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mirror of synced 2024-11-14 19:17:39 +01:00
Switch-Toolbox/File_Format_Library
2019-08-26 20:32:36 -04:00
..
Actors Some fixes 2019-08-12 15:19:30 -04:00
FileFormats More converter fixes. Conver the constants 2019-08-26 20:32:36 -04:00
GIF Cleanup 2019-07-16 17:45:10 -04:00
GL Shader fixes 2019-08-20 19:46:06 -04:00
GUI Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
NodeWrappers Convert switch to wii u param anims and also convert yaml 2019-08-26 20:24:14 -04:00
Properties Cleanup 2019-07-16 17:45:10 -04:00
Resources Cleanup 2019-07-16 17:45:10 -04:00
Scenes Add option to always dispay all models 2019-07-21 14:09:25 -04:00
XML Cleanup 2019-07-16 17:45:10 -04:00
YAML Quick workaround, use floats for param yaml conversion 2019-08-26 19:49:44 -04:00
app.config Cleanup 2019-07-16 17:45:10 -04:00
BodyB_Ysi.szs Cleanup 2019-07-16 17:45:10 -04:00
Config.cs Cleanup 2019-07-16 17:45:10 -04:00
File_Format_Library.csproj Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
GetSwitchKeys.cs Cleanup 2019-07-16 17:45:10 -04:00
Main.cs Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
MaterialDefineConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
MaterialPresetConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
packages.config Cleanup 2019-07-16 17:45:10 -04:00
PluginRuntime.cs Cleanup 2019-07-16 17:45:10 -04:00
System.Buffers.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Memory.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Numerics.Vectors.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Runtime.CompilerServices.Unsafe.dll Cleanup 2019-07-16 17:45:10 -04:00