mirror of
https://github.com/argonlefou/TSR_Loader.git
synced 2024-12-18 08:55:53 +01:00
375 lines
17 KiB
C#
375 lines
17 KiB
C#
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Windows.Forms;
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namespace Transformers2_Configurator
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{
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public partial class WndMain : Form
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{
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#region WIN32
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[DllImport("user32.dll")]
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public static extern bool EnumDisplaySettings(
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string deviceName, int modeNum, ref DEVMODE devMode);
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const int ENUM_CURRENT_SETTINGS = -1;
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const int ENUM_REGISTRY_SETTINGS = -2;
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[StructLayout(LayoutKind.Sequential)]
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public struct DEVMODE
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{
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private const int CCHDEVICENAME = 0x20;
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private const int CCHFORMNAME = 0x20;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x20)]
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public string dmDeviceName;
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public short dmSpecVersion;
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public short dmDriverVersion;
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public short dmSize;
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public short dmDriverExtra;
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public int dmFields;
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public int dmPositionX;
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public int dmPositionY;
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public ScreenOrientation dmDisplayOrientation;
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public int dmDisplayFixedOutput;
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public short dmColor;
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public short dmDuplex;
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public short dmYResolution;
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public short dmTTOption;
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public short dmCollate;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x20)]
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public string dmFormName;
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public short dmLogPixels;
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public int dmBitsPerPel;
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public int dmPelsWidth;
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public int dmPelsHeight;
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public int dmDisplayFlags;
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public int dmDisplayFrequency;
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public int dmICMMethod;
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public int dmICMIntent;
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public int dmMediaType;
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public int dmDitherType;
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public int dmReserved1;
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public int dmReserved2;
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public int dmPanningWidth;
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public int dmPanningHeight;
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}
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#endregion
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private const string GAMESETTINGS_INI_PATH = @"..\ShellData\GameSettings.ini";
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private const string SHELLDATA_INI_PATH =@"..\ShellData\ShellData.ini";
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private const string LAUNCHER_INI_PATH = @".\Transformers2_Launcher.ini";
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private INIFile _GameSettings_IniFile;
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private INIFile _ShellData_IniFile;
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private INIFile _Launcher_IniFile;
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public WndMain()
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{
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InitializeComponent();
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this.Text = "Transformers Shadow Rising - System Menu v" + System.Reflection.Assembly.GetEntryAssembly().GetName().Version.ToString();
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_GameSettings_IniFile = new INIFile(GAMESETTINGS_INI_PATH);
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_ShellData_IniFile = new INIFile(SHELLDATA_INI_PATH);
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_Launcher_IniFile = new INIFile(LAUNCHER_INI_PATH);
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ListAvailableScreenResolutions();
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}
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#region Resolution Listing
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private void ListAvailableScreenResolutions()
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{
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DEVMODE vDevMode = new DEVMODE();
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int i = 0;
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while (EnumDisplaySettings(null, i, ref vDevMode))
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{
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string res = vDevMode.dmPelsWidth + "x" + vDevMode.dmPelsHeight;
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if (!CheckIfResolutionAlreadyExists(res))
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Cbox_Resolution.Items.Add(res);
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i++;
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}
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}
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private bool CheckIfResolutionAlreadyExists(string Resolution)
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{
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for (int i = 0; i < Cbox_Resolution.Items.Count; i++)
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{
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if (Cbox_Resolution.Items[i].ToString().Equals(Resolution))
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return true;
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}
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return false;
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}
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#endregion
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private void WndMain_Load(object sender, EventArgs e)
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{
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DisplayDefaultValues();
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if (File.Exists(_GameSettings_IniFile.FInfo.FullName))
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{
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DisplayGameSettings();
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}
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else
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{
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MessageBox.Show("TEST MENU config file not found :\n\n" + _GameSettings_IniFile.FInfo.FullName, this.Text, MessageBoxButtons.OK, MessageBoxIcon.Warning);
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}
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if (File.Exists(_ShellData_IniFile.FInfo.FullName))
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{
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DisplayShellSettings();
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}
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else
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{
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MessageBox.Show("SHELL config file not found :\n\n" + _ShellData_IniFile.FInfo.FullName, this.Text, MessageBoxButtons.OK, MessageBoxIcon.Warning);
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}
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if (File.Exists(_Launcher_IniFile.FInfo.FullName))
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{
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DisplayLauncherSettings();
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}
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else
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{
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MessageBox.Show("LAUNCHER config file not found :\n\n" + _Launcher_IniFile.FInfo.FullName, this.Text, MessageBoxButtons.OK, MessageBoxIcon.Warning);
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}
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}
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private void DisplayDefaultValues()
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{
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DisplayComboBoxValue(Cbox_Language, Cbox_Language.Items[0].ToString());
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DisplayComboBoxValue(Cbox_Difficulty, Cbox_Difficulty.Items[2].ToString());
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DisplayComboBoxValue(Cbox_Advertise, Cbox_Advertise.Items[0].ToString());
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DisplayComboBoxValue(Cbox_Revival, Cbox_Revival.Items[0].ToString());
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DisplayComboBoxValue(Cbox_P1Recoil, Cbox_P1Recoil.Items[1].ToString());
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DisplayComboBoxValue(Cbox_P2Recoil, Cbox_P2Recoil.Items[1].ToString());
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DisplayComboBoxValue(Cbox_ContinueCountdown, Cbox_ContinueCountdown.Items[1].ToString());
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DisplayComboBoxValue(Cbox_EnnemyBoost, Cbox_EnnemyBoost.Items[0].ToString());
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DisplayComboBoxValue(Cbox_FirstMn, Cbox_FirstMn.Items[0].ToString());
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DisplayComboBoxValue(Cbox_KidsMode, Cbox_KidsMode.Items[0].ToString());
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DisplayComboBoxValue(Cbox_StageSelect, Cbox_StageSelect.Items[1].ToString());
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DisplayComboBoxValue(Cbox_EnglishSubtitles, Cbox_EnglishSubtitles.Items[1].ToString());
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DisplayComboBoxValue(Cbox_Swipe, Cbox_Swipe.Items[0].ToString());
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Cbox_FreePlay.Text = Cbox_FreePlay.Items[1].ToString();
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Cbox_EntryType.Text = Cbox_EntryType.Items[0].ToString();
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Cbox_Resolution.Text = Cbox_Resolution.Items[Cbox_Resolution.Items.Count - 1].ToString();
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Cbox_ScreenMode.Text = Cbox_ScreenMode.Items[1].ToString();
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}
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private void DisplayGameSettings()
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{
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try
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{
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DisplayComboBoxValue(Cbox_Language, _GameSettings_IniFile.IniReadValue("GameSettings", "LANGUAGE"));
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DisplayComboBoxValue(Cbox_Difficulty, _GameSettings_IniFile.IniReadValue("GameSettings", "GAME DIFFICULTY"));
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DisplayComboBoxValue(Cbox_Advertise, _GameSettings_IniFile.IniReadValue("GameSettings", "ADVERTISE SOUND"));
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DisplayComboBoxValue(Cbox_Revival, _GameSettings_IniFile.IniReadValue("GameSettings", "REVIVAL"));
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DisplayComboBoxValue(Cbox_P1Recoil, _GameSettings_IniFile.IniReadValue("GameSettings", "PLAYER1 CONTROLLER REACTION"));
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DisplayComboBoxValue(Cbox_P2Recoil, _GameSettings_IniFile.IniReadValue("GameSettings", "PLAYER2 CONTROLLER REACTION"));
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DisplayComboBoxValue(Cbox_ContinueCountdown, _GameSettings_IniFile.IniReadValue("GameSettings", "CONTINUE COUNTDOWN"));
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DisplayComboBoxValue(Cbox_EnnemyBoost, _GameSettings_IniFile.IniReadValue("GameSettings", "ENEMY BOOST"));
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DisplayComboBoxValue(Cbox_FirstMn, _GameSettings_IniFile.IniReadValue("GameSettings", "1ST MIN GAME PLAY"));
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DisplayComboBoxValue(Cbox_KidsMode, _GameSettings_IniFile.IniReadValue("GameSettings", "KIDS MODE"));
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DisplayComboBoxValue(Cbox_StageSelect, _GameSettings_IniFile.IniReadValue("GameSettings", "SELECT STAGE"));
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DisplayComboBoxValue(Cbox_EnglishSubtitles, _GameSettings_IniFile.IniReadValue("GameSettings", "ENGLISH SUBTITLES"));
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DisplayComboBoxValue(Cbox_Swipe, _GameSettings_IniFile.IniReadValue("GameSettings", "SWIPE CARD TO PLAY"));
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}
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catch (Exception Ex)
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{
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MessageBox.Show("GameSettings : Invalid value found: \n\n" + Ex.Message.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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private void DisplayShellSettings()
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{
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try
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{
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int iIndex = int.Parse(_ShellData_IniFile.IniReadValue("Credit", "Freeplay"));
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Cbox_FreePlay.Text = Cbox_FreePlay.Items[iIndex].ToString();
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}
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catch (Exception Ex)
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{
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MessageBox.Show(SHELLDATA_INI_PATH + "\n: Invalid value found for Freeplay : \n\n" + Ex.Message.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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try
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{
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int iIndex = int.Parse(_ShellData_IniFile.IniReadValue("Credit", "EntryType"));
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Cbox_EntryType.Text = Cbox_EntryType.Items[iIndex].ToString();
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}
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catch (Exception Ex)
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{
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MessageBox.Show(SHELLDATA_INI_PATH + "\n: Invalid value found for EntryType: \n\n" + Ex.Message.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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private void DisplayLauncherSettings()
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{
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try
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{
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//Resolution:
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string res = _Launcher_IniFile.IniReadValue("Video", "WIDTH") + "x" + _Launcher_IniFile.IniReadValue("Video", "HEIGHT");
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if (CheckIfResolutionAlreadyExists(res))
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Cbox_Resolution.Text = res;
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//Mode
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int iIndex = int.Parse(_Launcher_IniFile.IniReadValue("Video", "FULLSCREEN"));
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Cbox_ScreenMode.Text = Cbox_ScreenMode.Items[iIndex].ToString();
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}
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catch (Exception Ex)
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{
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MessageBox.Show("Launcher Settings : Invalid value found: \n\n" + Ex.Message.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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private void DisplayComboBoxValue(ComboBox Target, String sValue)
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{
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for (int i = 0; i < Target.Items.Count; i++)
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{
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if (Target.Items[i].ToString().Equals(sValue))
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{
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Target.Text = sValue;
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return;
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}
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}
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MessageBox.Show(GAMESETTINGS_INI_PATH + "\n: Invalid value found for " + Target.Name + " : \n\n" + sValue, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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private void DisplayTrackBarValue(TrackBar Target, String sValue)
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{
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int iValue = 0;
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if (int.TryParse(sValue, out iValue))
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{
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if (iValue >= Target.Minimum && iValue <= Target.Maximum)
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{
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Target.Value = iValue;
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}
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else
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{
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MessageBox.Show(SHELLDATA_INI_PATH + " :\n" + sValue + " out of bound for " + Target.Name, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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else
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{
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MessageBox.Show(SHELLDATA_INI_PATH + " :\n" + sValue + " is not valid value for " + Target.Name, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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private void SaveGameSettings()
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{
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if (!_GameSettings_IniFile.FInfo.Exists)
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Directory.CreateDirectory(_GameSettings_IniFile.FInfo.Directory.FullName);
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try
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{
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_GameSettings_IniFile.IniWriteValue("GameSettings", "LANGUAGE", Cbox_Language.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "GAME DIFFICULTY", Cbox_Difficulty.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "ADVERTISE SOUND", Cbox_Advertise.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "REVIVAL", Cbox_Revival.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "PLAYER1 CONTROLLER REACTION", Cbox_P1Recoil.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "PLAYER2 CONTROLLER REACTION", Cbox_P2Recoil.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "CONTINUE COUNTDOWN", Cbox_ContinueCountdown.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "ENEMY BOOST", Cbox_EnnemyBoost.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "1ST MIN GAME PLAY", Cbox_FirstMn.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "KIDS MODE", Cbox_KidsMode.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "SELECT STAGE", Cbox_StageSelect.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "ENGLISH SUBTITLES", Cbox_EnglishSubtitles.Text);
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_GameSettings_IniFile.IniWriteValue("GameSettings", "SWIPE CARD TO PLAY", Cbox_Swipe.Text);
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}
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catch (Exception Ex)
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{
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MessageBox.Show("Error saving GameSettings to disk : " + _GameSettings_IniFile.FInfo.FullName + "\n\n" + Ex.Message.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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MessageBox.Show("GameSettings successfully saved to : \n\n" + _GameSettings_IniFile.FInfo.FullName, this.Text, MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
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}
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private void SaveShellSettings()
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{
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if (!_ShellData_IniFile.FInfo.Exists)
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Directory.CreateDirectory(_ShellData_IniFile.FInfo.Directory.FullName);
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try
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{
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_ShellData_IniFile.IniWriteValue("Credit", "Freeplay", Cbox_FreePlay.SelectedIndex.ToString());
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_ShellData_IniFile.IniWriteValue("Credit", "EntryType", Cbox_EntryType.SelectedIndex.ToString());
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}
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catch (Exception Ex)
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{
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MessageBox.Show("Error saving ShellSettings to disk : " + _ShellData_IniFile.FInfo.FullName + "\n\n" + Ex.Message.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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MessageBox.Show("ShellData successfully saved to : \n\n" + _ShellData_IniFile.FInfo.FullName, this.Text, MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
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}
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private void SaveLauncherSettings()
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{
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if (!_Launcher_IniFile.FInfo.Exists)
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Directory.CreateDirectory(_Launcher_IniFile.FInfo.Directory.FullName);
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try
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{
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string[] sBuffer = Cbox_Resolution.Text.Split('x');
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_Launcher_IniFile.IniWriteValue("Video", "WIDTH", sBuffer[0]);
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_Launcher_IniFile.IniWriteValue("Video", "HEIGHT", sBuffer[1]);
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_Launcher_IniFile.IniWriteValue("Video", "FULLSCREEN", Cbox_ScreenMode.SelectedIndex.ToString());
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}
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catch (Exception Ex)
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{
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MessageBox.Show("Error saving Launcher Settings to disk : " + _Launcher_IniFile.FInfo.FullName + "\n\n" + Ex.Message.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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MessageBox.Show("Launcher Settings successfully saved to : \n\n" + _Launcher_IniFile.FInfo.FullName, this.Text, MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
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}
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private void Btn_Save_Click(object sender, EventArgs e)
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{
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SaveGameSettings();
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SaveShellSettings();
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SaveLauncherSettings();
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}
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private void Btn_Close_Click(object sender, EventArgs e)
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{
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Application.Exit();
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}
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#region INI class
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public class INIFile
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{
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private string _RelativePath = string.Empty;
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public FileInfo FInfo { get; private set; }
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[DllImport("kernel32")]
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private static extern long WritePrivateProfileString(string section, string key, string val, string filePath);
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[DllImport("kernel32")]
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private static extern int GetPrivateProfileString(string section, string key, string def, StringBuilder retVal, int size, string filePath);
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public INIFile(string INIPath)
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{
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_RelativePath = INIPath;
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FInfo = new FileInfo(_RelativePath);
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}
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public long IniWriteValue(string Section, string Key, string Value)
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|
{
|
|||
|
return WritePrivateProfileString(Section, Key, Value, this._RelativePath);
|
|||
|
}
|
|||
|
|
|||
|
public string IniReadValue(string Section, string Key)
|
|||
|
{
|
|||
|
StringBuilder temp = new StringBuilder(255);
|
|||
|
int i = GetPrivateProfileString(Section, Key, "", temp, 255, this._RelativePath);
|
|||
|
return temp.ToString();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
|
|||
|
|
|||
|
}
|
|||
|
}
|