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mirror of synced 2024-12-12 07:41:11 +01:00
Switch-Toolbox/Switch_FileFormatsMain/FileFormats/BFRES/Bfres Structs/SubFiles
KillzXGaming c30f758f8d A few fixes
Fix the UV editor not applying saved UV data.
Start to add basic LM2 dict file support.
Start to add GFA support (todo need BPE compression)
2019-07-02 16:12:23 -04:00
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FMDL A few fixes 2019-07-02 16:12:23 -04:00
ExternalFiles.cs Add working SDF (Mario and Rabbids) archive support. 2019-06-16 19:35:46 -04:00
FMAA.cs Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
FMDL.cs More render texture improvements. Fix a fix model importing issues. 2019-06-28 14:58:17 -04:00
FSCN.cs Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
FSHA.cs Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
FSHU.cs Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
FSKA.cs Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
FTEX.cs Add original texture swizzle pattern to importer setting to prevent swizzle issues 2019-06-30 19:46:32 -04:00
FTXP.cs Add LZARC support and a few random fixes. 2019-06-14 17:23:02 -04:00
FVIS.cs Improve saving bfres with tons of animations 2019-05-26 13:09:44 -04:00