211 lines
7.8 KiB
C#
211 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.Runtime.InteropServices;
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using Toolbox.Library.IO;
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namespace Toolbox.Library
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{
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public class LZ77_WII
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{
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private readonly static int N = 4096;
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private readonly static ushort[] textBuffer = new ushort[N + 17];
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private readonly static int F = 18;
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private static readonly int threshold = 2;
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//Ported from
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//https://github.com/mistydemeo/quickbms/blob/5752a6a2a38e16211952553fcffa59570855ac42/included/nintendo.c#L58
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// various code from DSDecmp: http://code.google.com/p/dsdecmp/
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// original code of unlz77wii_raw10 from "Hector Martin <marcan@marcansoft.com>" http://wiibrew.org/wiki/Wii.py
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// ported to C by Luigi Auriemma
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public static byte[] Decompress11(byte[] input, int decomp_size)
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{
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int i, j, disp = 0, len = 0, cdest;
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byte b1, bt, b2, b3, flags;
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int threshold = 1;
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bool flag = false;
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int inputOffset = 0;
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int curr_size = 0;
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byte[] outdata = new byte[decomp_size];
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while (curr_size < decomp_size)
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{
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if (inputOffset >= input.Length) break;
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flags = input[inputOffset++];
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for (i = 0; i < 8 && curr_size < decomp_size; i++)
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{
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flag = (flags & (0x80 >> i)) > 0;
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if (flag)
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{
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if (inputOffset > input.Length) break;
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b1 = input[inputOffset++];
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switch ((int)(b1 >> 4))
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{
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//#region case 0
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case 0:
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{
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// ab cd ef
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// =>
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// len = abc + 0x11 = bc + 0x11
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// disp = def
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len = b1 << 4;
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if (inputOffset >= input.Length) break;
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bt = input[inputOffset++];
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len |= bt >> 4;
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len += 0x11;
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disp = (bt & 0x0F) << 8;
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if (inputOffset > input.Length) break;
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b2 = input[inputOffset++];
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disp |= b2;
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break;
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}
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//#endregion
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//#region case 1
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case 1:
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{
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// ab cd ef gh
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// =>
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// len = bcde + 0x111
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// disp = fgh
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// 10 04 92 3F => disp = 0x23F, len = 0x149 + 0x11 = 0x15A
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if (inputOffset + 3 > input.Length) break;
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bt = input[inputOffset++];
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b2 = input[inputOffset++];
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b3 = input[inputOffset++];
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len = (b1 & 0xF) << 12; // len = b000
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len |= bt << 4; // len = bcd0
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len |= (b2 >> 4); // len = bcde
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len += 0x111; // len = bcde + 0x111
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disp = (b2 & 0x0F) << 8; // disp = f
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disp |= b3; // disp = fgh
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break;
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}
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//#endregion
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//#region other
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default:
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{
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// ab cd
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// =>
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// len = a + threshold = a + 1
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// disp = bcd
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len = (b1 >> 4) + threshold;
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disp = (b1 & 0x0F) << 8;
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if (inputOffset >= input.Length) break;
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b2 = input[inputOffset++];
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disp |= b2;
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break;
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}
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//#endregion
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}
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if (disp > curr_size)
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return null;
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cdest = curr_size;
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for (j = 0; j < len && curr_size < decomp_size; j++)
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outdata[curr_size++] = outdata[cdest - disp - 1 + j];
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if (curr_size > decomp_size)
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{
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break;
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}
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}
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else
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{
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if (inputOffset >= input.Length) break;
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outdata[curr_size++] = input[inputOffset++];
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if (curr_size > decomp_size)
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{
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break;
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}
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}
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}
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}
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return outdata;
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}
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public static byte[] Decompress(byte[] input, bool useMagic = true)
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{
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if (input == null) throw new ArgumentNullException(nameof(input));
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using (var reader = new FileReader(new MemoryStream(input), true))
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{
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reader.SetByteOrder(true);
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reader.ReadSignature(4, "LZ77");
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reader.Position = 0;
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int i, j, k, r, c, z;
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uint flags, decompressedSize, currentSize = 0;
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byte[] temp = new byte[8];
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reader.Read(temp, 0, 8);
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if (temp[4] != 0x10)
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{ reader.Dispose(); throw new Exception("Unsupported Compression Type!"); }
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decompressedSize = (BitConverter.ToUInt32(temp, 4)) >> 8;
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for (i = 0; i < N - F; i++) textBuffer[i] = 0xdf;
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r = N - F; flags = 7; z = 7;
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MemoryStream outFile = new MemoryStream();
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while (outFile.Length < decompressedSize)
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{
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flags <<= 1;
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z++;
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if (z == 8)
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{
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if ((c = reader.ReadByte()) == -1) break;
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flags = (uint)c;
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z = 0;
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}
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if ((flags & 0x80) == 0)
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{
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if ((c = reader.ReadByte()) == reader.Length - 1) break;
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if (currentSize < decompressedSize) outFile.WriteByte((byte)c);
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textBuffer[r++] = (byte)c;
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r &= (N - 1);
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currentSize++;
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}
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else
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{
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if ((i = reader.ReadByte()) == -1) break;
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if ((j = reader.ReadByte()) == -1) break;
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j = j | ((i << 8) & 0xf00);
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i = ((i >> 4) & 0x0f) + threshold;
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for (k = 0; k <= i; k++)
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{
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c = textBuffer[(r - j - 1) & (N - 1)];
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if (currentSize < decompressedSize) outFile.WriteByte((byte)c); textBuffer[r++] = (byte)c; r &= (N - 1); currentSize++;
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}
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}
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}
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return outFile.ToArray();
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}
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return input;
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}
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}
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}
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