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mirror of synced 2024-12-02 02:57:23 +01:00
Switch-Toolbox/Switch_FileFormatsMain/GUI/BFRES
KillzXGaming d5f50d91b8 More fixes to UI and file saving. Also add in bflim editing.
Fixed the shader param editor not adjusting the height for float4 types.
Fixed the shape editor not adjusting some lists properly.
Fixed hash based sarcs not saving right (menu.szs for example).
Fixed bflim sarc alignment from being corrupted.
Add alignment for effect file formats in sarc.
Add bflim to the texture loader in sarc for batch previewing/edits
2019-03-29 15:28:35 -04:00
..
BoneAnims Add files for the new one. 2019-03-23 12:55:09 -04:00
BoneVisualAnims Add files for the new one. 2019-03-23 12:55:09 -04:00
Materials More fixes to UI and file saving. Also add in bflim editing. 2019-03-29 15:28:35 -04:00
ParamAnim Add files for the new one. 2019-03-23 12:55:09 -04:00
Scene Add files for the new one. 2019-03-23 12:55:09 -04:00
Shape More fixes to UI and file saving. Also add in bflim editing. 2019-03-29 15:28:35 -04:00
Skeleton Fix updater not opening exe properly 2019-03-28 18:11:04 -04:00
TexturePattern Fix bone issues and skeleton importing 2019-03-27 14:50:33 -04:00
AnimKeyViewer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
AnimKeyViewer.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
AnimKeyViewer.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresEditor.cs More bug fixes 2019-03-24 14:23:11 -04:00
BfresEditor.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresEditor.zip Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresModelImportSettings.cs Use floats for weights to help prevent exploding since IDK why 8888_unorm breaks :( 2019-03-28 21:13:15 -04:00
BfresModelImportSettings.Designer.cs Use floats for weights to help prevent exploding since IDK why 8888_unorm breaks :( 2019-03-28 21:13:15 -04:00
BfresModelImportSettings.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BoneAnimEditor.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BoneAnimEditor.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BoneAnimEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
SubFileEditor.cs Option to reset to T pose, and fix wii u bones 2019-03-23 15:13:54 -04:00
SubFileEditor.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
SubFileEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00