f090f7e757
Add apak rebuilding. Add support for joints for .mod. Add support for part property panes attached to the heiarchy tree. Fix BFLYT TXT1 text encoding for wii u to use big endian unicode. Fix a bug with textures opening in quick access menu and bntx for gfpak. Fix tex2 files being used for the bfres material editor which caused a crash. Fix WTA support for decompressed files. Auto search file names for WTA files if possible. Fix g1t decoding images at the wrong position depeding on the header size being incorrect. |
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.. | ||
NewFolder1 | ||
Presets | ||
RenderState | ||
ShaderAssign | ||
ShaderParams | ||
BfresMaterialEditor.cs | ||
BfresMaterialEditor.Designer.cs | ||
BfresMaterialEditor.resx | ||
MaterialReplaceDialog.cs | ||
MaterialReplaceDialog.Designer.cs | ||
MaterialReplaceDialog.resx | ||
RenderInfoDataEditor.cs | ||
RenderInfoDataEditor.Designer.cs | ||
RenderInfoDataEditor.resx | ||
RenderInfoEditor.cs | ||
RenderInfoEditor.Designer.cs | ||
RenderInfoEditor.resx | ||
RenderInfoEnums.cs | ||
RenderStateEditor.cs | ||
RenderStateEditor.Designer.cs | ||
RenderStateEditor.resx | ||
SamplerEditor.cs | ||
SamplerEditor.Designer.cs | ||
SamplerEditor.resx | ||
SamplerListEdit.cs | ||
SamplerListEdit.Designer.cs | ||
SamplerListEdit.resx | ||
Texture Selector.cs | ||
Texture Selector.Designer.cs | ||
Texture Selector.resx | ||
VolatileFlagEditor.cs | ||
VolatileFlagEditor.Designer.cs | ||
VolatileFlagEditor.resx |