"Color1 {i} R {R} G {G} B {B} A {A}");
// Console.WriteLine($"Color1 {i} R {red} G {green} B {blue} A {alpha}");
Color1s[i] = Color.FromArgb(alpha, red, green, blue);
}
}
public void Write(FileWriter writer)
{
}
}
public class TextureInfo : STGenericTexture
{
public override TEX_FORMAT[] SupportedFormats
{
get
{
return new TEX_FORMAT[]
{
TEX_FORMAT.BC1_UNORM,
TEX_FORMAT.BC1_UNORM_SRGB,
TEX_FORMAT.BC2_UNORM,
TEX_FORMAT.BC2_UNORM_SRGB,
TEX_FORMAT.BC3_UNORM,
TEX_FORMAT.BC3_UNORM_SRGB,
TEX_FORMAT.BC4_UNORM,
TEX_FORMAT.BC4_SNORM,
TEX_FORMAT.BC5_UNORM,
TEX_FORMAT.BC5_SNORM,
TEX_FORMAT.BC6H_UF16,
TEX_FORMAT.BC6H_SF16,
TEX_FORMAT.BC7_UNORM,
TEX_FORMAT.BC7_UNORM_SRGB,
TEX_FORMAT.B5G5R5A1_UNORM,
TEX_FORMAT.B5G6R5_UNORM,
TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
TEX_FORMAT.B8G8R8A8_UNORM,
TEX_FORMAT.R10G10B10A2_UNORM,
TEX_FORMAT.R16_UNORM,
TEX_FORMAT.B4G4R4A4_UNORM,
TEX_FORMAT.B5_G5_R5_A1_UNORM,
TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
TEX_FORMAT.R8G8B8A8_UNORM,
TEX_FORMAT.R8_UNORM,
TEX_FORMAT.R8G8_UNORM,
TEX_FORMAT.R32G8X24_FLOAT,
};
}
}
public override bool CanEdit { get; set; } = false;
public enum SurfaceFormat
{
INVALID = 0x0,
TCS_R8_G8_B8_A8 = 2,
T_BC1_UNORM = 3,
T_BC1_SRGB = 4,
T_BC2_UNORM = 5,
T_BC2_SRGB = 6,
T_BC3_UNORM = 7,
T_BC3_SRGB = 8,
T_BC4_UNORM = 9,
T_BC4_SNORM = 10,
T_BC5_UNORM = 11,
T_BC5_SNORM = 12,
TC_R8_UNORM = 13,
TC_R8_G8_UNORM = 14,
TCS_R8_G8_B8_A8_UNORM = 15,
TCS_R5_G6_B5_UNORM = 25,
};
public uint TileMode;
public uint Swizzle;
public byte WrapMode;
public byte Depth;
public uint MipCount;
public uint CompSel;
public uint ImageSize;
public uint ImageOffset;
public SurfaceFormat SurfFormat;
public byte[] data;
public uint DataPos;
public bool IsEmpty()
{
if (Width == 0 || Height == 0 || Format == 0)
return true;
else
return false;
}
public void Replace(string FileName)
{
string ext = System.IO.Path.GetExtension(FileName);
ext = ext.ToLower();
GTXImporterSettings setting = SetImporterSettings(FileName);
GTXTextureImporter importer = new GTXTextureImporter();
setting.MipCount = MipCount;
importer.LoadSetting(setting);
if (ext == ".dds")
{
if (setting.DataBlockOutput != null)
{
var surface = setting.CreateGx2Texture(setting.DataBlockOutput[0]);
var newData = Utils.CombineByteArray(surface.data, surface.mipData);
}
}
else
{
if (importer.ShowDialog() == DialogResult.OK)
{
Cursor.Current = Cursors.WaitCursor;
if (setting.GenerateMipmaps)
{
setting.DataBlockOutput.Clear();
setting.DataBlockOutput.Add(setting.GenerateMips());
}
if (setting.DataBlockOutput != null)
{
var surface = setting.CreateGx2Texture(setting.DataBlockOutput[0]);
var newData = Utils.CombineByteArray(surface.data, surface.mipData);
if (newData.Length != data.Length)
throw new Exception($"Image is not the correct size {newData.Length}. Should be {data.Length}");
}
else
{
MessageBox.Show("Something went wrong???");
}
}
}
}
public static GTXImporterSettings SetImporterSettings(string name)
{
var importer = new GTXImporterSettings();
string ext = System.IO.Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".dds":
importer.LoadDDS(name);
break;
default:
importer.LoadBitMap(name);
break;
}
return importer;
}
public void Read(FileReader reader, Header header, string EmitterName)
{
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
TileMode = reader.ReadUInt32();
Swizzle = reader.ReadUInt32();
if (header.IsSPBD)
{
MipCount = reader.ReadUInt32();
CompSel = reader.ReadUInt32();
uint enableMipLevel = reader.ReadUInt32();
uint mipBias = reader.ReadUInt32();
uint originalDataFormat = reader.ReadUInt32();
uint originalDataPos = reader.ReadUInt32();
uint originalDataSize = reader.ReadUInt32();
SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
ImageSize = reader.ReadUInt32();
DataPos = reader.ReadUInt32();
}
else
{
WrapMode = reader.ReadByte(); //11 = repeat, 22 = mirror
byte unk = reader.ReadByte();
Depth = reader.ReadByte();
byte unk1 = reader.ReadByte();
MipCount = reader.ReadUInt32();
CompSel = reader.ReadUInt32();
uint enableMipLevel = reader.ReadUInt32();
uint mipBias = reader.ReadUInt32();
uint originalDataFormat = reader.ReadUInt32();
uint originalDataPos = reader.ReadUInt32();
uint originalDataSize = reader.ReadUInt32();
SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
ImageSize = reader.ReadUInt32();
DataPos = reader.ReadUInt32();
}
ArrayCount = 1;
if (Width != 0 && Height != 0 && SurfFormat != 0)
{
using (reader.TemporarySeek(header.TextureBlockTableOffset + DataPos, SeekOrigin.Begin))
{
data = reader.ReadBytes((int)ImageSize);
}
}
reader.Seek(164, SeekOrigin.Current);
}
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
{
throw new NotImplementedException("Cannot set image data! Operation not implemented!");
}
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
{
uint GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
switch (SurfFormat)
{
case SurfaceFormat.T_BC1_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_UNORM;
Format = TEX_FORMAT.BC1_UNORM;
break;
case SurfaceFormat.T_BC1_SRGB:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_SRGB;
Format = TEX_FORMAT.BC1_UNORM_SRGB;
break;
case SurfaceFormat.T_BC2_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_UNORM;
Format = TEX_FORMAT.BC2_UNORM;
break;
case SurfaceFormat.T_BC2_SRGB:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_SRGB;
Format = TEX_FORMAT.BC2_UNORM_SRGB;
break;
case SurfaceFormat.T_BC3_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_UNORM;
Format = TEX_FORMAT.BC3_UNORM;
break;
case SurfaceFormat.T_BC3_SRGB:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_SRGB;
Format = TEX_FORMAT.BC3_UNORM_SRGB;
break;
case SurfaceFormat.T_BC4_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_UNORM;
Format = TEX_FORMAT.BC4_UNORM;
break;
case SurfaceFormat.T_BC4_SNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_SNORM;
Format = TEX_FORMAT.BC4_SNORM;
break;
case SurfaceFormat.T_BC5_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
Format = TEX_FORMAT.BC5_UNORM;
break;
case SurfaceFormat.T_BC5_SNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_SNORM;
Format = TEX_FORMAT.BC5_SNORM;
break;
case SurfaceFormat.TC_R8_G8_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_G8_UNORM;
Format = TEX_FORMAT.R8G8_UNORM;
break;
case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
Format = TEX_FORMAT.R8G8B8A8_UNORM;
break;
case SurfaceFormat.TCS_R8_G8_B8_A8:
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
Format = TEX_FORMAT.R8G8B8A8_UNORM;
break;
case SurfaceFormat.TC_R8_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_UNORM;
Format = TEX_FORMAT.R8_UNORM;
break;
case SurfaceFormat.TCS_R5_G6_B5_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM;
Format = TEX_FORMAT.B5G6R5_UNORM;
break;
default:
throw new Exception("Format unsupported! " + SurfFormat);
}
int swizzle = (int)Swizzle;
int pitch = (int)0;
uint bpp = GTX.surfaceGetBitsPerPixel(GX2Format) >> 3;
GTX.GX2Surface surf = new GTX.GX2Surface();
surf.bpp = bpp;
surf.height = Height;
surf.width = Width;
surf.aa = (uint)0;
surf.alignment = 0;
surf.depth = Depth;
surf.dim = 0x1;
surf.format = GX2Format;
surf.use = 0x1;
surf.pitch = 0;
surf.data = data;
surf.numMips = 1;
surf.mipOffset = new uint[0];
surf.mipData = null;
surf.tileMode = TileMode;
surf.swizzle = Swizzle;
surf.imageSize = ImageSize;
var surfaces = GTX.Decode(surf);
return surfaces[ArrayLevel][MipLevel];
}
public void Write(FileWriter writer)
{
}
}
}
public static readonly uint NullOffset = 0xFFFFFFFF;
public class Header
{
public string Signature;
public ushort GraphicsAPIVersion;
public ushort VFXVersion;
public ushort ByteOrderMark;
public byte Alignment;
public byte TargetOffset;
public ushort Flag;
public ushort BlockOffset;
public uint DataAlignment;
//For saving
public List<SectionBase> Sections = new List<SectionBase>();
public void Read(FileReader reader, PTCL ptcl)
{
uint Position = (uint)reader.Position; //Offsets are relative to this
reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
Signature = reader.ReadString(4, Encoding.ASCII);
if (Signature == "EFTB")
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
reader.Seek(48, SeekOrigin.Begin);
}
else if (Signature == "VFXB")
{
uint padding = reader.ReadUInt32();
GraphicsAPIVersion = reader.ReadUInt16();
VFXVersion = reader.ReadUInt16();
ByteOrderMark = reader.ReadUInt16();
Alignment = reader.ReadByte();
TargetOffset = reader.ReadByte();
uint HeaderSize = reader.ReadUInt32();
Flag = reader.ReadUInt16();
BlockOffset = reader.ReadUInt16();
uint padding2 = reader.ReadUInt32();
uint FileSize = reader.ReadUInt32();
reader.Seek(Position + BlockOffset, SeekOrigin.Begin);
}
else
{
throw new Exception("Unknown ptcl format. Signature not valid " + Signature);
}
while (reader.Position < reader.BaseStream.Length)
{
SectionBase sectionBase = new SectionBase();
sectionBase.Read(reader, this);
Sections.Add(sectionBase);
ptcl.Nodes.Add(sectionBase);
if (sectionBase.NextSectionOffset == NullOffset)
break;
}
MapTextureIDs(ptcl);
}
private void MapTextureIDs(PTCL ptcl)
{
List<TextureDescriptor> texDescp = new List<TextureDescriptor>();
List<Emitter> emitters = new List<Emitter>();
BNTX bntx = null;
List<TEXR> botwTex = new List<TEXR>(); //Used for BOTW
foreach (var node in TreeViewExtensions.Collect(ptcl.Nodes))
{
if (node is TextureDescriptor)
texDescp.Add((TextureDescriptor)node);
if (node is SectionBase && ((SectionBase)node).BinaryData is Emitter)
emitters.Add((Emitter)((SectionBase)node).BinaryData);
if (node is BNTX)
bntx = (BNTX)node;
if (node is SectionBase && ((SectionBase)node).BinaryData is TEXR)
botwTex.Add((TEXR)((SectionBase)node).BinaryData);
}
if (botwTex.Count > 0)
{
foreach (var emitter in emitters)
{
foreach (TEXR tex in botwTex)
{
foreach (var sampler in emitter.Samplers)
{
if (sampler.TextureID == tex.TextureID)
{
emitter.DrawableTex.Add(tex);
}
}
}
}
}
if (bntx == null)
return;
foreach (var emitter in emitters)
{
foreach (var tex in texDescp)
{
foreach (var sampler in emitter.Samplers)
{
if (sampler.TextureID == tex.TextureID)
{
if (bntx.Textures.ContainsKey(tex.TexName))
{
emitter.DrawableTex.Add(bntx.Textures[tex.TexName]);
}
}
}
}
}
}
private TreeNodeFile GetMagic(SectionBase section)
{
TreeNodeFile node = new TreeNodeFile();
node.Text = section.Signature;
foreach (var child in section.ChildSections)
{
node.Nodes.Add(GetMagic(child));
}
return node;
}
public void Write(FileWriter writer)
{
writer.WriteSignature("VFXB");
writer.Write(0x20202020);
writer.Write(GraphicsAPIVersion);
writer.Write(VFXVersion);
writer.Write(ByteOrderMark);
writer.Write(Alignment);
writer.Write(TargetOffset);
writer.Write(32);
writer.Write(Flag);
writer.Write(BlockOffset);
writer.Write(0);
writer.Seek(BlockOffset, SeekOrigin.Begin);
foreach (var section in Sections)
{
writer.Align(8);
section.Write(writer);
}
}
}
// public static readonly uint NullOffset = 0xFFFFFFFF;
public class SectionBase : TreeNodeCustom
{
public long Position; //Offsets are relative to this
public string Signature;
public uint SectionSize;
public uint SubSectionSize;
public uint SubSectionOffset;
public uint NextSectionOffset;
public uint Unkown; //0xFFFFFFFF
public uint BinaryDataOffset; //32
public uint Unkown3; //0
public uint SubSectionCount;
public object BinaryData;
public List<SectionBase> ChildSections = new List<SectionBase>();
public byte[] data;
public override void OnClick(TreeView treeview)
{
if (BinaryData is Emitter || Signature == "EMTR")
{
EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor));
if (editor == null)
{
editor = new EmitterEditor();
LibraryGUI.Instance.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
editor.LoadEmitter((Emitter)BinaryData);
}
}
public void Read(FileReader reader, Header ptclHeader, string MagicCheck = "")
{
Position = (uint)reader.Position;
if (MagicCheck != "")
Signature = reader.ReadSignature(4, MagicCheck);
else
Signature = reader.ReadString(4, Encoding.ASCII);
SectionSize = reader.ReadUInt32();
SubSectionOffset = reader.ReadUInt32();
NextSectionOffset = reader.ReadUInt32();
Unkown = reader.ReadUInt32();
BinaryDataOffset = reader.ReadUInt32();
Unkown3 = reader.ReadUInt32();
if (ptclHeader.Signature == "EFTB")
{
SubSectionCount = reader.ReadUInt16();
ushort unk = reader.ReadUInt16();
}
else
{
SubSectionCount = reader.ReadUInt32();
}
Text = Signature;
ReadSectionData(this, ptclHeader, reader);
if (SubSectionOffset != NullOffset)
{
//Some sections will point to sub sections but have no count? (GRSN to GRSC)
//This will work decently for now
if (SubSectionCount == 0)
SubSectionCount = 1;
reader.Seek(Position + SubSectionOffset, SeekOrigin.Begin);
for (int i = 0; i < SubSectionCount; i++)
{
var ChildSection = new SectionBase();
Nodes.Add(ChildSection);
ChildSection.Read(reader, ptclHeader);
ChildSections.Add(ChildSection);
if (ChildSection.NextSectionOffset == NullOffset)
break;
}
}
reader.Seek(Position, SeekOrigin.Begin);
if (ChildSections.Count != 0)
data = reader.ReadBytes((int)SubSectionOffset);
else if (NextSectionOffset != NullOffset)
data = reader.ReadBytes((int)NextSectionOffset);
else
data = reader.ReadBytes((int)SectionSize);
if (NextSectionOffset != NullOffset)
reader.Seek(Position + NextSectionOffset, SeekOrigin.Begin);
}
private void ReadSectionData(SectionBase section, Header ptclHeader, FileReader reader)
{
switch (section.Signature)
{
case "TEXR":
section.Text = "Texture Info";
BinaryData = new TEXR();
if (SubSectionCount > 0)
{
//Set the data block first!
reader.Seek(SubSectionOffset + section.Position, SeekOrigin.Begin);
var dataBlockSection = new SectionBase();
dataBlockSection.Read(reader, ptclHeader, "GX2B");
if (dataBlockSection.BinaryDataOffset != NullOffset)
{
reader.Seek(dataBlockSection.BinaryDataOffset + dataBlockSection.Position, SeekOrigin.Begin);
((TEXR)BinaryData).data = reader.ReadBytes((int)dataBlockSection.SectionSize);
}
}
reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin);
((TEXR)BinaryData).Read(reader, ptclHeader);
break;
case "SHDB":
reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin);
section.Text = "GTX Shader";
reader.ReadBytes((int)section.SectionSize);
break;
case "EMTR":
reader.Seek(BinaryDataOffset + 16 + section.Position, SeekOrigin.Begin);
Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
reader.Seek(BinaryDataOffset + 16 + 64 + section.Position, SeekOrigin.Begin);
BinaryData = new Emitter();
((Emitter)BinaryData).Read(reader, ptclHeader);
break;
case "ESTA":
section.Text = "Emitter Sets";
break;
case "ESET":
byte[] Padding = reader.ReadBytes(16);
section.Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
break;
case "GRTF":
if (section.BinaryDataOffset != NullOffset)
{
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
BinaryData = new BNTX();
((BNTX)BinaryData).FileName = "textures.bntx";
((BNTX)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize)));
((BNTX)BinaryData).IFileInfo.InArchive = true;
Nodes.Add(((BNTX)BinaryData));
}
break;
case "PRMA":
break;
case "ESFT":
reader.Seek(28, SeekOrigin.Current);
int StringSize = reader.ReadInt32();
section.Text = reader.ReadString(StringSize, Encoding.ASCII);
break;
case "GRSN":
section.Text = "Shaders";
break;
case "G3PR":
if (section.BinaryDataOffset != NullOffset)
{
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
BinaryData = new BFRES();
((BFRES)BinaryData).FileName = "model.bfres";
((BFRES)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize)));
((BFRES)BinaryData).IFileInfo = new IFileInfo();
((BFRES)BinaryData).IFileInfo.InArchive = true;
Nodes.Add(((BFRES)BinaryData));
}
break;
case "GTNT":
if (section.BinaryDataOffset != NullOffset)
{
foreach (var node in Parent.Nodes)
{
if (node is BNTX)
{
BNTX bntx = (BNTX)node;
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
for (int i = 0; i < bntx.Textures.Count; i++)
{
var texDescriptor = new TextureDescriptor();
Nodes.Add(texDescriptor);
texDescriptor.Read(reader, bntx);
}
}
}
}
break;
}
}
public void Write(FileWriter writer)
{
writer.Write(data);
foreach (var child in ChildSections)
{
child.Write(writer);
}
/* writer.Write(Signature);
writer.Write(SectionSize);
writer.Write(SubSectionOffset);
writer.Write(NextSectionOffset);
writer.Write(Unkown);
writer.Write(Unkown3);
writer.Write(SubSectionCount);*/
}
}
public class TEXR : STGenericTexture
{
public override TEX_FORMAT[] SupportedFormats
{
get
{
return new TEX_FORMAT[]
{
TEX_FORMAT.BC1_UNORM,
TEX_FORMAT.BC1_UNORM_SRGB,
TEX_FORMAT.BC2_UNORM,
TEX_FORMAT.BC2_UNORM_SRGB,
TEX_FORMAT.BC3_UNORM,
TEX_FORMAT.BC3_UNORM_SRGB,
TEX_FORMAT.BC4_UNORM,
TEX_FORMAT.BC4_SNORM,
TEX_FORMAT.BC5_UNORM,
TEX_FORMAT.BC5_SNORM,
TEX_FORMAT.B5G6R5_UNORM,
TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
TEX_FORMAT.B8G8R8A8_UNORM,
TEX_FORMAT.B5_G5_R5_A1_UNORM,
TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
TEX_FORMAT.R8G8B8A8_UNORM,
TEX_FORMAT.R8_UNORM,
TEX_FORMAT.R8G8_UNORM,
};
}
}
public override bool CanEdit { get; set; } = false;
public enum SurfaceFormat : byte
{
INVALID = 0x0,
TCS_R8_G8_B8_A8 = 2,
T_BC1_UNORM = 3,
T_BC1_SRGB = 4,
T_BC2_UNORM = 5,
T_BC2_SRGB = 6,
T_BC3_UNORM = 7,
T_BC3_SRGB = 8,
T_BC4_UNORM = 9,
T_BC4_SNORM = 10,
T_BC5_UNORM = 11,
T_BC5_SNORM = 12,
TC_R8_UNORM = 13,
TC_R8_G8_UNORM = 14,
TCS_R8_G8_B8_A8_UNORM = 15,
TCS_R5_G6_B5_UNORM = 25,
};
public uint TileMode;
public uint Swizzle = 0;
public byte WrapMode = 11;
public byte Depth = 1;
public uint MipCount;
public uint CompSel;
public uint ImageSize;
public SurfaceFormat SurfFormat;
public byte[] data;
public uint TextureID;
public void Replace(string FileName)
{
}
public static GTXImporterSettings SetImporterSettings(string name)
{
var importer = new GTXImporterSettings();
string ext = System.IO.Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".dds":
importer.LoadDDS(name);
break;
default:
importer.LoadBitMap(name);
break;
}
return importer;
}
public void Read(FileReader reader, Header header)
{
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
uint unk = reader.ReadUInt32();
CompSel = reader.ReadUInt32();
MipCount = reader.ReadUInt32();
uint unk2 = reader.ReadUInt32();
TileMode = reader.ReadUInt32();
uint unk3 = reader.ReadUInt32();
ImageSize = reader.ReadUInt32();
uint unk4 = reader.ReadUInt32();
TextureID = reader.ReadUInt32();
SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
byte unk5 = reader.ReadByte();
short unk6 = reader.ReadInt16();
uint unk7 = reader.ReadUInt32();
}
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
{
throw new NotImplementedException("Cannot set image data! Operation not implemented!");
}
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
{
uint GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
switch (SurfFormat)
{
case SurfaceFormat.T_BC1_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_UNORM;
Format = TEX_FORMAT.BC1_UNORM;
break;
case SurfaceFormat.T_BC1_SRGB:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_SRGB;
Format = TEX_FORMAT.BC1_UNORM_SRGB;
break;
case SurfaceFormat.T_BC2_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_UNORM;
Format = TEX_FORMAT.BC2_UNORM;
break;
case SurfaceFormat.T_BC2_SRGB:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_SRGB;
Format = TEX_FORMAT.BC2_UNORM_SRGB;
break;
case SurfaceFormat.T_BC3_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_UNORM;
Format = TEX_FORMAT.BC3_UNORM;
break;
case SurfaceFormat.T_BC3_SRGB:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_SRGB;
Format = TEX_FORMAT.BC3_UNORM_SRGB;
break;
case SurfaceFormat.T_BC4_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_UNORM;
Format = TEX_FORMAT.BC4_UNORM;
break;
case SurfaceFormat.T_BC4_SNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_SNORM;
Format = TEX_FORMAT.BC4_SNORM;
break;
case SurfaceFormat.T_BC5_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
Format = TEX_FORMAT.BC5_UNORM;
break;
case SurfaceFormat.T_BC5_SNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_SNORM;
Format = TEX_FORMAT.BC5_SNORM;
break;
case SurfaceFormat.TC_R8_G8_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_G8_UNORM;
Format = TEX_FORMAT.R8G8_UNORM;
break;
case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
Format = TEX_FORMAT.R8G8B8A8_UNORM;
break;
case SurfaceFormat.TCS_R8_G8_B8_A8:
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
Format = TEX_FORMAT.R8G8B8A8_UNORM;
break;
case SurfaceFormat.TC_R8_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_UNORM;
Format = TEX_FORMAT.R8_UNORM;
break;
case SurfaceFormat.TCS_R5_G6_B5_UNORM:
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM;
Format = TEX_FORMAT.B5G6R5_UNORM;
break;
default:
throw new Exception("Format unsupported! " + SurfFormat);
}
int swizzle = (int)Swizzle;
int pitch = (int)0;
uint bpp = GTX.surfaceGetBitsPerPixel(GX2Format) >> 3;
GTX.GX2Surface surf = new GTX.GX2Surface();
surf.bpp = bpp;
surf.height = Height;
surf.width = Width;
surf.aa = (uint)0;
surf.alignment = 0;
surf.depth = Depth;
surf.dim = 0x1;
surf.format = GX2Format;
surf.use = 0x1;
surf.pitch = 0;
surf.data = data;
surf.numMips = 1;
surf.mipOffset = new uint[0];
surf.mipData = null;
surf.tileMode = TileMode;
surf.swizzle = Swizzle;
surf.imageSize = ImageSize;
var surfaces = GTX.Decode(surf);
return surfaces[ArrayLevel][MipLevel];
}
public void Write(FileWriter writer)
{
}
}
public class Emitter : TreeNodeCustom
{
public Color[] Color0s = new Color[8];
public Color[] Color1s = new Color[8];
public List<STGenericTexture> DrawableTex = new List<STGenericTexture>();
public List<SamplerInfo> Samplers = new List<SamplerInfo>();
public ColorData[] Color0Array = new ColorData[8];
public ColorData[] Color1Array = new ColorData[8];
public class ColorData
{
public float R;
public float G;
public float B;
public float A;
}
public void Read(FileReader reader, Header ptclHeader)
{
uint Position = (uint)reader.Position;
reader.Seek(880, SeekOrigin.Current);
Color0Array = new ColorData[8];
Color1Array = new ColorData[8];
reader.Seek(Position + 880, SeekOrigin.Begin);
for (int i = 0; i < 8; i++)
{
Color0Array[i] = new ColorData();
Color0Array[i].R = reader.ReadSingle();
Color0Array[i].G = reader.ReadSingle();
Color0Array[i].B = reader.ReadSingle();
float time = reader.ReadSingle();
int red = Utils.FloatToIntClamp(Color0Array[i].R);
int green = Utils.FloatToIntClamp(Color0Array[i].G);
int blue = Utils.FloatToIntClamp(Color0Array[i].B);
Color0s[i] = Color.FromArgb(255, red, green, blue);
}
for (int i = 0; i < 8; i++)
{
Color0Array[i].A = reader.ReadSingle();
float padding = reader.ReadSingle();
float padding2 = reader.ReadSingle();
float time = reader.ReadSingle();
int alpha = Utils.FloatToIntClamp(Color0Array[i].A);
}
for (int i = 0; i < 8; i++)
{
Color1Array[i] = new ColorData();
Color1Array[i].R = reader.ReadSingle();
Color1Array[i].G = reader.ReadSingle();
Color1Array[i].B = reader.ReadSingle();
float time = reader.ReadSingle();
int red = Utils.FloatToIntClamp(Color1Array[i].R);
int green = Utils.FloatToIntClamp(Color1Array[i].G);
int blue = Utils.FloatToIntClamp(Color1Array[i].B);
Color1s[i] = Color.FromArgb(255, red, green, blue);
}
for (int i = 0; i < 8; i++)
{
Color1Array[i].A = reader.ReadSingle();
float padding = reader.ReadSingle();
float padding2 = reader.ReadSingle();
float time = reader.ReadSingle();
int alpha = Utils.FloatToIntClamp(Color1Array[i].A);
}
if (ptclHeader.VFXVersion >= 22)
reader.Seek(Position + 2464, SeekOrigin.Begin);
else
reader.Seek(Position + 2472, SeekOrigin.Begin);
for (int i = 0; i < 3; i++)
{
SamplerInfo samplerInfo = new SamplerInfo();
samplerInfo.Read(reader);
Samplers.Add(samplerInfo);
}
}
public class SamplerInfo
{
public ulong TextureID;
public void Read(FileReader reader)
{
TextureID = reader.ReadUInt64();
byte wrapModeU = reader.ReadByte();
byte wrapMode = reader.ReadByte();
reader.Seek(22, SeekOrigin.Current);
}
}
private Color ReadColorRgba(FileReader reader, int amount = 1)
{
Color[] colors = new Color[amount];
for (int i = 0; i < 8; i++)
{
}
float R = reader.ReadSingle();
float G = reader.ReadSingle();
float B = reader.ReadSingle();
float A = reader.ReadSingle();
int red = Utils.FloatToIntClamp(R);
int green = Utils.FloatToIntClamp(G);
int blue = Utils.FloatToIntClamp(B);
int alpha = Utils.FloatToIntClamp(B);
return Color.FromArgb(255, red, green, blue);
}
private Color ReadColorAnim(FileReader reader, int amount = 1)
{
float R = reader.ReadSingle();
float G = reader.ReadSingle();
float B = reader.ReadSingle();
float unk = reader.ReadSingle();
int red = Utils.FloatToIntClamp(R);
int green = Utils.FloatToIntClamp(G);
int blue = Utils.FloatToIntClamp(B);
return Color.FromArgb(255, red, green, blue);
}
private Color ReadColorA(FileReader reader, int amount = 1)
{
float A = reader.ReadSingle();
float unk = reader.ReadSingle();
float unk2 = reader.ReadSingle();
float unk3 = reader.ReadSingle();
int alpha = Utils.FloatToIntClamp(A);
return Color.FromArgb(alpha, 0, 0, 0);
}
}
public class TextureDescriptor : TreeNodeCustom
{
public ulong TextureID;
public string TexName;
public void Read(FileReader reader, BNTX bntx)
{
uint Position = (uint)reader.Position; //Offsets are relative to this
TextureID = reader.ReadUInt64();
uint NextDesriptorOffset = reader.ReadUInt32();
uint StringLength = reader.ReadUInt32();
TexName = reader.ReadString(BinaryStringFormat.ZeroTerminated);
Text = TexName + " " + TextureID.ToString("x");
if (NextDesriptorOffset != 0)
reader.Seek(NextDesriptorOffset + Position, SeekOrigin.Begin);
}
}
}
}