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mirror of synced 2024-11-12 02:00:50 +01:00
Switch-Toolbox/File_Format_Library
2019-12-22 18:21:48 -05:00
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Actors Some fixes 2019-08-12 15:19:30 -04:00
FileFormats Add config option to dump shaders 2019-12-22 18:21:48 -05:00
GIF Cleanup 2019-07-16 17:45:10 -04:00
GL Add support for GFBMDL saving and model editing. 2019-12-10 18:46:16 -05:00
GUI Fix errors 2019-12-17 17:31:06 -05:00
NodeWrappers Improve DAE exporting. 2019-11-15 19:27:03 -05:00
Properties Add proper hash matching for GFPAK 2019-11-21 21:46:51 -05:00
Resources Fix generating custom skinning index list for gfbmdl 2019-12-20 17:23:50 -05:00
Scenes More improvements. 2019-09-15 19:13:01 -04:00
XML Cleanup 2019-07-16 17:45:10 -04:00
YAML Auto hide children in tree if holding down shift. 2019-11-26 16:29:13 -05:00
app.config Tons more layout editor improvements. 2019-10-13 21:02:39 -04:00
BodyB_Ysi.szs Cleanup 2019-07-16 17:45:10 -04:00
Config.cs Try to prevent any potential errors if config files fail to save. 2019-12-20 17:59:57 -05:00
File_Format_Library.csproj Alot of additions. 2019-12-07 20:16:13 -05:00
File_Format_Library.csproj.user Add all the latest files 2019-10-15 19:27:17 -04:00
GetSwitchKeys.cs Cleanup 2019-07-16 17:45:10 -04:00
Main.cs Alot of additions. 2019-12-07 20:16:13 -05:00
MaterialDefineConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
MaterialPresetConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
packages.config Remove uneeded nuget packages 2019-10-14 17:51:01 -04:00
PluginRuntime.cs A few additions 2019-11-10 08:41:17 -05:00
System.Buffers.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Memory.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Numerics.Vectors.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Runtime.CompilerServices.Unsafe.dll Cleanup 2019-07-16 17:45:10 -04:00