e4722ed1af
General - Always allow multiple instances of the tool by default. (UseSingleInstance in config.XML) - Yaz0 now uses a new library using c code. This improves compression times and is comparable to wzst's yaz0 compressor. Thanks to AboodXD for helping port the code. - Add flat buffer templates for gfbmdl and gfbanm. - Redid UV editor. Now using new 2D engine with some improvements. Should work better with mutliple file formats than just bfres. - Auto compress bfres with .sbfres extension. BFLYT: -Add animation reference list to panes if they have any animations. - Note the animation editor in it is not functional yet. GFBMDL - Progress on model importing. Currently crashes on many tests so saving is currently disabled till i figure out why. - Add new texture map display with UV coordinates shown. Displays how transforms are handled. - Add option to export materials and models entirely as .json files. DAE - improve bone/joint check. |
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.. | ||
GUI | ||
Lib | ||
Presets | ||
Projects/Recent | ||
Properties | ||
Resources | ||
Shader | ||
WindowsExplorer | ||
x64 | ||
x86 | ||
App.config | ||
Assimp32.zip | ||
Gl_EditorFramework.dll | ||
Gl_EditorFramework.pdb | ||
LZ4.dll | ||
MainForm.cs | ||
MainForm.Designer.cs | ||
MainForm.resx | ||
Octokit.dll | ||
packages.config | ||
Program.cs | ||
System.Buffers.dll | ||
System.Memory.dll | ||
System.Numerics.Vectors.dll | ||
System.Runtime.CompilerServices.Unsafe.dll | ||
Tool.ico | ||
Toolbox.csproj | ||
Toolbox.csproj.user | ||
Update.bat | ||
UpdateProgram.cs | ||
Version.txt | ||
VersionCheck.cs | ||
ZstdNet.dll |