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FileFormats
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Bind material enabling and hide properly in viewport
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2019-04-13 12:44:47 -04:00 |
GIF
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
GL
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Bind material enabling and hide properly in viewport
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2019-04-13 12:44:47 -04:00 |
GUI
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Fix null reference error when mesh is selected for switch
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2019-04-14 15:19:54 -04:00 |
NodeWrappers
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Add additional .tif format extension for textures
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2019-04-12 16:28:13 -04:00 |
obj
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Fix null reference error when mesh is selected for switch
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2019-04-14 15:19:54 -04:00 |
Properties
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2019-03-23 12:55:09 -04:00 |
Resources
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2019-03-23 12:55:09 -04:00 |
XML
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2019-03-23 12:55:09 -04:00 |
app.config
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2019-03-23 12:55:09 -04:00 |
Config.cs
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2019-03-23 12:55:09 -04:00 |
GetSwitchKeys.cs
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2019-03-23 12:55:09 -04:00 |
Main.cs
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Fix importing additional animations (from binary)
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2019-04-08 19:41:18 -04:00 |
MarioCostumeEditor.cs
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
packages.config
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2019-03-23 12:55:09 -04:00 |
PluginRuntime.cs
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Add option to move properties in image editor vertical
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2019-04-11 18:51:59 -04:00 |
Switch_FileFormatsMain.csproj
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Add collision type window. Not editable just yet
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2019-04-12 19:32:38 -04:00 |
System.Buffers.dll
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
System.Memory.dll
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2019-03-23 12:55:09 -04:00 |
System.Numerics.Vectors.dll
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2019-03-23 12:55:09 -04:00 |
System.Runtime.CompilerServices.Unsafe.dll
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |