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Switch-Toolbox/File_Format_Library/Properties/Resources.Designer.cs
KillzXGaming f0c3fc5465 Add proper hash matching for GFPAK
Also add latest turbo muunt editor files
2019-11-21 21:46:51 -05:00

409 lines
14 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FirstPlugin.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FirstPlugin.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AddIcon {
get {
object obj = ResourceManager.GetObject("AddIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignmentPane {
get {
object obj = ResourceManager.GetObject("AlignmentPane", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowIcon {
get {
object obj = ResourceManager.GetObject("ArrowIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowMinimize_ {
get {
object obj = ResourceManager.GetObject("arrowMinimize ", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowMinimize_1 {
get {
object obj = ResourceManager.GetObject("arrowMinimize 1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Basic_Bake_st0 {
get {
object obj = ResourceManager.GetObject("Basic_Bake_st0", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Basic_Bake_st1 {
get {
object obj = ResourceManager.GetObject("Basic_Bake_st1", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Basic_Nrm {
get {
object obj = ResourceManager.GetObject("Basic_Nrm", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Basic_NrmBC5 {
get {
object obj = ResourceManager.GetObject("Basic_NrmBC5", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Black {
get {
object obj = ResourceManager.GetObject("Black", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap BoundryPane {
get {
object obj = ResourceManager.GetObject("BoundryPane", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap GridBackground {
get {
object obj = ResourceManager.GetObject("GridBackground", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] InjectTexErrored {
get {
object obj = ResourceManager.GetObject("InjectTexErrored", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap LayoutAnimation {
get {
object obj = ResourceManager.GetObject("LayoutAnimation", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to 1
///boo
///fan
///ice
///ivy
///lob
///net
///nub
///sky
///_vicenight/riotguard/thigh1
///_vicenight/riotguard/thigh2
///_vicenight/riotguard/thigh3
///GenGlow
///fx_divot_flash
///_craterfield/podsspec
///IDLE
///Idle
///Main
///_tutorialfield/wall_base
///Pass
///_tutorialfield/wall_mask
///_tutorialfield/wall_spec
///arg1
///arm1
///ball
///blue
///boot
///drum
///dump
///fins
///fire
///flag
///glow
///gold
///hull
///land
///leg1
///leg2
///leg3
///lid1
///lid2
///lid3
///mast
///palm
///pole
///pots
///rock
///roof
///rope
///sand
///star
///stop
///toad
///tree
///whip
///wood
///proxy object05/claw1
///proxy [rest of string was truncated]&quot;;.
/// </summary>
internal static string LM3_Hashes {
get {
return ResourceManager.GetString("LM3_Hashes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap MissingTexture {
get {
object obj = ResourceManager.GetObject("MissingTexture", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap NullPane {
get {
object obj = ResourceManager.GetObject("NullPane", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap OrthoView {
get {
object obj = ResourceManager.GetObject("OrthoView", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap PicturePane {
get {
object obj = ResourceManager.GetObject("PicturePane", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
internal static string Pkmn {
get {
return ResourceManager.GetString("Pkmn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap QuickAccess {
get {
object obj = ResourceManager.GetObject("QuickAccess", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap RemoveIcon {
get {
object obj = ResourceManager.GetObject("RemoveIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ScissorPane {
get {
object obj = ResourceManager.GetObject("ScissorPane", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap TextPane {
get {
object obj = ResourceManager.GetObject("TextPane", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap TextureError {
get {
object obj = ResourceManager.GetObject("TextureError", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ViewportIcon {
get {
object obj = ResourceManager.GetObject("ViewportIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ViewportIconDisable {
get {
object obj = ResourceManager.GetObject("ViewportIconDisable", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] White {
get {
object obj = ResourceManager.GetObject("White", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap WindowPane {
get {
object obj = ResourceManager.GetObject("WindowPane", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}