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Created Importing a Mario Kart 8/8D Custom Kart (markdown)

KillzXGaming 2019-06-02 11:55:24 -04:00
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Requirements:
- Switch Toolbox
- A 3D modeling program.
The first thing you want to do is find an existing kart model you want your custom kart to be over. This will determine wheel position and driver position so i suggest choosing one that fits the size you are going for.
To start you want to open a .szs with Switch Toolbox. I'm going to open the BodyK_Wld.szs which is the "Badwagon" kart.
Under the Models folder, you will want to select your main kart model, right click and export.
![](https://i.imgur.com/Dip3yuO.png)
Export it as a .dae.
![](https://i.imgur.com/rLOKtj3.png)
For settings you can export textures but it is not necessary.
Import into your 3D program and continue to the next page!