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mirror of synced 2024-12-11 23:36:01 +01:00
Switch-Toolbox/Switch_Toolbox_Library/Generics/Texture
KillzXGaming e1fd664112 Few more additions
Start to impliment a muunt editor. This plans to use the 2D engine i've been using with layouts mixed with 3d to fully edit object and path placements.
Start to add pane copying.
Brlyt improvements with window pane support.
Add bflyt texture combiner UI.
2019-10-16 20:15:36 -04:00
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GenericTexture.cs Few more additions 2019-10-16 20:15:36 -04:00
ImageParameters.cs More format fixes. Add custom parameters for not swapping red and green channels 2019-07-29 15:48:36 -04:00
STTextureFolder.cs Fix kcl rendering pass drawing, and add kcl material presets. 2019-09-22 21:52:08 -04:00