diff --git a/BFLYT-Editing.md b/BFLYT-Editing.md index 07423f9..67fc857 100644 --- a/BFLYT-Editing.md +++ b/BFLYT-Editing.md @@ -71,6 +71,44 @@ Tips: * You can Ctrl + Z to undo. * You can Ctrl + R to redo. +### Selecting + +You can simply click on the pane with the mouse to select one. To select other panes overlapping, right click and select the pane you want to choose. + +![](https://i.imgur.com/2USPlxd.png) + +## New Panes + +Right click and in the "Create Panes" menu you can create new panes. + +![](https://i.imgur.com/0z6KwZA.png) + +Optionally you can automatically make picture panes by dragging panes from the texture menu. + +![](https://i.imgur.com/htfPpDI.gif) + +The width and height will automatically be adjusted, but you can always change it with moving the edges/corners or using the property editor. + +## Picture Panes + +These panes are pretty simple, they include images and also materials and vertex colors. + +Vertex colors have an advantage over material colors as they can be per corner. +These also include alpha for transparency. + +![](https://i.imgur.com/92zgqZN.png) + +The rest of the data can be edited with the materials section. + +## Window Panes + +These panes contains corners and edges which can have additional textures and materials. +The center area is called the content region, which is default selected. + +![](https://i.imgur.com/0OufeCF.png) + +You can select which texture and other material setting based on the region that's selected. + ## Previewing If you want a clean preview, go to the Window option and choose game preview. This is a window with a clean view of the gui.