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Switch-Toolbox
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Code
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Switch-Toolbox
/
File_Format_Library
/
GUI
/
BFRES
/
Materials
History
KillzXGaming
c42d5e4441
BFRES : Fix setting param values for vec3/vec4 with colors as 0
2020-04-15 20:29:44 -04:00
..
NewFolder1
Rewrite all the texture modes to use proper enums
2019-08-03 15:23:05 -04:00
Presets
…
RenderState
Fix errors
2020-01-14 20:49:12 -05:00
ShaderAssign
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ShaderParams
BFRES : Fix setting param values for vec3/vec4 with colors as 0
2020-04-15 20:29:44 -04:00
BfresMaterialEditor.cs
Some fixes
2019-08-12 15:19:30 -04:00
BfresMaterialEditor.Designer.cs
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BfresMaterialEditor.resx
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MaterialReplaceDialog.cs
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MaterialReplaceDialog.Designer.cs
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MaterialReplaceDialog.resx
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RenderInfoDataEditor.cs
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RenderInfoDataEditor.Designer.cs
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RenderInfoDataEditor.resx
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RenderInfoEditor.cs
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RenderInfoEditor.Designer.cs
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RenderInfoEditor.resx
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RenderInfoEnums.cs
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RenderStateEditor.cs
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RenderStateEditor.Designer.cs
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RenderStateEditor.resx
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SamplerEditor.cs
A bunch of bug fixes and some features.
2020-01-29 16:08:29 -05:00
SamplerEditor.Designer.cs
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SamplerEditor.resx
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SamplerListEdit.cs
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SamplerListEdit.Designer.cs
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SamplerListEdit.resx
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Texture Selector.cs
Tons more layout editor improvements.
2019-10-13 21:02:39 -04:00
Texture Selector.Designer.cs
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Texture Selector.resx
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VolatileFlagEditor.cs
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VolatileFlagEditor.Designer.cs
Improve PTCL color editing and add texture icon previewing.
2019-08-19 18:28:59 -04:00
VolatileFlagEditor.resx
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