d5f50d91b8
Fixed the shader param editor not adjusting the height for float4 types. Fixed the shape editor not adjusting some lists properly. Fixed hash based sarcs not saving right (menu.szs for example). Fixed bflim sarc alignment from being corrupted. Add alignment for effect file formats in sarc. Add bflim to the texture loader in sarc for batch previewing/edits |
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.. | ||
GenericMaterial.cs | ||
GenericMatTexture.cs | ||
GenericModel.cs | ||
GenericObject.cs | ||
GenericTexture.cs | ||
RenderableTex.cs | ||
STBone.cs | ||
STGenericWrapper.cs | ||
STSkeleton.cs | ||
TEX_FORMAT.cs |