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mirror of synced 2024-11-12 02:00:50 +01:00
Switch-Toolbox/File_Format_Library
2020-01-30 17:22:03 -05:00
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Actors Some fixes 2019-08-12 15:19:30 -04:00
FileFormats Add KillLaKill IF bntx support 2020-01-30 17:22:03 -05:00
GIF Cleanup 2019-07-16 17:45:10 -04:00
GL Start to impliment a base for custom bfres renderers 2020-01-14 21:15:37 -05:00
GUI Some layout file fixes 2020-01-29 17:17:12 -05:00
NodeWrappers Some BCRES/BCH adjustments 2020-01-16 20:51:23 -05:00
Properties Add proper hash matching for GFPAK 2019-11-21 21:46:51 -05:00
Resources Fix generating custom skinning index list for gfbmdl 2019-12-20 17:23:50 -05:00
Scenes More improvements. 2019-09-15 19:13:01 -04:00
XML Cleanup 2019-07-16 17:45:10 -04:00
YAML BFRES : Fix converting shader param types to SRT. 2020-01-28 19:04:49 -05:00
app.config Tons more layout editor improvements. 2019-10-13 21:02:39 -04:00
BodyB_Ysi.szs Cleanup 2019-07-16 17:45:10 -04:00
Config.cs Try to prevent any potential errors if config files fail to save. 2019-12-20 17:59:57 -05:00
File_Format_Library.csproj Add support for WTA archives 2020-01-28 21:00:03 -05:00
File_Format_Library.csproj.user Add all the latest files 2019-10-15 19:27:17 -04:00
GetSwitchKeys.cs Cleanup 2019-07-16 17:45:10 -04:00
Main.cs Add support for WTA archives 2020-01-28 21:00:03 -05:00
MaterialDefineConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
MaterialPresetConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
packages.config Remove uneeded nuget packages 2019-10-14 17:51:01 -04:00
PluginRuntime.cs Start to add support for BCH 2020-01-14 20:26:51 -05:00
System.Buffers.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Memory.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Numerics.Vectors.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Runtime.CompilerServices.Unsafe.dll Cleanup 2019-07-16 17:45:10 -04:00