1465 lines
58 KiB
C#
1465 lines
58 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Drawing;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox.Library.IO;
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using Switch_Toolbox.Library;
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using System.IO;
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using Syroot.BinaryData;
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using System.Windows.Forms;
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namespace FirstPlugin
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{
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public class PTCL : TreeNodeFile, IFileFormat
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{
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "Cafe Particle" };
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public string[] Extension { get; set; } = new string[] { "*.ptcl", "*.sesetlist" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
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{
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if (reader.CheckSignature(4, "VFXB") ||
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reader.CheckSignature(4, "SPBD") ||
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reader.CheckSignature(4, "EFTF") ||
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reader.CheckSignature(4, "EFTB"))
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return true;
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else
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return false;
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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Header header;
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WiiU.Header headerU;
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byte[] data;
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bool IsWiiU = false;
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public void Load(Stream stream)
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{
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data = stream.ToArray();
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Text = FileName;
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CanSave = true;
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FileReader reader = new FileReader(new MemoryStream(data));
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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reader.Position = 0;
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if (Signature == "EFTF" || Signature == "SPBD")
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{
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IsWiiU = true;
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headerU = new WiiU.Header();
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headerU.Read(reader, this);
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}
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else
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{
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CanSave = false;
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header = new Header();
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header.Read(reader, this);
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}
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reader.Close();
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reader.Dispose();
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ContextMenu = new ContextMenu();
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MenuItem save = new MenuItem("Save");
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ContextMenu.MenuItems.Add(save);
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save.Click += Save;
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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MemoryStream mem = new MemoryStream();
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if (IsWiiU)
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headerU.Write(new FileWriter(mem), this);
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else
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header.Write(new FileWriter(mem));
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return mem.ToArray();
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}
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private void Save(object sender, EventArgs args)
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{
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List<IFileFormat> formats = new List<IFileFormat>();
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formats.Add(this);
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = Utils.GetAllFilters(formats);
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sfd.FileName = FileName;
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if (sfd.ShowDialog() == DialogResult.OK)
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STFileSaver.SaveFileFormat(this, sfd.FileName);
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}
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public class WiiU
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{
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public class Header
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{
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public List<EmitterSet> emitterSets = new List<EmitterSet>();
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public List<TextureInfo> Textures = new List<TextureInfo>();
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public bool IsSPBD = false;
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public uint EffectNameTableOffset;
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public uint TextureBlockTableOffset;
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public uint TextureBlockTableSize;
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public uint ShaderGtxTableOffset;
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public uint ShaderGtxTableSize;
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public void Read(FileReader reader, PTCL pctl)
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{
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uint Position = (uint)reader.Position; //Offsets are relative to this
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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if (Signature == "SPBD")
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IsSPBD = true;
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uint Version = reader.ReadUInt32();
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uint EmitterCount = reader.ReadUInt32();
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uint Padding = reader.ReadUInt32();
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EffectNameTableOffset = reader.ReadUInt32();
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TextureBlockTableOffset = reader.ReadUInt32();
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TextureBlockTableSize = reader.ReadUInt32();
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ShaderGtxTableOffset = reader.ReadUInt32();
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ShaderGtxTableSize = reader.ReadUInt32();
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uint KeyAnimationTableOffset = reader.ReadUInt32();
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uint KeyAnimationTableSize = reader.ReadUInt32();
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uint PrimativeTableOffset = reader.ReadUInt32();
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uint PrimativeTableSize = reader.ReadUInt32();
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uint ShaderParamTableOffset = reader.ReadUInt32();
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uint ShaderParamTableSize = reader.ReadUInt32();
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var groupEmitterSets = new TreeNode("Emitter Sets");
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var textureFolder = new TreeNode("Textures");
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pctl.Nodes.Add(textureFolder);
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pctl.Nodes.Add(groupEmitterSets);
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if (IsSPBD)
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reader.Seek(0x40, SeekOrigin.Begin);
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else
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reader.Seek(72, SeekOrigin.Begin);
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for (int i = 0; i < EmitterCount; i++)
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{
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EmitterSet emitterSet = new EmitterSet();
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emitterSet.Read(reader, this);
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emitterSets.Add(emitterSet);
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groupEmitterSets.Nodes.Add(emitterSet);
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}
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foreach (var tex in Textures)
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textureFolder.Nodes.Add(tex);
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}
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public void Write(FileWriter writer, PTCL ptcl)
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{
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writer.ByteOrder = ByteOrder.BigEndian;
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writer.Write(ptcl.data.ToArray());
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foreach (EmitterSet emitterSets in emitterSets)
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{
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foreach (EmitterU emitter in emitterSets.Nodes)
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{
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foreach (TextureInfo tex in emitter.DrawableTex)
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{
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//write texture blocks. Some slots are empty so check if it exists
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if (tex.data != null)
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{
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writer.Seek(TextureBlockTableOffset + tex.DataPos, SeekOrigin.Begin);
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writer.Write(tex.data);
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}
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}
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writer.Seek(((EmitterU)emitter).ColorPosition, SeekOrigin.Begin);
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foreach (var color0 in emitter.Color0Array)
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{
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writer.Write(color0.R);
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writer.Write(color0.G);
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writer.Write(color0.B);
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writer.Write(color0.A);
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}
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foreach (var color1 in emitter.Color1Array)
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{
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writer.Write(color1.R);
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writer.Write(color1.G);
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writer.Write(color1.B);
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writer.Write(color1.A);
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}
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}
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}
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writer.Close();
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writer.Dispose();
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}
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}
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public class EmitterSet : TreeNodeCustom
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{
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public void Read(FileReader reader, Header header)
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{
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uint NameOffset = 0;
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uint EmitterCount = 0;
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uint EmitterTableOffset = 0;
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if (header.IsSPBD)
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{
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uint Description = reader.ReadUInt32();
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uint Unknown = reader.ReadUInt32();
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NameOffset = reader.ReadUInt32();
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uint NamePointer = reader.ReadUInt32();
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EmitterCount = reader.ReadUInt32();
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EmitterTableOffset = reader.ReadUInt32();
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uint Unknown2 = reader.ReadUInt32();
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}
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else
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{
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uint padding = reader.ReadUInt32();
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uint padding2 = reader.ReadUInt32();
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NameOffset = reader.ReadUInt32();
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uint padding3 = reader.ReadUInt32();
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EmitterCount = reader.ReadUInt32();
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EmitterTableOffset = reader.ReadUInt32();
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uint padding4 = reader.ReadUInt32();
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}
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using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin))
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{
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Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
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}
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long pos = reader.Position;
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reader.Seek(EmitterTableOffset, SeekOrigin.Begin);
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for (int i = 0; i < EmitterCount; i++)
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{
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EmitterTable table = new EmitterTable();
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table.Read(reader, header);
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Nodes.Add(table.emitter);
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}
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reader.Seek(pos, SeekOrigin.Begin);
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}
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public void Write(FileWriter writer)
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{
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}
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}
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public class EmitterTable
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{
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public EmitterU emitter;
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public uint EmitterOffset;
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public void Read(FileReader reader, Header header)
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{
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if (header.IsSPBD)
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{
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EmitterOffset = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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}
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else
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{
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EmitterOffset = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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uint padding2 = reader.ReadUInt32();
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uint padding3 = reader.ReadUInt32();
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}
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long pos = reader.Position;
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reader.Seek(EmitterOffset, SeekOrigin.Begin);
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emitter = new EmitterU();
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emitter.Read(reader, header);
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reader.Seek(pos, SeekOrigin.Begin);
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}
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public void Write(FileWriter writer)
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{
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}
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}
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public class EmitterU : Emitter
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{
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public long ColorPosition;
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public override void OnClick(TreeView treeview)
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{
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EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor));
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if (editor == null)
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{
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editor = new EmitterEditor();
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LibraryGUI.Instance.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.Dock = DockStyle.Fill;
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editor.LoadEmitter(this);
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}
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public void Read(FileReader reader, Header header)
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{
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long pos = reader.Position;
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reader.Seek(56);
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uint NameOffset = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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if (NameOffset != NullOffset)
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{
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using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin))
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{
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Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
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}
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}
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for (int i = 0; i < 3; i++) //Max of 3 textures. Seems to fill in texture info even if unused
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{
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TextureInfo textureInfo = new TextureInfo();
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textureInfo.Read(reader, header, Text);
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if (!textureInfo.IsEmpty())
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{
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DrawableTex.Add(textureInfo);
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header.Textures.Add(textureInfo);
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}
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}
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reader.Seek(pos + 1616, SeekOrigin.Begin);
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ColorPosition = reader.Position;
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for (int i = 0; i < 8; i++)
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{
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ColorData clr = new ColorData();
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clr.R = reader.ReadSingle();
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clr.G = reader.ReadSingle();
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clr.B = reader.ReadSingle();
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clr.A = reader.ReadSingle();
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Color0Array[i] = clr;
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int red = Utils.FloatToIntClamp(clr.R);
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int green = Utils.FloatToIntClamp(clr.G);
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int blue = Utils.FloatToIntClamp(clr.B);
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int alpha = Utils.FloatToIntClamp(clr.A);
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// Console.WriteLine($"Color0 {i} R {R} G {G} B {B} A {A}");
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// Console.WriteLine($"Color0 {i} R {red} G {green} B {blue} A {alpha}");
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Color0s[i] = Color.FromArgb(alpha, red, green, blue);
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}
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for (int i = 0; i < 8; i++)
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{
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ColorData clr = new ColorData();
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clr.R = reader.ReadSingle();
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clr.G = reader.ReadSingle();
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clr.B = reader.ReadSingle();
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clr.A = reader.ReadSingle();
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Color1Array[i] = clr;
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int red = Utils.FloatToIntClamp(clr.R);
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int green = Utils.FloatToIntClamp(clr.G);
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int blue = Utils.FloatToIntClamp(clr.B);
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int alpha = Utils.FloatToIntClamp(clr.A);
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// Console.WriteLine($"Color1 {i} R {R} G {G} B {B} A {A}");
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// Console.WriteLine($"Color1 {i} R {red} G {green} B {blue} A {alpha}");
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Color1s[i] = Color.FromArgb(alpha, red, green, blue);
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}
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}
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public void Write(FileWriter writer)
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{
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}
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}
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public class TextureInfo : STGenericTexture
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{
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.BC1_UNORM,
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TEX_FORMAT.BC1_UNORM_SRGB,
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TEX_FORMAT.BC2_UNORM,
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TEX_FORMAT.BC2_UNORM_SRGB,
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TEX_FORMAT.BC3_UNORM,
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TEX_FORMAT.BC3_UNORM_SRGB,
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TEX_FORMAT.BC4_UNORM,
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TEX_FORMAT.BC4_SNORM,
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TEX_FORMAT.BC5_UNORM,
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TEX_FORMAT.BC5_SNORM,
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TEX_FORMAT.BC6H_UF16,
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TEX_FORMAT.BC6H_SF16,
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TEX_FORMAT.BC7_UNORM,
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TEX_FORMAT.BC7_UNORM_SRGB,
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TEX_FORMAT.B5G5R5A1_UNORM,
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TEX_FORMAT.B5G6R5_UNORM,
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TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
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TEX_FORMAT.B8G8R8A8_UNORM,
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TEX_FORMAT.R10G10B10A2_UNORM,
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TEX_FORMAT.R16_UNORM,
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TEX_FORMAT.B4G4R4A4_UNORM,
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TEX_FORMAT.B5_G5_R5_A1_UNORM,
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TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
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TEX_FORMAT.R8G8B8A8_UNORM,
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TEX_FORMAT.R8_UNORM,
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TEX_FORMAT.R8G8_UNORM,
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TEX_FORMAT.R32G8X24_FLOAT,
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};
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}
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}
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public override bool CanEdit { get; set; } = false;
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public enum SurfaceFormat
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{
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INVALID = 0x0,
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TCS_R8_G8_B8_A8 = 2,
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T_BC1_UNORM = 3,
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T_BC1_SRGB = 4,
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T_BC2_UNORM = 5,
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T_BC2_SRGB = 6,
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T_BC3_UNORM = 7,
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T_BC3_SRGB = 8,
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T_BC4_UNORM = 9,
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T_BC4_SNORM = 10,
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T_BC5_UNORM = 11,
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T_BC5_SNORM = 12,
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TC_R8_UNORM = 13,
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TC_R8_G8_UNORM = 14,
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TCS_R8_G8_B8_A8_UNORM = 15,
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TCS_R5_G6_B5_UNORM = 25,
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};
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public uint TileMode;
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public uint Swizzle;
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public byte WrapMode;
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public byte Depth;
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public uint MipCount;
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public uint CompSel;
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public uint ImageSize;
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public uint ImageOffset;
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public SurfaceFormat SurfFormat;
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public byte[] data;
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public uint DataPos;
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public bool IsEmpty()
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{
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if (Width == 0 || Height == 0 || Format == 0)
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return true;
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else
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return false;
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}
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public void Replace(string FileName)
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{
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string ext = System.IO.Path.GetExtension(FileName);
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ext = ext.ToLower();
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GTXImporterSettings setting = SetImporterSettings(FileName);
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GTXTextureImporter importer = new GTXTextureImporter();
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setting.MipCount = MipCount;
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importer.LoadSetting(setting);
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if (ext == ".dds")
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{
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if (setting.DataBlockOutput != null)
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{
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var surface = setting.CreateGx2Texture(setting.DataBlockOutput[0]);
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var newData = Utils.CombineByteArray(surface.data, surface.mipData);
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}
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}
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else
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{
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if (importer.ShowDialog() == DialogResult.OK)
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{
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Cursor.Current = Cursors.WaitCursor;
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if (setting.GenerateMipmaps)
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{
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setting.DataBlockOutput.Clear();
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setting.DataBlockOutput.Add(setting.GenerateMips());
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}
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if (setting.DataBlockOutput != null)
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{
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var surface = setting.CreateGx2Texture(setting.DataBlockOutput[0]);
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var newData = Utils.CombineByteArray(surface.data, surface.mipData);
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if (newData.Length != data.Length)
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throw new Exception($"Image is not the correct size {newData.Length}. Should be {data.Length}");
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}
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else
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{
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MessageBox.Show("Something went wrong???");
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}
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}
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}
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}
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public static GTXImporterSettings SetImporterSettings(string name)
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{
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var importer = new GTXImporterSettings();
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string ext = System.IO.Path.GetExtension(name);
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ext = ext.ToLower();
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switch (ext)
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{
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case ".dds":
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importer.LoadDDS(name);
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break;
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default:
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importer.LoadBitMap(name);
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break;
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}
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return importer;
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}
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|
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public void Read(FileReader reader, Header header, string EmitterName)
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{
|
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Width = reader.ReadUInt16();
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Height = reader.ReadUInt16();
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TileMode = reader.ReadUInt32();
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Swizzle = reader.ReadUInt32();
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if (header.IsSPBD)
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{
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MipCount = reader.ReadUInt32();
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CompSel = reader.ReadUInt32();
|
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uint enableMipLevel = reader.ReadUInt32();
|
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uint mipBias = reader.ReadUInt32();
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uint originalDataFormat = reader.ReadUInt32();
|
|
uint originalDataPos = reader.ReadUInt32();
|
|
uint originalDataSize = reader.ReadUInt32();
|
|
SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
|
|
ImageSize = reader.ReadUInt32();
|
|
DataPos = reader.ReadUInt32();
|
|
}
|
|
else
|
|
{
|
|
WrapMode = reader.ReadByte(); //11 = repeat, 22 = mirror
|
|
byte unk = reader.ReadByte();
|
|
Depth = reader.ReadByte();
|
|
byte unk1 = reader.ReadByte();
|
|
MipCount = reader.ReadUInt32();
|
|
CompSel = reader.ReadUInt32();
|
|
uint enableMipLevel = reader.ReadUInt32();
|
|
uint mipBias = reader.ReadUInt32();
|
|
uint originalDataFormat = reader.ReadUInt32();
|
|
uint originalDataPos = reader.ReadUInt32();
|
|
uint originalDataSize = reader.ReadUInt32();
|
|
SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
|
|
ImageSize = reader.ReadUInt32();
|
|
DataPos = reader.ReadUInt32();
|
|
}
|
|
ArrayCount = 1;
|
|
|
|
|
|
if (Width != 0 && Height != 0 && SurfFormat != 0)
|
|
{
|
|
using (reader.TemporarySeek(header.TextureBlockTableOffset + DataPos, SeekOrigin.Begin))
|
|
{
|
|
data = reader.ReadBytes((int)ImageSize);
|
|
}
|
|
}
|
|
|
|
reader.Seek(164, SeekOrigin.Current);
|
|
}
|
|
|
|
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
|
|
{
|
|
throw new NotImplementedException("Cannot set image data! Operation not implemented!");
|
|
}
|
|
|
|
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
|
|
{
|
|
uint GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
|
|
|
|
switch (SurfFormat)
|
|
{
|
|
case SurfaceFormat.T_BC1_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_UNORM;
|
|
Format = TEX_FORMAT.BC1_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC1_SRGB:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_SRGB;
|
|
Format = TEX_FORMAT.BC1_UNORM_SRGB;
|
|
break;
|
|
case SurfaceFormat.T_BC2_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_UNORM;
|
|
Format = TEX_FORMAT.BC2_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC2_SRGB:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_SRGB;
|
|
Format = TEX_FORMAT.BC2_UNORM_SRGB;
|
|
break;
|
|
case SurfaceFormat.T_BC3_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_UNORM;
|
|
Format = TEX_FORMAT.BC3_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC3_SRGB:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_SRGB;
|
|
Format = TEX_FORMAT.BC3_UNORM_SRGB;
|
|
break;
|
|
case SurfaceFormat.T_BC4_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_UNORM;
|
|
Format = TEX_FORMAT.BC4_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC4_SNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_SNORM;
|
|
Format = TEX_FORMAT.BC4_SNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC5_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
|
|
Format = TEX_FORMAT.BC5_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC5_SNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_SNORM;
|
|
Format = TEX_FORMAT.BC5_SNORM;
|
|
break;
|
|
case SurfaceFormat.TC_R8_G8_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_G8_UNORM;
|
|
Format = TEX_FORMAT.R8G8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
|
|
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R8_G8_B8_A8:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
|
|
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TC_R8_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_UNORM;
|
|
Format = TEX_FORMAT.R8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R5_G6_B5_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM;
|
|
Format = TEX_FORMAT.B5G6R5_UNORM;
|
|
break;
|
|
default:
|
|
throw new Exception("Format unsupported! " + SurfFormat);
|
|
}
|
|
|
|
|
|
int swizzle = (int)Swizzle;
|
|
int pitch = (int)0;
|
|
uint bpp = GTX.surfaceGetBitsPerPixel(GX2Format) >> 3;
|
|
|
|
GTX.GX2Surface surf = new GTX.GX2Surface();
|
|
surf.bpp = bpp;
|
|
surf.height = Height;
|
|
surf.width = Width;
|
|
surf.aa = (uint)0;
|
|
surf.alignment = 0;
|
|
surf.depth = Depth;
|
|
surf.dim = 0x1;
|
|
surf.format = GX2Format;
|
|
surf.use = 0x1;
|
|
surf.pitch = 0;
|
|
surf.data = data;
|
|
surf.numMips = 1;
|
|
surf.mipOffset = new uint[0];
|
|
surf.mipData = null;
|
|
surf.tileMode = TileMode;
|
|
surf.swizzle = Swizzle;
|
|
surf.imageSize = ImageSize;
|
|
|
|
var surfaces = GTX.Decode(surf);
|
|
return surfaces[ArrayLevel][MipLevel];
|
|
}
|
|
|
|
public void Write(FileWriter writer)
|
|
{
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
public static readonly uint NullOffset = 0xFFFFFFFF;
|
|
|
|
public class Header
|
|
{
|
|
public string Signature;
|
|
|
|
public ushort GraphicsAPIVersion;
|
|
public ushort VFXVersion;
|
|
public ushort ByteOrderMark;
|
|
public byte Alignment;
|
|
public byte TargetOffset;
|
|
|
|
public ushort Flag;
|
|
public ushort BlockOffset;
|
|
|
|
public uint DataAlignment;
|
|
|
|
//For saving
|
|
public List<SectionBase> Sections = new List<SectionBase>();
|
|
|
|
|
|
public void Read(FileReader reader, PTCL ptcl)
|
|
{
|
|
uint Position = (uint)reader.Position; //Offsets are relative to this
|
|
|
|
reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
|
|
Signature = reader.ReadString(4, Encoding.ASCII);
|
|
|
|
if (Signature == "EFTB")
|
|
{
|
|
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
|
|
|
reader.Seek(48, SeekOrigin.Begin);
|
|
}
|
|
else if (Signature == "VFXB")
|
|
{
|
|
uint padding = reader.ReadUInt32();
|
|
GraphicsAPIVersion = reader.ReadUInt16();
|
|
VFXVersion = reader.ReadUInt16();
|
|
ByteOrderMark = reader.ReadUInt16();
|
|
Alignment = reader.ReadByte();
|
|
TargetOffset = reader.ReadByte();
|
|
uint HeaderSize = reader.ReadUInt32();
|
|
Flag = reader.ReadUInt16();
|
|
BlockOffset = reader.ReadUInt16();
|
|
uint padding2 = reader.ReadUInt32();
|
|
uint FileSize = reader.ReadUInt32();
|
|
reader.Seek(Position + BlockOffset, SeekOrigin.Begin);
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Unknown ptcl format. Signature not valid " + Signature);
|
|
}
|
|
|
|
|
|
while (reader.Position < reader.BaseStream.Length)
|
|
{
|
|
SectionBase sectionBase = new SectionBase();
|
|
sectionBase.Read(reader, this);
|
|
Sections.Add(sectionBase);
|
|
ptcl.Nodes.Add(sectionBase);
|
|
|
|
if (sectionBase.NextSectionOffset == NullOffset)
|
|
break;
|
|
}
|
|
|
|
MapTextureIDs(ptcl);
|
|
}
|
|
private void MapTextureIDs(PTCL ptcl)
|
|
{
|
|
List<TextureDescriptor> texDescp = new List<TextureDescriptor>();
|
|
List<Emitter> emitters = new List<Emitter>();
|
|
BNTX bntx = null;
|
|
List<TEXR> botwTex = new List<TEXR>(); //Used for BOTW
|
|
|
|
foreach (var node in TreeViewExtensions.Collect(ptcl.Nodes))
|
|
{
|
|
if (node is TextureDescriptor)
|
|
texDescp.Add((TextureDescriptor)node);
|
|
if (node is SectionBase && ((SectionBase)node).BinaryData is Emitter)
|
|
emitters.Add((Emitter)((SectionBase)node).BinaryData);
|
|
if (node is BNTX)
|
|
bntx = (BNTX)node;
|
|
if (node is SectionBase && ((SectionBase)node).BinaryData is TEXR)
|
|
botwTex.Add((TEXR)((SectionBase)node).BinaryData);
|
|
}
|
|
|
|
if (botwTex.Count > 0)
|
|
{
|
|
foreach (var emitter in emitters)
|
|
{
|
|
foreach (TEXR tex in botwTex)
|
|
{
|
|
foreach (var sampler in emitter.Samplers)
|
|
{
|
|
if (sampler.TextureID == tex.TextureID)
|
|
{
|
|
emitter.DrawableTex.Add(tex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (bntx == null)
|
|
return;
|
|
|
|
foreach (var emitter in emitters)
|
|
{
|
|
foreach (var tex in texDescp)
|
|
{
|
|
foreach (var sampler in emitter.Samplers)
|
|
{
|
|
if (sampler.TextureID == tex.TextureID)
|
|
{
|
|
if (bntx.Textures.ContainsKey(tex.TexName))
|
|
{
|
|
emitter.DrawableTex.Add(bntx.Textures[tex.TexName]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private TreeNodeFile GetMagic(SectionBase section)
|
|
{
|
|
TreeNodeFile node = new TreeNodeFile();
|
|
node.Text = section.Signature;
|
|
|
|
foreach (var child in section.ChildSections)
|
|
{
|
|
node.Nodes.Add(GetMagic(child));
|
|
}
|
|
|
|
return node;
|
|
}
|
|
public void Write(FileWriter writer)
|
|
{
|
|
writer.WriteSignature("VFXB");
|
|
writer.Write(0x20202020);
|
|
writer.Write(GraphicsAPIVersion);
|
|
writer.Write(VFXVersion);
|
|
writer.Write(ByteOrderMark);
|
|
writer.Write(Alignment);
|
|
writer.Write(TargetOffset);
|
|
writer.Write(32);
|
|
writer.Write(Flag);
|
|
writer.Write(BlockOffset);
|
|
writer.Write(0);
|
|
writer.Seek(BlockOffset, SeekOrigin.Begin);
|
|
|
|
foreach (var section in Sections)
|
|
{
|
|
writer.Align(8);
|
|
section.Write(writer);
|
|
}
|
|
}
|
|
}
|
|
|
|
// public static readonly uint NullOffset = 0xFFFFFFFF;
|
|
public class SectionBase : TreeNodeCustom
|
|
{
|
|
public long Position; //Offsets are relative to this
|
|
public string Signature;
|
|
public uint SectionSize;
|
|
public uint SubSectionSize;
|
|
public uint SubSectionOffset;
|
|
public uint NextSectionOffset;
|
|
public uint Unkown; //0xFFFFFFFF
|
|
public uint BinaryDataOffset; //32
|
|
public uint Unkown3; //0
|
|
public uint SubSectionCount;
|
|
|
|
public object BinaryData;
|
|
|
|
public List<SectionBase> ChildSections = new List<SectionBase>();
|
|
public byte[] data;
|
|
|
|
public override void OnClick(TreeView treeview)
|
|
{
|
|
if (BinaryData is Emitter || Signature == "EMTR")
|
|
{
|
|
EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor));
|
|
if (editor == null)
|
|
{
|
|
editor = new EmitterEditor();
|
|
LibraryGUI.Instance.LoadEditor(editor);
|
|
}
|
|
editor.Text = Text;
|
|
editor.Dock = DockStyle.Fill;
|
|
editor.LoadEmitter((Emitter)BinaryData);
|
|
}
|
|
}
|
|
|
|
public void Read(FileReader reader, Header ptclHeader, string MagicCheck = "")
|
|
{
|
|
Position = (uint)reader.Position;
|
|
|
|
if (MagicCheck != "")
|
|
Signature = reader.ReadSignature(4, MagicCheck);
|
|
else
|
|
Signature = reader.ReadString(4, Encoding.ASCII);
|
|
|
|
SectionSize = reader.ReadUInt32();
|
|
SubSectionOffset = reader.ReadUInt32();
|
|
NextSectionOffset = reader.ReadUInt32();
|
|
Unkown = reader.ReadUInt32();
|
|
BinaryDataOffset = reader.ReadUInt32();
|
|
Unkown3 = reader.ReadUInt32();
|
|
|
|
if (ptclHeader.Signature == "EFTB")
|
|
{
|
|
SubSectionCount = reader.ReadUInt16();
|
|
ushort unk = reader.ReadUInt16();
|
|
}
|
|
else
|
|
{
|
|
SubSectionCount = reader.ReadUInt32();
|
|
}
|
|
|
|
Text = Signature;
|
|
|
|
ReadSectionData(this, ptclHeader, reader);
|
|
|
|
if (SubSectionOffset != NullOffset)
|
|
{
|
|
//Some sections will point to sub sections but have no count? (GRSN to GRSC)
|
|
//This will work decently for now
|
|
if (SubSectionCount == 0)
|
|
SubSectionCount = 1;
|
|
|
|
reader.Seek(Position + SubSectionOffset, SeekOrigin.Begin);
|
|
for (int i = 0; i < SubSectionCount; i++)
|
|
{
|
|
var ChildSection = new SectionBase();
|
|
Nodes.Add(ChildSection);
|
|
|
|
ChildSection.Read(reader, ptclHeader);
|
|
ChildSections.Add(ChildSection);
|
|
|
|
if (ChildSection.NextSectionOffset == NullOffset)
|
|
break;
|
|
}
|
|
}
|
|
|
|
reader.Seek(Position, SeekOrigin.Begin);
|
|
|
|
if (ChildSections.Count != 0)
|
|
data = reader.ReadBytes((int)SubSectionOffset);
|
|
else if (NextSectionOffset != NullOffset)
|
|
data = reader.ReadBytes((int)NextSectionOffset);
|
|
else
|
|
data = reader.ReadBytes((int)SectionSize);
|
|
|
|
if (NextSectionOffset != NullOffset)
|
|
reader.Seek(Position + NextSectionOffset, SeekOrigin.Begin);
|
|
}
|
|
|
|
private void ReadSectionData(SectionBase section, Header ptclHeader, FileReader reader)
|
|
{
|
|
switch (section.Signature)
|
|
{
|
|
case "TEXR":
|
|
section.Text = "Texture Info";
|
|
BinaryData = new TEXR();
|
|
|
|
if (SubSectionCount > 0)
|
|
{
|
|
//Set the data block first!
|
|
reader.Seek(SubSectionOffset + section.Position, SeekOrigin.Begin);
|
|
var dataBlockSection = new SectionBase();
|
|
dataBlockSection.Read(reader, ptclHeader, "GX2B");
|
|
|
|
if (dataBlockSection.BinaryDataOffset != NullOffset)
|
|
{
|
|
reader.Seek(dataBlockSection.BinaryDataOffset + dataBlockSection.Position, SeekOrigin.Begin);
|
|
((TEXR)BinaryData).data = reader.ReadBytes((int)dataBlockSection.SectionSize);
|
|
}
|
|
|
|
}
|
|
|
|
reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
((TEXR)BinaryData).Read(reader, ptclHeader);
|
|
|
|
break;
|
|
case "SHDB":
|
|
reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
section.Text = "GTX Shader";
|
|
reader.ReadBytes((int)section.SectionSize);
|
|
break;
|
|
case "EMTR":
|
|
reader.Seek(BinaryDataOffset + 16 + section.Position, SeekOrigin.Begin);
|
|
Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
|
|
|
|
reader.Seek(BinaryDataOffset + 16 + 64 + section.Position, SeekOrigin.Begin);
|
|
BinaryData = new Emitter();
|
|
((Emitter)BinaryData).Read(reader, ptclHeader);
|
|
break;
|
|
case "ESTA":
|
|
section.Text = "Emitter Sets";
|
|
break;
|
|
case "ESET":
|
|
byte[] Padding = reader.ReadBytes(16);
|
|
section.Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
|
|
break;
|
|
case "GRTF":
|
|
if (section.BinaryDataOffset != NullOffset)
|
|
{
|
|
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
BinaryData = new BNTX();
|
|
((BNTX)BinaryData).FileName = "textures.bntx";
|
|
((BNTX)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize)));
|
|
((BNTX)BinaryData).IFileInfo.InArchive = true;
|
|
Nodes.Add(((BNTX)BinaryData));
|
|
}
|
|
break;
|
|
case "PRMA":
|
|
break;
|
|
case "ESFT":
|
|
reader.Seek(28, SeekOrigin.Current);
|
|
int StringSize = reader.ReadInt32();
|
|
section.Text = reader.ReadString(StringSize, Encoding.ASCII);
|
|
break;
|
|
case "GRSN":
|
|
section.Text = "Shaders";
|
|
break;
|
|
case "G3PR":
|
|
if (section.BinaryDataOffset != NullOffset)
|
|
{
|
|
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
BinaryData = new BFRES();
|
|
((BFRES)BinaryData).FileName = "model.bfres";
|
|
((BFRES)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize)));
|
|
((BFRES)BinaryData).IFileInfo = new IFileInfo();
|
|
((BFRES)BinaryData).IFileInfo.InArchive = true;
|
|
Nodes.Add(((BFRES)BinaryData));
|
|
}
|
|
break;
|
|
case "GTNT":
|
|
if (section.BinaryDataOffset != NullOffset)
|
|
{
|
|
foreach (var node in Parent.Nodes)
|
|
{
|
|
if (node is BNTX)
|
|
{
|
|
BNTX bntx = (BNTX)node;
|
|
|
|
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
for (int i = 0; i < bntx.Textures.Count; i++)
|
|
{
|
|
var texDescriptor = new TextureDescriptor();
|
|
Nodes.Add(texDescriptor);
|
|
texDescriptor.Read(reader, bntx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
public void Write(FileWriter writer)
|
|
{
|
|
writer.Write(data);
|
|
|
|
foreach (var child in ChildSections)
|
|
{
|
|
child.Write(writer);
|
|
}
|
|
|
|
/* writer.Write(Signature);
|
|
writer.Write(SectionSize);
|
|
writer.Write(SubSectionOffset);
|
|
writer.Write(NextSectionOffset);
|
|
writer.Write(Unkown);
|
|
writer.Write(Unkown3);
|
|
writer.Write(SubSectionCount);*/
|
|
}
|
|
}
|
|
|
|
public class TEXR : STGenericTexture
|
|
{
|
|
public override TEX_FORMAT[] SupportedFormats
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|
{
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get
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|
{
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return new TEX_FORMAT[]
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|
{
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|
TEX_FORMAT.BC1_UNORM,
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TEX_FORMAT.BC1_UNORM_SRGB,
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|
TEX_FORMAT.BC2_UNORM,
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TEX_FORMAT.BC2_UNORM_SRGB,
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TEX_FORMAT.BC3_UNORM,
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TEX_FORMAT.BC3_UNORM_SRGB,
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|
TEX_FORMAT.BC4_UNORM,
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TEX_FORMAT.BC4_SNORM,
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|
TEX_FORMAT.BC5_UNORM,
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|
TEX_FORMAT.BC5_SNORM,
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|
TEX_FORMAT.B5G6R5_UNORM,
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|
TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
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|
TEX_FORMAT.B8G8R8A8_UNORM,
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|
TEX_FORMAT.B5_G5_R5_A1_UNORM,
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TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
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|
TEX_FORMAT.R8G8B8A8_UNORM,
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TEX_FORMAT.R8_UNORM,
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|
TEX_FORMAT.R8G8_UNORM,
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};
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}
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|
}
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|
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public override bool CanEdit { get; set; } = false;
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|
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|
public enum SurfaceFormat : byte
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|
{
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INVALID = 0x0,
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TCS_R8_G8_B8_A8 = 2,
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T_BC1_UNORM = 3,
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T_BC1_SRGB = 4,
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T_BC2_UNORM = 5,
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|
T_BC2_SRGB = 6,
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T_BC3_UNORM = 7,
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T_BC3_SRGB = 8,
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|
T_BC4_UNORM = 9,
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T_BC4_SNORM = 10,
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|
T_BC5_UNORM = 11,
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T_BC5_SNORM = 12,
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TC_R8_UNORM = 13,
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TC_R8_G8_UNORM = 14,
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TCS_R8_G8_B8_A8_UNORM = 15,
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TCS_R5_G6_B5_UNORM = 25,
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};
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|
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|
public uint TileMode;
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|
public uint Swizzle = 0;
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|
public byte WrapMode = 11;
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|
public byte Depth = 1;
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|
public uint MipCount;
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public uint CompSel;
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public uint ImageSize;
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public SurfaceFormat SurfFormat;
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public byte[] data;
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public uint TextureID;
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|
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public void Replace(string FileName)
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|
{
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|
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|
}
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public static GTXImporterSettings SetImporterSettings(string name)
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|
{
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|
var importer = new GTXImporterSettings();
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|
string ext = System.IO.Path.GetExtension(name);
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|
ext = ext.ToLower();
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|
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|
switch (ext)
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|
{
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case ".dds":
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importer.LoadDDS(name);
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break;
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default:
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importer.LoadBitMap(name);
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break;
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}
|
|
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return importer;
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}
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|
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public void Read(FileReader reader, Header header)
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|
{
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Width = reader.ReadUInt16();
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|
Height = reader.ReadUInt16();
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uint unk = reader.ReadUInt32();
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|
CompSel = reader.ReadUInt32();
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|
MipCount = reader.ReadUInt32();
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|
uint unk2 = reader.ReadUInt32();
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|
TileMode = reader.ReadUInt32();
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|
uint unk3 = reader.ReadUInt32();
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|
ImageSize = reader.ReadUInt32();
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|
uint unk4 = reader.ReadUInt32();
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|
TextureID = reader.ReadUInt32();
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SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
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|
byte unk5 = reader.ReadByte();
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short unk6 = reader.ReadInt16();
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|
uint unk7 = reader.ReadUInt32();
|
|
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|
}
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|
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public override void SetImageData(Bitmap bitmap, int ArrayLevel)
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|
{
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|
throw new NotImplementedException("Cannot set image data! Operation not implemented!");
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|
}
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|
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|
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
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|
{
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|
uint GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
|
|
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|
switch (SurfFormat)
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|
{
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|
case SurfaceFormat.T_BC1_UNORM:
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GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_UNORM;
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|
Format = TEX_FORMAT.BC1_UNORM;
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|
break;
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case SurfaceFormat.T_BC1_SRGB:
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GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC1_SRGB;
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|
Format = TEX_FORMAT.BC1_UNORM_SRGB;
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|
break;
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case SurfaceFormat.T_BC2_UNORM:
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|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_UNORM;
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|
Format = TEX_FORMAT.BC2_UNORM;
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|
break;
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case SurfaceFormat.T_BC2_SRGB:
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|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC2_SRGB;
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|
Format = TEX_FORMAT.BC2_UNORM_SRGB;
|
|
break;
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|
case SurfaceFormat.T_BC3_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_UNORM;
|
|
Format = TEX_FORMAT.BC3_UNORM;
|
|
break;
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|
case SurfaceFormat.T_BC3_SRGB:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC3_SRGB;
|
|
Format = TEX_FORMAT.BC3_UNORM_SRGB;
|
|
break;
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|
case SurfaceFormat.T_BC4_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_UNORM;
|
|
Format = TEX_FORMAT.BC4_UNORM;
|
|
break;
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|
case SurfaceFormat.T_BC4_SNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC4_SNORM;
|
|
Format = TEX_FORMAT.BC4_SNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC5_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_UNORM;
|
|
Format = TEX_FORMAT.BC5_UNORM;
|
|
break;
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|
case SurfaceFormat.T_BC5_SNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.T_BC5_SNORM;
|
|
Format = TEX_FORMAT.BC5_SNORM;
|
|
break;
|
|
case SurfaceFormat.TC_R8_G8_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_G8_UNORM;
|
|
Format = TEX_FORMAT.R8G8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
|
|
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R8_G8_B8_A8:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
|
|
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TC_R8_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TC_R8_UNORM;
|
|
Format = TEX_FORMAT.R8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R5_G6_B5_UNORM:
|
|
GX2Format = (uint)GTX.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM;
|
|
Format = TEX_FORMAT.B5G6R5_UNORM;
|
|
break;
|
|
default:
|
|
throw new Exception("Format unsupported! " + SurfFormat);
|
|
}
|
|
|
|
|
|
int swizzle = (int)Swizzle;
|
|
int pitch = (int)0;
|
|
uint bpp = GTX.surfaceGetBitsPerPixel(GX2Format) >> 3;
|
|
|
|
GTX.GX2Surface surf = new GTX.GX2Surface();
|
|
surf.bpp = bpp;
|
|
surf.height = Height;
|
|
surf.width = Width;
|
|
surf.aa = (uint)0;
|
|
surf.alignment = 0;
|
|
surf.depth = Depth;
|
|
surf.dim = 0x1;
|
|
surf.format = GX2Format;
|
|
surf.use = 0x1;
|
|
surf.pitch = 0;
|
|
surf.data = data;
|
|
surf.numMips = 1;
|
|
surf.mipOffset = new uint[0];
|
|
surf.mipData = null;
|
|
surf.tileMode = TileMode;
|
|
surf.swizzle = Swizzle;
|
|
surf.imageSize = ImageSize;
|
|
|
|
var surfaces = GTX.Decode(surf);
|
|
return surfaces[ArrayLevel][MipLevel];
|
|
}
|
|
|
|
public void Write(FileWriter writer)
|
|
{
|
|
|
|
}
|
|
}
|
|
|
|
public class Emitter : TreeNodeCustom
|
|
{
|
|
public Color[] Color0s = new Color[8];
|
|
public Color[] Color1s = new Color[8];
|
|
public List<STGenericTexture> DrawableTex = new List<STGenericTexture>();
|
|
public List<SamplerInfo> Samplers = new List<SamplerInfo>();
|
|
public ColorData[] Color0Array = new ColorData[8];
|
|
public ColorData[] Color1Array = new ColorData[8];
|
|
|
|
public class ColorData
|
|
{
|
|
public float R;
|
|
public float G;
|
|
public float B;
|
|
public float A;
|
|
}
|
|
|
|
public void Read(FileReader reader, Header ptclHeader)
|
|
{
|
|
uint Position = (uint)reader.Position;
|
|
|
|
reader.Seek(880, SeekOrigin.Current);
|
|
|
|
Color0Array = new ColorData[8];
|
|
Color1Array = new ColorData[8];
|
|
|
|
reader.Seek(Position + 880, SeekOrigin.Begin);
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color0Array[i] = new ColorData();
|
|
Color0Array[i].R = reader.ReadSingle();
|
|
Color0Array[i].G = reader.ReadSingle();
|
|
Color0Array[i].B = reader.ReadSingle();
|
|
float time = reader.ReadSingle();
|
|
|
|
int red = Utils.FloatToIntClamp(Color0Array[i].R);
|
|
int green = Utils.FloatToIntClamp(Color0Array[i].G);
|
|
int blue = Utils.FloatToIntClamp(Color0Array[i].B);
|
|
|
|
Color0s[i] = Color.FromArgb(255, red, green, blue);
|
|
}
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color0Array[i].A = reader.ReadSingle();
|
|
float padding = reader.ReadSingle();
|
|
float padding2 = reader.ReadSingle();
|
|
float time = reader.ReadSingle();
|
|
|
|
int alpha = Utils.FloatToIntClamp(Color0Array[i].A);
|
|
}
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color1Array[i] = new ColorData();
|
|
Color1Array[i].R = reader.ReadSingle();
|
|
Color1Array[i].G = reader.ReadSingle();
|
|
Color1Array[i].B = reader.ReadSingle();
|
|
float time = reader.ReadSingle();
|
|
|
|
int red = Utils.FloatToIntClamp(Color1Array[i].R);
|
|
int green = Utils.FloatToIntClamp(Color1Array[i].G);
|
|
int blue = Utils.FloatToIntClamp(Color1Array[i].B);
|
|
|
|
Color1s[i] = Color.FromArgb(255, red, green, blue);
|
|
}
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color1Array[i].A = reader.ReadSingle();
|
|
float padding = reader.ReadSingle();
|
|
float padding2 = reader.ReadSingle();
|
|
float time = reader.ReadSingle();
|
|
|
|
int alpha = Utils.FloatToIntClamp(Color1Array[i].A);
|
|
}
|
|
|
|
if (ptclHeader.VFXVersion >= 22)
|
|
reader.Seek(Position + 2464, SeekOrigin.Begin);
|
|
else
|
|
reader.Seek(Position + 2472, SeekOrigin.Begin);
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
SamplerInfo samplerInfo = new SamplerInfo();
|
|
samplerInfo.Read(reader);
|
|
Samplers.Add(samplerInfo);
|
|
}
|
|
}
|
|
public class SamplerInfo
|
|
{
|
|
public ulong TextureID;
|
|
|
|
public void Read(FileReader reader)
|
|
{
|
|
TextureID = reader.ReadUInt64();
|
|
byte wrapModeU = reader.ReadByte();
|
|
byte wrapMode = reader.ReadByte();
|
|
reader.Seek(22, SeekOrigin.Current);
|
|
}
|
|
}
|
|
private Color ReadColorRgba(FileReader reader, int amount = 1)
|
|
{
|
|
Color[] colors = new Color[amount];
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
|
|
}
|
|
float R = reader.ReadSingle();
|
|
float G = reader.ReadSingle();
|
|
float B = reader.ReadSingle();
|
|
float A = reader.ReadSingle();
|
|
|
|
int red = Utils.FloatToIntClamp(R);
|
|
int green = Utils.FloatToIntClamp(G);
|
|
int blue = Utils.FloatToIntClamp(B);
|
|
int alpha = Utils.FloatToIntClamp(B);
|
|
|
|
return Color.FromArgb(255, red, green, blue);
|
|
}
|
|
private Color ReadColorAnim(FileReader reader, int amount = 1)
|
|
{
|
|
float R = reader.ReadSingle();
|
|
float G = reader.ReadSingle();
|
|
float B = reader.ReadSingle();
|
|
float unk = reader.ReadSingle();
|
|
|
|
int red = Utils.FloatToIntClamp(R);
|
|
int green = Utils.FloatToIntClamp(G);
|
|
int blue = Utils.FloatToIntClamp(B);
|
|
|
|
return Color.FromArgb(255, red, green, blue);
|
|
}
|
|
private Color ReadColorA(FileReader reader, int amount = 1)
|
|
{
|
|
float A = reader.ReadSingle();
|
|
float unk = reader.ReadSingle();
|
|
float unk2 = reader.ReadSingle();
|
|
float unk3 = reader.ReadSingle();
|
|
|
|
int alpha = Utils.FloatToIntClamp(A);
|
|
|
|
return Color.FromArgb(alpha, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
public class TextureDescriptor : TreeNodeCustom
|
|
{
|
|
public ulong TextureID;
|
|
public string TexName;
|
|
|
|
public void Read(FileReader reader, BNTX bntx)
|
|
{
|
|
uint Position = (uint)reader.Position; //Offsets are relative to this
|
|
|
|
TextureID = reader.ReadUInt64();
|
|
uint NextDesriptorOffset = reader.ReadUInt32();
|
|
uint StringLength = reader.ReadUInt32();
|
|
TexName = reader.ReadString(BinaryStringFormat.ZeroTerminated);
|
|
|
|
Text = TexName + " " + TextureID.ToString("x");
|
|
|
|
if (NextDesriptorOffset != 0)
|
|
reader.Seek(NextDesriptorOffset + Position, SeekOrigin.Begin);
|
|
}
|
|
}
|
|
}
|
|
}
|