e531a779ed
Fixed mesh name exporting for assimp. Fixed clearing models for bfres. Fixed limit skin count setting. Fixed material index breaking if a material is removed for bfres. Update the vertex data properly if a model is imported as new. Added AMTA editing for BARS. Added audio player for BARS.
83 lines
2.2 KiB
C#
83 lines
2.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using Switch_Toolbox.Library.Forms;
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using VGAudio.Formats;
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using VGAudio.Containers.NintendoWare;
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using CSCore;
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using CSCore.Codecs;
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namespace FirstPlugin
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{
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public class MP3 : IEditor<AudioPlayer>, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Audio;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "MPEG-1 Audio Layer-3" };
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public string[] Extension { get; set; } = new string[] { "*.mp3" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
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{
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bool IsValidSig = reader.CheckSignature(3, "ID3");
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bool IsValidExt = Utils.HasExtension(FileName, ".mp3");
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if (IsValidExt || IsValidSig)
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return true;
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else
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return false;
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public AudioPlayer OpenForm()
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{
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AudioPlayer form = new AudioPlayer();
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form.Text = FileName;
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form.Dock = DockStyle.Fill;
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form.LoadFile(waveSource, this, false, mp3Struct);
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return form;
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}
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IWaveSource waveSource;
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object mp3Struct;
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public void Load(System.IO.Stream stream)
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{
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CanSave = true;
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waveSource = CodecFactory.Instance.GetCodec(stream, ".mp3");
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stream.Position = 0;
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mp3Struct = CSCore.Tags.ID3.ID3v1.FromStream(stream);
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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return null;
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}
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}
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}
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