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mirror of synced 2024-12-11 23:36:01 +01:00
Switch-Toolbox/Switch_Toolbox_Library/Compression/Formats
KillzXGaming e4722ed1af Alot of additions.
General
- Always allow multiple instances of the tool by default. (UseSingleInstance in config.XML)
- Yaz0 now uses a new library using c code. This improves compression times and is comparable to wzst's yaz0 compressor. Thanks to AboodXD for helping port the code.
- Add flat buffer templates for gfbmdl and gfbanm.
- Redid UV editor. Now using new 2D engine with some improvements. Should work better with mutliple file formats than just bfres.
- Auto compress bfres with .sbfres extension.

BFLYT:
-Add animation reference list to panes if they have any animations.
- Note the animation editor in it is not functional yet.

GFBMDL
- Progress on model importing. Currently crashes on many tests so saving is currently disabled till i figure out why.
- Add new texture map display with UV coordinates shown. Displays how transforms are handled.
- Add option to export materials and models entirely as .json files.

DAE
- improve bone/joint check.
2019-12-07 20:16:13 -05:00
..
Gzip.cs Leave stream open for gzip streams 2019-09-27 20:09:55 -04:00
lz4.cs More improvements. 2019-09-15 19:13:01 -04:00
LZ4F.cs Zlib fixes 2019-09-18 17:02:25 -04:00
LZMA.cs Add LZMA settings dialog 2019-09-22 14:46:57 -04:00
LZSS.cs Start to implement layout animation mode. 2019-10-19 17:36:16 -04:00
MIO0.cs More improvements. 2019-09-15 19:13:01 -04:00
MtaCustomCmp.cs Fix build errors 2019-09-17 19:30:07 -04:00
Yay0.cs Convert triangle strip primitive types for DAE. 2019-11-16 14:08:27 -05:00
Yaz0.cs Alot of additions. 2019-12-07 20:16:13 -05:00
ZCMP.cs More improvements. 2019-09-15 19:13:01 -04:00
Zlib.cs Start to add more progress on cmb saving 2019-11-10 16:24:54 -05:00
ZlibGZ.cs More improvements. 2019-09-15 19:13:01 -04:00
Zstb.cs More improvements. 2019-09-15 19:13:01 -04:00