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mirror of synced 2024-12-04 20:08:00 +01:00
Switch-Toolbox/File_Format_Library/FileFormats/BFRES
MediaMoots 9842158c54
New Tools and Save All options (#664)
* Fix extra frame added to smd animation export

* New batch tools and save all option

* Update MainForm.cs

* Batch Rename BNTX from Filename

* Update MainForm.Designer.cs
2023-10-16 21:02:26 -04:00
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Bfres Structs Support changing skincount (#655) 2023-08-10 18:09:59 -04:00
PlatformConverter Import User data 2020-12-25 11:14:16 +08:00
BFRES.cs BFRES : Save .mc based on gpu flags to prevent on animations 2023-06-29 20:49:49 -04:00
BFRESAnimFolder.cs Adjust the way material animation types are defined and checked 2019-09-22 12:37:20 -04:00
BFRESGroupNode.cs New Tools and Save All options (#664) 2023-10-16 21:02:26 -04:00
BfresStructs.cs Start to add support for BCH 2020-01-14 20:26:51 -05:00
BfresSwitch.cs Add support for loading decompressed TOTK bfres files 2023-05-28 15:06:34 -04:00
BfresUtilies.cs Cleanup 2019-07-16 17:45:10 -04:00
BfresWiiU.cs Fix Replacing meshes with over 4 skin count (#649) 2023-07-31 18:52:49 -04:00
gfxEnum.cs Cleanup 2019-07-16 17:45:10 -04:00
GLEnumConverter.cs Cleanup 2019-07-16 17:45:10 -04:00
KsaShader.cs Cleanup 2019-07-16 17:45:10 -04:00