a8016a2868
Shaders are now compiled only once and load statically instead of being per material. |
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---|---|---|
.. | ||
Materials | ||
WiiLayoutEditor | ||
BRLAN.cs | ||
BRLYT.cs | ||
BrlytShader.cs |
a8016a2868
Shaders are now compiled only once and load statically instead of being per material. |
||
---|---|---|
.. | ||
Materials | ||
WiiLayoutEditor | ||
BRLAN.cs | ||
BRLYT.cs | ||
BrlytShader.cs |