1
0
mirror of synced 2024-09-24 19:48:21 +02:00
Switch-Toolbox/Switch_Toolbox_Library/IO/FileIO.cs
2019-03-26 21:08:52 -04:00

544 lines
20 KiB
C#

using Syroot.BinaryData;
using System.IO;
using System.IO.Compression;
using OpenTK;
using K4os.Compression.LZ4.Streams;
using System.Windows.Forms;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
namespace Switch_Toolbox.Library.IO
{
public enum DataType
{
uint8,
int8,
uint16,
int16,
int32,
uint32,
int64,
uint64,
}
public class STFileSaver
{
/// <summary>
/// Saves the <see cref="IFileFormat"/> as a file from the given <param name="FileName">
/// </summary>
/// <param name="IFileFormat">The format instance of the file being saved</param>
/// <param name="FileName">The name of the file</param>
/// <param name="Alignment">The Alignment used for compression. Used for Yaz0 compression type. </param>
/// <param name="EnableDialog">Toggle for showing compression dialog</param>
/// <returns></returns>
public static void SaveFileFormat(IFileFormat FileFormat, string FileName, bool EnableDialog = true)
{
Cursor.Current = Cursors.WaitCursor;
FileFormat.FilePath = FileName;
SaveFileFormat(FileFormat.Save(), FileFormat.IFileInfo.FileIsCompressed, FileFormat.IFileInfo.Alignment,
FileFormat.IFileInfo.CompressionType, FileName, EnableDialog);
}
public static void SaveFileFormat(byte[] data, bool FileIsCompressed, int Alignment,
CompressionType CompressionType, string FileName, bool EnableDialog = true)
{
string extension = Path.GetExtension(FileName);
if (extension == ".szs" || extension == ".sbfres")
{
FileIsCompressed = true;
CompressionType = CompressionType.Yaz0;
}
if (extension == ".cmp")
{
FileIsCompressed = true;
CompressionType = CompressionType.Lz4f;
}
if (EnableDialog && FileIsCompressed)
{
DialogResult save = MessageBox.Show($"Compress file with {CompressionType}?", "File Save", MessageBoxButtons.YesNo);
if (save == DialogResult.Yes)
{
switch (CompressionType)
{
case CompressionType.Yaz0:
data = EveryFileExplorer.YAZ0.Compress(data, Runtime.Yaz0CompressionLevel, (uint)Alignment);
break;
case CompressionType.Zstb:
data = STLibraryCompression.ZSTD.Compress(data);
break;
case CompressionType.Lz4:
data = STLibraryCompression.Type_LZ4.Compress(data);
break;
case CompressionType.Lz4f:
data = STLibraryCompression.Type_LZ4F.Compress(data);
break;
case CompressionType.Gzip:
data = STLibraryCompression.GZIP.Compress(data);
break;
default:
MessageBox.Show($"Compression Type {CompressionType} not supported!!");
break;
}
}
}
File.WriteAllBytes(FileName, data);
MessageBox.Show($"File has been saved to {FileName}");
Cursor.Current = Cursors.Default;
}
}
public class STFileLoader
{
/// <summary>
/// Gets the <see cref="TreeNodeFile"/> from a file or byte array.
/// </summary>
/// <param name="FileName">The name of the file</param>
/// <param name="data">The byte array of the data</param>
/// <param name="InArchive">If the file is in an archive so it can be saved back</param>
/// <param name="archiveNode">The node being replaced from an archive</param>
/// <param name="ArchiveHash">The unique hash from an archive for saving</param>
/// <param name="Compressed">If the file is being compressed or not</param>
/// <param name="CompType">The type of <see cref="CompressionType"/> being used</param>
/// <returns></returns>
public static TreeNode GetNodeFileFormat(string FileName, byte[] data = null, bool InArchive = false,
TreeNode archiveNode = null, bool LeaveStreamOpen = false, bool Compressed = false, CompressionType CompType = 0)
{
IFileFormat format = OpenFileFormat(FileName, data, LeaveStreamOpen, InArchive, archiveNode);
if (format is TreeNode)
return (TreeNode)format;
else
return null;
}
/// <summary>
/// Gets the <see cref="IFileFormat"/> from a file or byte array.
/// </summary>
/// <param name="FileName">The name of the file</param>
/// <param name="data">The byte array of the data</param>
/// <param name="InArchive">If the file is in an archive so it can be saved back</param>
/// <param name="archiveNode">The node being replaced from an archive</param>
/// <param name="Compressed">If the file is being compressed or not</param>
/// <param name="CompType">The type of <see cref="CompressionType"/> being used</param>
/// <returns></returns>
public static IFileFormat OpenFileFormat(string FileName, byte[] data = null, bool LeaveStreamOpen = false, bool InArchive = false,
TreeNode archiveNode = null, bool Compressed = false, CompressionType CompType = 0)
{
FileReader fileReader;
if (data != null)
fileReader = new FileReader(data);
else
fileReader = new FileReader(FileName);
if (fileReader.BaseStream.Length <= 4)
{
fileReader.Close();
fileReader.Dispose();
return null;
}
Cursor.Current = Cursors.WaitCursor;
fileReader.ByteOrder = ByteOrder.BigEndian;
uint MagicHex = fileReader.ReadUInt32();
string Magic = fileReader.ReadMagic(0, 4);
fileReader.Position = 0;
if (Magic == "Yaz0")
{
if (data != null)
data = EveryFileExplorer.YAZ0.Decompress(data);
else
data = EveryFileExplorer.YAZ0.Decompress(FileName);
return OpenFileFormat(FileName, data, LeaveStreamOpen, InArchive, archiveNode, true, CompressionType.Yaz0);
}
if (Magic == "ZLIB")
{
if (data == null)
data = File.ReadAllBytes(FileName);
data = STLibraryCompression.GZIP.Decompress(fileReader.getSection(64, data.Length - 64));
return OpenFileFormat(FileName, data, LeaveStreamOpen, InArchive, archiveNode, true, CompressionType.Zlib);
}
if (MagicHex == 0x1f8b0808 && CompType == CompressionType.None)
{
if (data == null)
data = File.ReadAllBytes(FileName);
data = STLibraryCompression.GZIP.Decompress(data);
return OpenFileFormat(FileName, data, LeaveStreamOpen, InArchive, archiveNode, true, CompressionType.Gzip);
}
if (Path.GetExtension(FileName) == ".lz" && CompType == CompressionType.None)
{
if (data == null)
data = File.ReadAllBytes(FileName);
data = STLibraryCompression.LZ77.Decompress(fileReader.getSection(16, data.Length - 16));
return OpenFileFormat(FileName, data, LeaveStreamOpen, InArchive, archiveNode, true, CompressionType.Zlib);
}
if (Path.GetExtension(FileName) == ".cmp" && CompType == CompressionType.None)
{
if (data == null)
data = File.ReadAllBytes(FileName);
fileReader.Position = 0;
int OuSize = fileReader.ReadInt32();
int InSize = data.Length - 4;
data = STLibraryCompression.Type_LZ4F.Decompress(fileReader.getSection(4, InSize));
return OpenFileFormat(FileName, data, InArchive, LeaveStreamOpen, archiveNode, true, CompressionType.Lz4f);
}
fileReader.Dispose();
fileReader.Close();
Stream stream;
if (data != null)
stream = new MemoryStream(data);
else
stream = File.OpenRead(FileName);
foreach (IFileFormat fileFormat in FileManager.GetFileFormats())
{
//Set the file name so we can check it's extension in the identifier.
//Most is by magic but some can be extension or name.
fileFormat.FileName = Path.GetFileName(FileName);
fileFormat.IFileInfo = new IFileInfo();
if (fileFormat.Identify(stream))
{
return SetFileFormat(fileFormat, FileName, stream, LeaveStreamOpen, InArchive, archiveNode, Compressed, CompType);
}
}
return null;
}
private static IFileFormat SetFileFormat(IFileFormat fileFormat, string FileName, Stream stream, bool LeaveStreamOpen = false, bool InArchive = false,
TreeNode archiveNode = null, bool Compressed = false, CompressionType CompType = 0)
{
fileFormat.IFileInfo.CompressionType = CompType;
fileFormat.IFileInfo.FileIsCompressed = Compressed;
fileFormat.FileName = Path.GetFileName(FileName);
fileFormat.FilePath = FileName;
fileFormat.IFileInfo.InArchive = InArchive;
fileFormat.IFileInfo.FileIsCompressed = Compressed;
if (Compressed)
fileFormat.IFileInfo.CompressionType = CompType;
fileFormat.Load(stream);
if (fileFormat is TreeNode)
{
if (archiveNode != null)
{
((TreeNode)fileFormat).Text = archiveNode.Text;
((TreeNode)fileFormat).ImageKey = archiveNode.ImageKey;
((TreeNode)fileFormat).SelectedImageKey = archiveNode.SelectedImageKey;
}
}
//After file has been loaded and read, we'll dispose unless left open
if (!LeaveStreamOpen)
{
// stream.Close();
// stream.Dispose();
}
return fileFormat;
}
}
public class STLibraryCompression
{
public static byte[] CompressFile(byte[] data, IFileFormat format)
{
int Alignment = 0;
if (format.IFileInfo != null)
Alignment = format.IFileInfo.Alignment;
switch (format.IFileInfo.CompressionType)
{
case CompressionType.Yaz0:
return EveryFileExplorer.YAZ0.Compress(data, 3, (uint)Alignment);
case CompressionType.None:
return data;
default:
return data;
}
}
public class ZSTD
{
public static byte[] Decompress(byte[] b)
{
using (var decompressor = new ZstdNet.Decompressor())
{
return decompressor.Unwrap(b);
}
}
public static byte[] Decompress(byte[] b, int MaxDecompressedSize)
{
using (var decompressor = new ZstdNet.Decompressor())
{
return decompressor.Unwrap(b, MaxDecompressedSize);
}
}
public static byte[] Compress(byte[] b)
{
using (var compressor = new ZstdNet.Compressor())
{
return compressor.Wrap(b);
}
}
}
public class ZLIB
{
public static byte[] Decompress(byte[] b, uint DecompSize)
{
var output = new MemoryStream();
using (var compressedStream = new MemoryStream(b))
using (var zipStream = new DeflateStream(compressedStream, CompressionMode.Decompress))
{
zipStream.CopyTo(output);
zipStream.Close();
output.Position = 0;
return output.ToArray();
}
}
public static void CopyStream(System.IO.Stream input, System.IO.Stream output)
{
byte[] buffer = new byte[2000];
int len;
while ((len = input.Read(buffer, 0, 2000)) > 0)
{
output.Write(buffer, 0, len);
}
output.Flush();
}
}
public class LZ77
{
/// <summary>
/// Decompresses LZ77-compressed data from the given input stream.
/// </summary>
/// <param name="input">The input stream to read from.</param>
/// <returns>The decompressed data.</returns>
public static byte[] Decompress(byte[] input)
{
BinaryReader reader = new BinaryReader(new MemoryStream(input));
// Check LZ77 type.
// if (reader.ReadByte() != 0x10)
// throw new System.Exception("Input stream does not contain LZ77-compressed data.");
// Read the size.
int size = reader.ReadUInt16() | (reader.ReadByte() << 16);
// Create output stream.
MemoryStream output = new MemoryStream(size);
// Begin decompression.
while (output.Length < size)
{
// Load flags for the next 8 blocks.
int flagByte = reader.ReadByte();
// Process the next 8 blocks.
for (int i = 0; i < 8; i++)
{
// Check if the block is compressed.
if ((flagByte & (0x80 >> i)) == 0)
{
// Uncompressed block; copy single byte.
output.WriteByte(reader.ReadByte());
}
else
{
// Compressed block; read block.
ushort block = reader.ReadUInt16();
// Get byte count.
int count = ((block >> 4) & 0xF) + 3;
// Get displacement.
int disp = ((block & 0xF) << 8) | ((block >> 8) & 0xFF);
// Save current position and copying position.
long outPos = output.Position;
long copyPos = output.Position - disp - 1;
// Copy all bytes.
for (int j = 0; j < count; j++)
{
// Read byte to be copied.
output.Position = copyPos++;
byte b = (byte)output.ReadByte();
// Write byte to be copied.
output.Position = outPos++;
output.WriteByte(b);
}
}
// If all data has been decompressed, stop.
if (output.Length >= size)
{
break;
}
}
}
output.Position = 0;
return output.ToArray();
}
}
public class GZIP
{
public static byte[] Decompress(byte[] b)
{
using (MemoryStream mem = new MemoryStream())
{
using (GZipStream gzip = new GZipStream(new MemoryStream(b), CompressionMode.Decompress))
{
gzip.CopyTo(mem);
mem.Write(b, 0, b.Length);
}
return mem.ToArray();
}
}
public static byte[] Compress(byte[] b)
{
using (MemoryStream mem = new MemoryStream())
{
using (GZipStream gzip = new GZipStream(mem,
CompressionMode.Compress, true))
{
gzip.Write(b, 0, b.Length);
}
return mem.ToArray();
}
}
}
public class Type_LZ4F
{
public static byte[] Decompress(byte[] data)
{
using (MemoryStream mem = new MemoryStream())
{
using (var source = LZ4Stream.Decode(new MemoryStream(data)))
{
source.CopyTo(mem);
mem.Write(data, 0, data.Length);
}
return mem.ToArray();
}
}
public static byte[] Compress(byte[] data)
{
var stream = new MemoryStream();
using (var writer = new FileWriter(stream))
{
writer.Write(data.Length);
MessageBox.Show(data.Length.ToString());
byte[] buffer = LZ4.Frame.LZ4Frame.Compress(new MemoryStream(data), LZ4.Frame.LZ4MaxBlockSize.Auto, true, true, false, false, true);
writer.Write(buffer, 0, buffer.Length);
}
return stream.ToArray();
}
}
public class Type_LZ4
{
public static byte[] Decompress(byte[] data, int inputOffset, int InputLength, int decompressedSize)
{
return LZ4.LZ4Codec.Decode(data, inputOffset, InputLength, decompressedSize);
}
public static byte[] Decompress(byte[] data)
{
using (MemoryStream mem = new MemoryStream())
{
using (var source = LZ4Stream.Decode(new MemoryStream(data)))
{
source.CopyTo(mem);
mem.Write(data, 0, data.Length);
}
return mem.ToArray();
}
}
public static byte[] Compress(byte[] data, int inputOffset = 0)
{
return LZ4.LZ4Codec.Encode(data, inputOffset, data.Length);
}
}
}
public class FileExt
{
public static System.Drawing.Color[] ReadColors(int Count)
{
var colors = new System.Drawing.Color[Count];
for (int i = 0; i < Count; i ++)
{
colors[i] = new System.Drawing.Color();
}
return colors;
}
public static Vector2 ToVec2(Syroot.Maths.Vector2F v)
{
return new Vector2(v.X, v.Y);
}
public static Vector3 ToVec3(Syroot.Maths.Vector3F v)
{
return new Vector3(v.X, v.Y, v.Z);
}
public static Vector4 ToVec4(Syroot.Maths.Vector4F v)
{
return new Vector4(v.X, v.Y, v.Z, v.W);
}
public static Vector2 ToVec2(float[] v)
{
return new Vector2(v[0], v[1]);
}
public static Vector3 ToVec3(float[] v)
{
return new Vector3(v[0], v[1], v[2]);
}
public static Vector4 ToVec4(float[] v)
{
return new Vector4(v[0], v[1], v[2], v[3]);
}
public static string DataToString(Syroot.Maths.Vector2F v)
{
return $"{v.X},{v.Y}";
}
public static string DataToString(Syroot.Maths.Vector3F v)
{
return $"{v.X},{v.Y},{v.Z}";
}
public static string DataToString(Syroot.Maths.Vector4F v)
{
return $"{v.X},{v.Y},{v.Z} {v.W}";
}
}
}