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mirror of synced 2025-02-25 06:26:38 +01:00
KillzXGaming dbb73d165e Add tool
2018-11-11 20:01:21 -05:00

22 lines
504 B
GLSL

#version 330
float Luminance(vec3 rgb)
{
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
return dot(rgb, W);
}
// The hardware conversion doesn't work on all drivers.
// http://entropymine.com/imageworsener/srgbformula/
float SrgbToLinear(float x)
{
if (x < 0.03928)
return x * 0.0773993808; // 1.0 / 12.92
else
return pow((x + 0.055) / 1.055, 2.4);
}
vec3 SrgbToLinear(vec3 color) {
return vec3(SrgbToLinear(color.r), SrgbToLinear(color.g), SrgbToLinear(color.b));
}