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mirror of synced 2024-12-04 11:58:03 +01:00
Switch-Toolbox/File_Format_Library/FileFormats/Texture
KillzXGaming 33456d0295 More fixes
Limit the texture renderer to prevent memory issues.
Prevent textures to be loaded and bound if gl textures cannot load.
Fix gen bntx types (PC) from having inaccuate target set.
2019-08-18 20:10:29 -04:00
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BCLIM.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
BFLIM.cs Adjust batch exporting directoires 2019-08-09 17:51:10 -04:00
BNTX.cs More fixes 2019-08-18 20:10:29 -04:00
BTI.cs and a few more BTI adjustments 2019-08-12 15:59:45 -04:00
CTPK.cs Fix CTPK swizzling 2019-08-11 12:29:28 -04:00
GTXFile.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
NUT.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
NUTEXB.cs Cleanup 2019-08-16 17:22:42 -04:00
TEX3DS.cs Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4) 2019-08-07 17:15:31 -04:00
TexConv.cs Cleanup 2019-07-16 17:45:10 -04:00
TPL.cs KCL cleanup 2019-08-08 19:58:14 -04:00
XTX.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00