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Supports loading rigged models and viewing textures for both the Wii U and Switch versions of the game. Keep in mind the Switch version lacks LZSS 3 byte compression and will be missing vertex data for certain models. |
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Model | ||
CRC32Hash.cs | ||
MT_Globals.cs | ||
MT_Model.cs | ||
MT_Renderer.cs | ||
MT_TEX.cs |