264 lines
9.2 KiB
C#
264 lines
9.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Runtime.InteropServices;
|
|
using Toolbox.Library;
|
|
using Toolbox.Library.IO;
|
|
using System.IO;
|
|
|
|
namespace DKCTF
|
|
{
|
|
public class PAK : TreeNodeFile, IArchiveFile, IFileFormat, ILeaveOpenOnLoad
|
|
{
|
|
public FileType FileType { get; set; } = FileType.Layout;
|
|
|
|
public bool CanSave { get; set; }
|
|
public string[] Description { get; set; } = new string[] { "DKCTF Archive" };
|
|
public string[] Extension { get; set; } = new string[] { "*.pak" };
|
|
public string FileName { get; set; }
|
|
public string FilePath { get; set; }
|
|
public IFileInfo IFileInfo { get; set; }
|
|
|
|
public bool CanAddFiles { get; set; }
|
|
public bool CanRenameFiles { get; set; }
|
|
public bool CanReplaceFiles { get; set; }
|
|
public bool CanDeleteFiles { get; set; }
|
|
|
|
public bool Identify(System.IO.Stream stream)
|
|
{
|
|
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
|
|
{
|
|
bool IsForm = reader.CheckSignature(4, "RFRM");
|
|
bool FormType = reader.CheckSignature(4, "PACK", 20);
|
|
|
|
return IsForm && FormType;
|
|
}
|
|
}
|
|
|
|
public Type[] Types
|
|
{
|
|
get
|
|
{
|
|
List<Type> types = new List<Type>();
|
|
return types.ToArray();
|
|
}
|
|
}
|
|
|
|
public List<FileEntry> files = new List<FileEntry>();
|
|
public IEnumerable<ArchiveFileInfo> Files => files;
|
|
|
|
public void ClearFiles() { files.Clear(); }
|
|
|
|
//For file searching
|
|
public Dictionary<string, FileEntry> ModelFiles = new Dictionary<string, FileEntry>();
|
|
public Dictionary<string, FileEntry> SkeletonFiles = new Dictionary<string, FileEntry>();
|
|
public Dictionary<string, FileEntry> TextureFiles = new Dictionary<string, FileEntry>();
|
|
public Dictionary<string, CHAR> CharFiles = new Dictionary<string, CHAR>();
|
|
public Dictionary<string, FileEntry> AnimFiles = new Dictionary<string, FileEntry>();
|
|
|
|
public void Load(System.IO.Stream stream)
|
|
{
|
|
PACK pack = new PACK(stream);
|
|
|
|
for (int i = 0; i < pack.Assets.Count; i++)
|
|
{
|
|
string ext = pack.Assets[i].Type.ToLower();
|
|
|
|
FileEntry file = new FileEntry();
|
|
file.ParentArchive = this;
|
|
file.ArchiveStream = stream;
|
|
file.AssetEntry = pack.Assets[i];
|
|
|
|
string dir = pack.Assets[i].Type;
|
|
if (DirectoryLabels.ContainsKey(dir))
|
|
dir = DirectoryLabels[dir];
|
|
|
|
file.FileName = $"{dir}/{pack.Assets[i].FileID}.{ext}";
|
|
file.SubData = new SubStream(stream, pack.Assets[i].Offset, pack.Assets[i].Size);
|
|
|
|
if (pack.MetaOffsets.ContainsKey(pack.Assets[i].FileID.ToString()))
|
|
file.MetaPointer = pack.MetaDataOffset + pack.MetaOffsets[pack.Assets[i].FileID.ToString()];
|
|
files.Add(file);
|
|
|
|
switch (file.AssetEntry.Type)
|
|
{
|
|
case "SMDL": ModelFiles.Add(file.AssetEntry.FileID.ToString(), file); break;
|
|
case "TXTR": TextureFiles.Add(file.AssetEntry.FileID.ToString(), file); break;
|
|
case "SKEL": SkeletonFiles.Add(file.AssetEntry.FileID.ToString(), file); break;
|
|
case "ANIM": AnimFiles.Add(file.AssetEntry.FileID.ToString(), file); break;
|
|
case "CHAR":
|
|
var c = new CHAR(new MemoryStream(file.FileData));
|
|
file.FileName = $"Characters/{c.Name}/{c.Name}.char";
|
|
CharFiles.Add(file.AssetEntry.FileID.ToString(), c);
|
|
break;
|
|
}
|
|
}
|
|
|
|
foreach (var c in CharFiles)
|
|
{
|
|
SkeletonFiles[c.Value.SkeletonFileID.ToString()].FileName = $"Characters/{c.Value.Name}/Models/{c.Value.SkeletonFileID}.skel";
|
|
|
|
foreach (var m in c.Value.Models)
|
|
{
|
|
if (ModelFiles.ContainsKey(m.FileID.ToString()))
|
|
ModelFiles[m.FileID.ToString()].FileName = $"Characters/{c.Value.Name}/Models/{m.Name}.smdl";
|
|
}
|
|
foreach (var m in c.Value.Animations)
|
|
{
|
|
if (AnimFiles.ContainsKey(m.FileID.ToString()))
|
|
AnimFiles[m.FileID.ToString()].FileName = $"Characters/{c.Value.Name}/Animations/{m.Name}.anim";
|
|
}
|
|
}
|
|
foreach (var file in files)
|
|
{
|
|
if (PakFileList.GuiToFilePath.ContainsKey(file.AssetEntry.FileID.ToString()))
|
|
{
|
|
file.FileName = "_LabeledFiles/" + PakFileList.GuiToFilePath[file.AssetEntry.FileID.ToString()];
|
|
//Organize the data type folders for easier access.
|
|
if (file.AssetEntry.Type == "SMDL") file.FileName = file.FileName.Replace("exportData", "models");
|
|
if (file.AssetEntry.Type == "CMDL") file.FileName = file.FileName.Replace("exportData", "models");
|
|
if (file.AssetEntry.Type == "TXTR") file.FileName = file.FileName.Replace("exportData", "textures");
|
|
if (file.AssetEntry.Type == "ANIM") file.FileName = file.FileName.Replace("exportData", "animations");
|
|
}
|
|
}
|
|
files = files.OrderBy(x => x.FileName).ToList();
|
|
}
|
|
|
|
Dictionary<string, string> DirectoryLabels = new Dictionary<string, string>()
|
|
{
|
|
{ "CHAR", "Characters" },
|
|
{ "CMDL", "Static Models" },
|
|
{ "SMDL", "Skinned Models" },
|
|
{ "TXTR", "Textures" },
|
|
{ "MTRL", "Shaders" },
|
|
{ "CSMP", "AudioSample" },
|
|
{ "CAUD", "AudioData" },
|
|
{ "GENP", "Gpsys" },
|
|
{ "ANIM", "Animations" },
|
|
{ "XFRM", "Xfpsys" },
|
|
{ "WMDL", "World Models" },
|
|
{ "DCLN", "Collision Models" },
|
|
{ "CLSN", "Collision Static Models" },
|
|
};
|
|
|
|
|
|
public void Unload()
|
|
{
|
|
|
|
}
|
|
|
|
public void Save(System.IO.Stream stream)
|
|
{
|
|
}
|
|
|
|
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public class FileEntry : ArchiveFileInfo
|
|
{
|
|
public PACK.DirectoryAssetEntry AssetEntry;
|
|
|
|
public PAK ParentArchive;
|
|
|
|
public long MetaPointer;
|
|
|
|
public Stream SubData;
|
|
|
|
public Stream ArchiveStream;
|
|
|
|
public override byte[] FileData
|
|
{
|
|
get
|
|
{
|
|
List<byte[]> Data = new List<byte[]>();
|
|
|
|
using (var reader = new FileReader(SubData, true))
|
|
{
|
|
Data.Add(reader.ReadBytes((int)reader.BaseStream.Length));
|
|
|
|
if (WriteMetaData)
|
|
{
|
|
using (var r = new FileReader(ArchiveStream, true)) {
|
|
r.SetByteOrder(true);
|
|
|
|
Data.Add(FileForm.WriteMetaFooter(r, (uint)MetaPointer, AssetEntry.Type));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (AssetEntry.Type == "TXTR")
|
|
{
|
|
var txt = new TXTR();
|
|
return txt.CreateUncompressedFile(Utils.CombineByteArray(Data.ToArray()));
|
|
}
|
|
|
|
|
|
return Utils.CombineByteArray(Data.ToArray());
|
|
}
|
|
}
|
|
|
|
public bool WriteMetaData
|
|
{
|
|
get
|
|
{
|
|
switch (AssetEntry.Type)
|
|
{
|
|
case "CMDL":
|
|
case "SMDL":
|
|
case "WMDL":
|
|
case "TXTR":
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override IFileFormat OpenFile()
|
|
{
|
|
var pak = this.ParentArchive;
|
|
|
|
var file = base.OpenFile();
|
|
if (file is CModel)
|
|
{
|
|
((CModel)file).LoadTextures(pak.TextureFiles);
|
|
|
|
FileEntry GetSkeleton()
|
|
{
|
|
foreach (var c in pak.CharFiles)
|
|
{
|
|
foreach (var m in c.Value.Models)
|
|
{
|
|
if (AssetEntry.FileID.ToString() == m.FileID.ToString())
|
|
return pak.SkeletonFiles[c.Value.SkeletonFileID.ToString()];
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
var skelFile = GetSkeleton();
|
|
if (skelFile != null)
|
|
{
|
|
var skel = new SKEL(new MemoryStream(skelFile.FileData));
|
|
((CModel)file).LoadSkeleton(skel);
|
|
}
|
|
}
|
|
if (file is CCharacter)
|
|
((CCharacter)file).LoadModels(pak);
|
|
|
|
this.FileFormat = file;
|
|
|
|
return file;
|
|
}
|
|
}
|
|
}
|