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mirror of synced 2024-11-14 11:07:39 +01:00
Switch-Toolbox/Switch_Toolbox/Config.cs
KillzXGaming 50ea4183ef Tons of stuff!
- Compress BC1 with alpha.
- Add GFPAK rebuilding.
- Fix some lag issues with bntx textures loading
- Fix saving multiple files.
- Support DDS cubemap importing
- Support rigged DAE/FBX files.
- Support animation playing thanks to smash forge.
- Some minor stuff to prepare custom animations.
- Many bug fixes.
2018-11-22 10:20:12 -05:00

144 lines
6.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Xml;
using System.Drawing;
using System.IO;
using Switch_Toolbox.Library;
namespace Switch_Toolbox
{
//Based on
// https://github.com/jam1garner/Smash-Forge/blob/26e0dcbd84cdf8a4ffe3fbe0b0317520a4099286/Smash%20Forge/Filetypes/Application/Config.cs
class Config
{
public static void StartupFromFile(string fileName)
{
if (!File.Exists(fileName))
{
Save();
return;
}
ReadConfigFromFile(fileName);
}
private static void ReadConfigFromFile(string fileName)
{
int discordImageKey;
XmlDocument doc = new XmlDocument();
doc.Load(fileName);
Queue<XmlNode> que = new Queue<XmlNode>();
foreach (XmlNode node in doc.ChildNodes)
que.Enqueue(node);
while (que.Count > 0)
{
XmlNode node = que.Dequeue();
foreach (XmlNode n in node.ChildNodes)
que.Enqueue(n);
switch (node.Name)
{
case "OpenStartupWindow":
bool.TryParse(node.InnerText, out Runtime.OpenStartupWindow);
break;
case "DisableViewport":
bool.TryParse(node.InnerText, out Runtime.DisableViewport);
break;
case "RenderModels":
bool.TryParse(node.InnerText, out Runtime.RenderModels);
break;
case "RenderModelSelection":
bool.TryParse(node.InnerText, out Runtime.RenderModelSelection);
break;
case "RenderModelWireframe":
bool.TryParse(node.InnerText, out Runtime.RenderModelWireframe);
break;
case "EnablePBR":
bool.TryParse(node.InnerText, out Runtime.EnablePBR);
break;
case "viewportShading":
if (node.ParentNode != null && node.ParentNode.Name.Equals("RENDERSETTINGS"))
Enum.TryParse(node.InnerText, out Runtime.viewportShading);
break;
case "thumbnailSize":
if (node.ParentNode != null && node.ParentNode.Name.Equals("OBJLISTSETTINGS"))
Enum.TryParse(node.InnerText, out Runtime.thumbnailSize);
break;
case "stereoscopy": bool.TryParse(node.InnerText, out Runtime.stereoscopy);
break;
case "CameraFar":
float.TryParse(node.InnerText, out Runtime.CameraFar);
break;
case "CameraNear":
float.TryParse(node.InnerText, out Runtime.CameraNear);
break;
case "PreviewScale":
float.TryParse(node.InnerText, out Runtime.previewScale);
break;
case "Yaz0CompressionLevel":
int.TryParse(node.InnerText, out Runtime.Yaz0CompressionLevel);
break;
}
}
}
public static void Save()
{
XmlDocument doc = CreateXmlFromSettings();
doc.Save(MainForm.executableDir + "\\config.xml");
}
private static XmlDocument CreateXmlFromSettings()
{
XmlDocument doc = new XmlDocument();
XmlNode mainNode = doc.CreateElement("TOOLCONFIG");
doc.AppendChild(mainNode);
AppendMainFormSettings(doc, mainNode);
AppendObjectlistSettings(doc, mainNode);
AppendRenderSettings(doc, mainNode);
AppendOCompressionFilelistSettings(doc, mainNode);
return doc;
}
private static void AppendMainFormSettings(XmlDocument doc, XmlNode parentNode)
{
XmlNode mainSettingsNode = doc.CreateElement("MAINFORM");
parentNode.AppendChild(mainSettingsNode);
mainSettingsNode.AppendChild(createNode(doc, "OpenStartupWindow", Runtime.OpenStartupWindow.ToString()));
mainSettingsNode.AppendChild(createNode(doc, "DisableViewport", Runtime.DisableViewport.ToString()));
}
private static void AppendOCompressionFilelistSettings(XmlDocument doc, XmlNode parentNode)
{
XmlNode compSettingsNode = doc.CreateElement("COMPRESSIONSETTINGS");
parentNode.AppendChild(compSettingsNode);
compSettingsNode.AppendChild(createNode(doc, "Yaz0CompressionLevel", Runtime.Yaz0CompressionLevel.ToString()));
}
private static void AppendObjectlistSettings(XmlDocument doc, XmlNode parentNode)
{
XmlNode objlistSettingsNode = doc.CreateElement("OBJLISTSETTINGS");
parentNode.AppendChild(objlistSettingsNode);
objlistSettingsNode.AppendChild(createNode(doc, "thumbnailSize", Runtime.thumbnailSize.ToString()));
}
private static void AppendRenderSettings(XmlDocument doc, XmlNode parentNode)
{
XmlNode renderSettingsNode = doc.CreateElement("RENDERSETTINGS");
parentNode.AppendChild(renderSettingsNode);
renderSettingsNode.AppendChild(createNode(doc, "viewportShading", Runtime.viewportShading.ToString()));
renderSettingsNode.AppendChild(createNode(doc, "stereoscopy", Runtime.stereoscopy.ToString()));
renderSettingsNode.AppendChild(createNode(doc, "CameraFar", Runtime.CameraFar.ToString()));
renderSettingsNode.AppendChild(createNode(doc, "CameraNear", Runtime.CameraNear.ToString()));
renderSettingsNode.AppendChild(createNode(doc, "PreviewScale", Runtime.previewScale.ToString()));
renderSettingsNode.AppendChild(createNode(doc, "EnablePBR", Runtime.EnablePBR.ToString()));
}
public static XmlNode createNode(XmlDocument doc, string el, string v)
{
XmlNode floorstyle = doc.CreateElement(el);
floorstyle.InnerText = v;
return floorstyle;
}
}
}