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mirror of synced 2024-12-03 19:47:29 +01:00
Switch-Toolbox/File_Format_Library/GUI/BFRES/TexturePattern/AddTextureKey.cs
KillzXGaming 7cf2e9c571 Cleanup
2019-07-16 17:45:10 -04:00

39 lines
928 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Toolbox.Library.Forms;
namespace FirstPlugin.Forms
{
public partial class AddTextureKey : STForm
{
public AddTextureKey()
{
InitializeComponent();
CanResize = false;
}
public void LoadAnim(uint FrameCount)
{
maxFrameCountUD.Value = FrameCount;
currentFrameCountUD.Maximum = FrameCount;
}
private void btnEdit_Click(object sender, EventArgs e)
{
Texture_Selector selector = new Texture_Selector();
if (selector.ShowDialog() == DialogResult.OK)
{
textureNameTB.Text = selector.GetSelectedTexture();
}
}
}
}