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mirror of synced 2024-12-13 08:11:07 +01:00
Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Archives/GFPAK.cs
KillzXGaming 42f6b670e0 Some fixes.
Fix zlib compression corrupting the file.
Fix sarc and msbt format descriptions.
Adjust when a file  in an IArchiveFile gets saved.
Porgress on MTA 0X50 compression type. not finished atm.
Start on ICompressionFormat interface. Will soon be the way compression formats are all handled.
2019-07-01 15:44:19 -04:00

420 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using System.IO;
using Switch_Toolbox.Library.IO;
using Switch_Toolbox.Library.Forms;
namespace FirstPlugin
{
public class GFPAK : IArchiveFile, IFileFormat
{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Graphic Package" };
public string[] Extension { get; set; } = new string[] { "*.gfpak" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
private string FindMatch(byte[] f)
{
if (f.Matches("SARC")) return ".szs";
else if (f.Matches("Yaz")) return ".szs";
else if (f.Matches("YB") || f.Matches("BY")) return ".byaml";
else if (f.Matches("FRES")) return ".bfres";
else if (f.Matches("Gfx2")) return ".gtx";
else if (f.Matches("FLYT")) return ".bflyt";
else if (f.Matches("CLAN")) return ".bclan";
else if (f.Matches("CLYT")) return ".bclyt";
else if (f.Matches("FLIM")) return ".bclim";
else if (f.Matches("FLAN")) return ".bflan";
else if (f.Matches("FSEQ")) return ".bfseq";
else if (f.Matches("VFXB")) return ".pctl";
else if (f.Matches("AAHS")) return ".sharc";
else if (f.Matches("BAHS")) return ".sharcb";
else if (f.Matches("BNTX")) return ".bntx";
else if (f.Matches("BNSH")) return ".bnsh";
else if (f.Matches("FSHA")) return ".bfsha";
else if (f.Matches("FFNT")) return ".bffnt";
else if (f.Matches("CFNT")) return ".bcfnt";
else if (f.Matches("CSTM")) return ".bcstm";
else if (f.Matches("FSTM")) return ".bfstm";
else if (f.Matches("STM")) return ".bfsha";
else if (f.Matches("CWAV")) return ".bcwav";
else if (f.Matches("FWAV")) return ".bfwav";
else if (f.Matches("CTPK")) return ".ctpk";
else if (f.Matches("CGFX")) return ".bcres";
else if (f.Matches("AAMP")) return ".aamp";
else if (f.Matches("MsgStdBn")) return ".msbt";
else if (f.Matches("MsgPrjBn")) return ".msbp";
else if (f.Matches(0x00000004)) return ".gfbanm";
else if (f.Matches(0x00000014)) return ".gfbanm";
else if (f.Matches(0x00000018)) return ".gfbanmcfg";
else if (f.Matches(0x00000020)) return ".gfbmdl";
else if (f.Matches(0x00000044)) return ".gfbpokecfg";
else return "";
}
//For BNTX, BNSH, etc
private string GetBinaryHeaderName(byte[] Data)
{
using (var reader = new FileReader(Data))
{
reader.Seek(0x10, SeekOrigin.Begin);
uint NameOffset = reader.ReadUInt32();
reader.Seek(NameOffset, SeekOrigin.Begin);
return reader.ReadString(Syroot.BinaryData.BinaryStringFormat.ZeroTerminated);
}
}
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(8, "GFLXPACK");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public List<FileEntry> files = new List<FileEntry>();
public IEnumerable<ArchiveFileInfo> Files => files;
public bool CanAddFiles { get; set; } = false;
public bool CanRenameFiles { get; set; } = false;
public bool CanReplaceFiles { get; set; } = true;
public bool CanDeleteFiles { get; set; } = false;
public void Load(System.IO.Stream stream)
{
CanSave = true;
Read(new FileReader(stream));
}
public void Unload()
{
}
public byte[] Save()
{
MemoryStream mem = new MemoryStream();
Write(new FileWriter(mem));
return mem.ToArray();
}
private void Save(object sender, EventArgs args)
{
List<IFileFormat> formats = new List<IFileFormat>();
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = Utils.GetAllFilters(formats);
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK)
{
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
}
private void CallRecursive(TreeView treeView)
{
// Print each node recursively.
TreeNodeCollection nodes = treeView.Nodes;
foreach (TreeNode n in nodes)
{
PrintRecursive(n);
}
}
private void PrintRecursive(TreeNode treeNode)
{
// Print each node recursively.
foreach (TreeNode tn in treeNode.Nodes)
{
PrintRecursive(tn);
}
}
public ushort BOM;
public uint Version;
public List<Folder> folders = new List<Folder>();
public List<UInt64> hashes = new List<UInt64>();
public List<HashIndex> hashIndices = new List<HashIndex>();
public int version;
public int FolderCount;
public void Read(FileReader reader)
{
string Signature = reader.ReadString(8, Encoding.ASCII);
if (Signature != "GFLXPACK")
throw new Exception($"Invalid signature {Signature}! Expected GFLXPACK.");
version = reader.ReadInt32();
uint padding = reader.ReadUInt32();
uint FileCount = reader.ReadUInt32();
FolderCount = reader.ReadInt32();
ulong FileInfoOffset = reader.ReadUInt64();
ulong hashArrayPathsOffset = reader.ReadUInt64();
ulong FolderArrayOffset = reader.ReadUInt64();
reader.Seek((long)FolderArrayOffset, SeekOrigin.Begin);
for (int i = 0; i < FolderCount; i++)
{
Folder folder = new Folder();
folder.Read(reader);
folders.Add(folder);
}
reader.Seek((long)hashArrayPathsOffset, SeekOrigin.Begin);
for (int i = 0; i < FileCount; i++)
{
ulong hash = reader.ReadUInt64();
hashes.Add(hash);
}
reader.Seek((long)FileInfoOffset, SeekOrigin.Begin);
for (int i = 0; i < FileCount; i++)
{
FileEntry fileEntry = new FileEntry(this);
fileEntry.Read(reader);
fileEntry.FileName = GetString(hashes[i], fileEntry.FileData);
files.Add(fileEntry);
}
reader.Close();
reader.Dispose();
}
private string GetString(ulong Hash, byte[] Data)
{
string ext = FindMatch(Data);
if (ext == ".bntx" || ext == ".bfres" || ext == ".bnsh" || ext == ".bfsha")
return GetBinaryHeaderName(Data) + ext;
else
return $"{Hash}{ext}";
}
public void Write(FileWriter writer)
{
writer.WriteSignature("GFLXPACK");
writer.Write(version);
writer.Write(0);
writer.Write(files.Count);
writer.Write(FolderCount);
long FileInfoOffset = writer.Position;
writer.Write(0L);
long HashArrayOffset = writer.Position;
writer.Write(0L);
long folderArrOffset = writer.Position;
//Reserve space for folder offsets
for (int f = 0; f < FolderCount; f++)
writer.Write(0L);
//Now write all sections
writer.WriteUint64Offset(HashArrayOffset);
writer.Write(hashes);
//Save folder sections
List<long> FolderSectionPositions = new List<long>();
foreach (var folder in folders)
{
FolderSectionPositions.Add(writer.Position);
folder.Write(writer);
}
//Write the folder offsets back
using (writer.TemporarySeek(folderArrOffset, SeekOrigin.Begin))
{
foreach (long offset in FolderSectionPositions)
writer.Write(offset);
}
//Now file data
writer.WriteUint64Offset(FileInfoOffset);
foreach (var fileTbl in files)
fileTbl.Write(writer);
//Save data blocks
foreach (var fileTbl in files)
{
fileTbl.WriteBlock(writer);
}
writer.Align(16);
}
public class Folder
{
public ulong hash;
public uint FileCount;
public uint unknown;
public List<HashIndex> hashes = new List<HashIndex>();
public void Read(FileReader reader)
{
hash = reader.ReadUInt64();
FileCount = reader.ReadUInt32();
unknown = reader.ReadUInt32();
for (int f = 0; f < FileCount; f++)
{
HashIndex hash = new HashIndex();
hash.Read(reader);
hashes.Add(hash);
}
}
public void Write(FileWriter writer)
{
writer.Write(hash);
writer.Write(FileCount);
writer.Write(unknown);
foreach (var hash in hashes)
hash.Write(writer);
}
}
public class HashIndex
{
public ulong hash;
public int Index;
public uint unknown;
public void Read(FileReader reader)
{
hash = reader.ReadUInt64();
Index = reader.ReadInt32();
unknown = reader.ReadUInt32(); //Always 0xCC?
}
public void Write(FileWriter writer)
{
writer.Write(hash);
writer.Write(Index);
writer.Write(unknown);
}
}
public class FileEntry : ArchiveFileInfo
{
public uint unkown;
public uint CompressionType;
private long DataOffset;
public uint CompressedFileSize;
public uint padding;
private IArchiveFile ArchiveFile;
public FileEntry(IArchiveFile archiveFile) {
ArchiveFile = archiveFile;
}
private bool IsTexturesLoaded = false;
public override IFileFormat OpenFile()
{
var FileFormat = base.OpenFile();
bool IsModel = FileFormat is GFBMDL;
if (IsModel && !IsTexturesLoaded)
{
IsTexturesLoaded = true;
foreach (var file in ArchiveFile.Files)
{
if (Utils.GetExtension(file.FileName) == ".bntx")
{
file.FileFormat = file.OpenFile();
}
}
}
return base.OpenFile();
}
public void Read(FileReader reader)
{
unkown = reader.ReadUInt16(); //Usually 9?
CompressionType = reader.ReadUInt16();
uint DecompressedFileSize = reader.ReadUInt32();
CompressedFileSize = reader.ReadUInt32();
padding = reader.ReadUInt32();
ulong FileOffset = reader.ReadUInt64();
using (reader.TemporarySeek((long)FileOffset, SeekOrigin.Begin))
{
FileData = reader.ReadBytes((int)CompressedFileSize);
FileData = STLibraryCompression.Type_LZ4.Decompress(FileData, 0, (int)CompressedFileSize, (int)DecompressedFileSize);
}
}
byte[] CompressedData;
public void Write(FileWriter writer)
{
this.SaveFileFormat();
CompressedData = Compress(FileData, CompressionType);
writer.Write((ushort)unkown);
writer.Write((ushort)CompressionType);
writer.Write(FileData.Length);
writer.Write(CompressedData.Length);
writer.Write(padding);
DataOffset = writer.Position;
writer.Write(0L);
}
public void WriteBlock(FileWriter writer)
{
writer.Align(16);
writer.WriteUint64Offset(DataOffset);
writer.Write(CompressedData);
}
public static byte[] Compress(byte[] data, uint Type)
{
if (Type == 2)
{
return STLibraryCompression.Type_LZ4.Compress(data);
}
else
throw new Exception("Unkown compression type?");
}
}
public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode)
{
if (NewNode == null)
return;
int index = node.Nodes.IndexOf(replaceNode);
node.Nodes.RemoveAt(index);
node.Nodes.Insert(index, NewNode);
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return true;
}
}
}