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mirror of synced 2024-11-30 18:24:39 +01:00
Switch-Toolbox/File_Format_Library
2020-02-14 18:29:08 -05:00
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Actors Some fixes 2019-08-12 15:19:30 -04:00
FileFormats Apply bone transforms for bfres to better optmize custom bone sets 2020-02-14 18:27:18 -05:00
GIF Cleanup 2019-07-16 17:45:10 -04:00
GL Improve gfbmdl UV transformation for diffuse textures 2020-02-12 19:15:31 -05:00
GUI Add latest files 2020-02-14 18:25:08 -05:00
NodeWrappers Some BCRES/BCH adjustments 2020-01-16 20:51:23 -05:00
Properties Add proper hash matching for GFPAK 2019-11-21 21:46:51 -05:00
Resources Fix generating custom skinning index list for gfbmdl 2019-12-20 17:23:50 -05:00
Scenes More improvements. 2019-09-15 19:13:01 -04:00
XML Cleanup 2019-07-16 17:45:10 -04:00
YAML Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
app.config Tons more layout editor improvements. 2019-10-13 21:02:39 -04:00
BodyB_Ysi.szs Cleanup 2019-07-16 17:45:10 -04:00
Config.cs Try to prevent any potential errors if config files fail to save. 2019-12-20 17:59:57 -05:00
File_Format_Library.csproj Fix errors 2020-02-14 18:29:08 -05:00
File_Format_Library.csproj.user Add all the latest files 2019-10-15 19:27:17 -04:00
GetSwitchKeys.cs Cleanup 2019-07-16 17:45:10 -04:00
Main.cs Add latest files 2020-02-14 18:25:08 -05:00
MaterialDefineConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
MaterialPresetConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
packages.config Remove uneeded nuget packages 2019-10-14 17:51:01 -04:00
PluginRuntime.cs Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
System.Buffers.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Memory.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Numerics.Vectors.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Runtime.CompilerServices.Unsafe.dll Cleanup 2019-07-16 17:45:10 -04:00