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Switch-Toolbox/File_Format_Library/GUI/Editors/ShaderBinaryDisplay.Designer.cs
KillzXGaming 7cf2e9c571 Cleanup
2019-07-16 17:45:10 -04:00

107 lines
4.2 KiB
C#

namespace FirstPlugin.Forms
{
partial class ShaderBinaryDisplay
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.stPanel1 = new Toolbox.Library.Forms.STPanel();
this.splitter1 = new System.Windows.Forms.Splitter();
this.stPanel2 = new Toolbox.Library.Forms.STPanel();
this.textEditor1 = new Toolbox.Library.Forms.TextEditor();
this.hexEditor1 = new Toolbox.Library.Forms.HexEditor();
this.stPanel1.SuspendLayout();
this.stPanel2.SuspendLayout();
this.SuspendLayout();
//
// stPanel1
//
this.stPanel1.Controls.Add(this.hexEditor1);
this.stPanel1.Dock = System.Windows.Forms.DockStyle.Bottom;
this.stPanel1.Location = new System.Drawing.Point(0, 315);
this.stPanel1.Name = "stPanel1";
this.stPanel1.Size = new System.Drawing.Size(414, 123);
this.stPanel1.TabIndex = 0;
//
// splitter1
//
this.splitter1.Dock = System.Windows.Forms.DockStyle.Bottom;
this.splitter1.Location = new System.Drawing.Point(0, 312);
this.splitter1.Name = "splitter1";
this.splitter1.Size = new System.Drawing.Size(414, 3);
this.splitter1.TabIndex = 1;
this.splitter1.TabStop = false;
//
// stPanel2
//
this.stPanel2.Controls.Add(this.textEditor1);
this.stPanel2.Dock = System.Windows.Forms.DockStyle.Fill;
this.stPanel2.Location = new System.Drawing.Point(0, 0);
this.stPanel2.Name = "stPanel2";
this.stPanel2.Size = new System.Drawing.Size(414, 312);
this.stPanel2.TabIndex = 2;
//
// textEditor1
//
this.textEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
this.textEditor1.Location = new System.Drawing.Point(0, 0);
this.textEditor1.Name = "textEditor1";
this.textEditor1.Size = new System.Drawing.Size(414, 312);
this.textEditor1.TabIndex = 0;
//
// hexEditor1
//
this.hexEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
this.hexEditor1.Location = new System.Drawing.Point(0, 0);
this.hexEditor1.Name = "hexEditor1";
this.hexEditor1.Size = new System.Drawing.Size(414, 123);
this.hexEditor1.TabIndex = 0;
//
// ShaderBinaryDisplay
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.stPanel2);
this.Controls.Add(this.splitter1);
this.Controls.Add(this.stPanel1);
this.Name = "ShaderBinaryDisplay";
this.Size = new System.Drawing.Size(414, 438);
this.stPanel1.ResumeLayout(false);
this.stPanel2.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private Toolbox.Library.Forms.STPanel stPanel1;
private Toolbox.Library.Forms.HexEditor hexEditor1;
private System.Windows.Forms.Splitter splitter1;
private Toolbox.Library.Forms.STPanel stPanel2;
private Toolbox.Library.Forms.TextEditor textEditor1;
}
}