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mirror of synced 2024-11-12 10:10:50 +01:00
Switch-Toolbox/Switch_FileFormatsMain/Main.cs
KillzXGaming dd15ef59c5 Many more improvements and additions
Added NUT support (viewing GX2 and DDS texture data)
Fixed importing uncompressed dds using the mask data.
Add EFE support from smash 4 wii u and 3ds.
Redo the shader param editor. Uses a list again for faster access and viewing. I will have items drop down from a floating window next to the item soon.
2019-04-24 21:17:29 -04:00

168 lines
4.7 KiB
C#

using PluginContracts;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.Forms;
namespace FirstPlugin
{
public class FirstPlugin : IPlugin
{
private static FirstPlugin _instance;
public static FirstPlugin Instance { get { return _instance == null ? _instance = new FirstPlugin() : _instance; } }
public static string executableDir;
#region IPlugin Members
private string name;
public string Name
{
get
{
return "First Plugin";
}
set
{
this.Name = value;
}
}
private string author;
public string Author
{
get
{
return "KXG";
}
set
{
this.name = value;
}
}
public string Description
{
get
{
return "A cool plugin";
}
}
public string Version
{
get
{
return "1.0";
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
foreach (Type T in LoadFileFormats())
types.Add(T);
foreach (Type T in LoadMenus())
types.Add(T);
return types.ToArray();
}
}
public void Load()
{
Config.StartupFromFile(Runtime.ExecutableDir + "/Lib/Plugins/config.xml");
}
public void Unload()
{
PluginRuntime.bntxContainers.Clear();
}
class OdysseyCostumeSelectorMenu : IMenuExtension
{
public STToolStripItem[] FileMenuExtensions => null;
public STToolStripItem[] ToolsMenuExtensions => toolsExt;
public STToolStripItem[] TitleBarExtensions => null;
readonly STToolStripItem[] toolsExt = new STToolStripItem[1];
public OdysseyCostumeSelectorMenu()
{
toolsExt[0] = new STToolStripItem("Odyssey Costume Selctor");
toolsExt[0].Click += OpenSelector;
}
private void OpenSelector(object sender, EventArgs args)
{
}
}
private Type[] LoadMenus()
{
List<Type> MenuItems = new List<Type>();
MenuItems.Add(typeof(OdysseyCostumeSelectorMenu));
return MenuItems.ToArray();
}
private Type[] LoadFileFormats()
{
List<Type> Formats = new List<Type>();
Formats.Add(typeof(SARC));
Formats.Add(typeof(BFRES));
Formats.Add(typeof(BNTX));
Formats.Add(typeof(BEA));
Formats.Add(typeof(BYAML));
Formats.Add(typeof(XTX));
Formats.Add(typeof(KCL));
Formats.Add(typeof(BFFNT));
Formats.Add(typeof(MSBT));
Formats.Add(typeof(XLINK));
// Formats.Add(typeof(BFSAR));
Formats.Add(typeof(BARS));
// Formats.Add(typeof(BFLAN));
// Formats.Add(typeof(BFLYT));
Formats.Add(typeof(GFPAK));
Formats.Add(typeof(NUTEXB));
Formats.Add(typeof(NUT));
Formats.Add(typeof(GTXFile));
Formats.Add(typeof(AAMP));
Formats.Add(typeof(PTCL));
Formats.Add(typeof(EFF));
Formats.Add(typeof(EFCF));
// Formats.Add(typeof(NCA));
// Formats.Add(typeof(XCI));
// Formats.Add(typeof(NSP));
Formats.Add(typeof(BFSAR));
Formats.Add(typeof(BNSH));
Formats.Add(typeof(BFSHA));
Formats.Add(typeof(BFLIM));
Formats.Add(typeof(BFSTM));
Formats.Add(typeof(BCSTM));
Formats.Add(typeof(BRSTM));
Formats.Add(typeof(BFWAV));
Formats.Add(typeof(BCWAV));
Formats.Add(typeof(BRWAV));
Formats.Add(typeof(WAV));
Formats.Add(typeof(MP3));
Formats.Add(typeof(OGG));
Formats.Add(typeof(IDSP));
Formats.Add(typeof(HPS));
Formats.Add(typeof(SHARC));
Formats.Add(typeof(SHARCFB));
Formats.Add(typeof(NARC));
// Formats.Add(typeof(SDF));
Formats.Add(typeof(TMPK));
Formats.Add(typeof(Turbo.Course_MapCamera_bin));
Formats.Add(typeof(Turbo.PartsBIN));
return Formats.ToArray();
}
#endregion
}
}