TSR_Loader/Transformers2_Launcher/Debugger.cs

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C#
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2024-07-07 09:22:24 +02:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;
using Debugger;
namespace Debugger
{
#region DEBUG_EVENT
[StructLayout(LayoutKind.Sequential)]
public struct DEBUG_EVENT
{
public DebugEventType dwDebugEventCode;
public int dwProcessId;
public int dwThreadId;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 86, ArraySubType = UnmanagedType.U1)]
byte[] debugInfo;
public EXCEPTION_DEBUG_INFO Exception
{
get { return GetDebugInfo<EXCEPTION_DEBUG_INFO>(); }
}
public CREATE_THREAD_DEBUG_INFO CreateThread
{
get { return GetDebugInfo<CREATE_THREAD_DEBUG_INFO>(); }
}
public CREATE_PROCESS_DEBUG_INFO CreateProcessInfo
{
get { return GetDebugInfo<CREATE_PROCESS_DEBUG_INFO>(); }
}
public EXIT_THREAD_DEBUG_INFO ExitThread
{
get { return GetDebugInfo<EXIT_THREAD_DEBUG_INFO>(); }
}
public EXIT_PROCESS_DEBUG_INFO ExitProcess
{
get { return GetDebugInfo<EXIT_PROCESS_DEBUG_INFO>(); }
}
public LOAD_DLL_DEBUG_INFO LoadDll
{
get { return GetDebugInfo<LOAD_DLL_DEBUG_INFO>(); }
}
public UNLOAD_DLL_DEBUG_INFO UnloadDll
{
get { return GetDebugInfo<UNLOAD_DLL_DEBUG_INFO>(); }
}
public OUTPUT_DEBUG_STRING_INFO DebugString
{
get { return GetDebugInfo<OUTPUT_DEBUG_STRING_INFO>(); }
}
public RIP_INFO RipInfo
{
get { return GetDebugInfo<RIP_INFO>(); }
}
private T GetDebugInfo<T>() where T : struct
{
var structSize = Marshal.SizeOf(typeof(T));
var pointer = Marshal.AllocHGlobal(structSize);
Marshal.Copy(debugInfo, 0, pointer, structSize);
var result = Marshal.PtrToStructure(pointer, typeof(T));
Marshal.FreeHGlobal(pointer);
return (T)result;
}
[StructLayout(LayoutKind.Sequential)]
public struct EXCEPTION_DEBUG_INFO
{
public EXCEPTION_RECORD ExceptionRecord;
public uint dwFirstChance;
}
[StructLayout(LayoutKind.Sequential)]
public struct EXCEPTION_RECORD
{
public uint ExceptionCode;
public uint ExceptionFlags;
public IntPtr ExceptionRecord;
public IntPtr ExceptionAddress;
public uint NumberParameters;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 15, ArraySubType = UnmanagedType.U4)]
public uint[] ExceptionInformation;
}
public delegate uint PTHREAD_START_ROUTINE(IntPtr lpThreadParameter);
[StructLayout(LayoutKind.Sequential)]
public struct CREATE_THREAD_DEBUG_INFO
{
public IntPtr hThread;
public IntPtr lpThreadLocalBase;
public PTHREAD_START_ROUTINE lpStartAddress;
}
[StructLayout(LayoutKind.Sequential)]
public struct CREATE_PROCESS_DEBUG_INFO
{
public IntPtr hFile;
public IntPtr hProcess;
public IntPtr hThread;
public IntPtr lpBaseOfImage;
public uint dwDebugInfoFileOffset;
public uint nDebugInfoSize;
public IntPtr lpThreadLocalBase;
public PTHREAD_START_ROUTINE lpStartAddress;
public IntPtr lpImageName;
public ushort fUnicode;
}
[StructLayout(LayoutKind.Sequential)]
public struct EXIT_THREAD_DEBUG_INFO
{
public uint dwExitCode;
}
[StructLayout(LayoutKind.Sequential)]
public struct EXIT_PROCESS_DEBUG_INFO
{
public uint dwExitCode;
}
[StructLayout(LayoutKind.Sequential)]
public struct LOAD_DLL_DEBUG_INFO
{
public IntPtr hFile;
public IntPtr lpBaseOfDll;
public uint dwDebugInfoFileOffset;
public uint nDebugInfoSize;
public IntPtr lpImageName;
public ushort fUnicode;
}
[StructLayout(LayoutKind.Sequential)]
public struct UNLOAD_DLL_DEBUG_INFO
{
public IntPtr lpBaseOfDll;
}
[StructLayout(LayoutKind.Sequential)]
public struct OUTPUT_DEBUG_STRING_INFO
{
[MarshalAs(UnmanagedType.LPStr)]
public string lpDebugStringData;
public ushort fUnicode;
public ushort nDebugStringLength;
}
[StructLayout(LayoutKind.Sequential)]
public struct RIP_INFO
{
public uint dwError;
public uint dwType;
}
}
#endregion
public enum DebugEventType : uint
{
RIP_EVENT = 9,
OUTPUT_DEBUG_STRING_EVENT = 8,
UNLOAD_DLL_DEBUG_EVENT = 7,
LOAD_DLL_DEBUG_EVENT = 6,
EXIT_PROCESS_DEBUG_EVENT = 5,
EXIT_THREAD_DEBUG_EVENT = 4,
CREATE_PROCESS_DEBUG_EVENT = 3,
CREATE_THREAD_DEBUG_EVENT = 2,
EXCEPTION_DEBUG_EVENT = 1,
}
public enum ContinueStatus : uint
{
DBG_CONTINUE = 0x00010002,
DBG_EXCEPTION_NOT_HANDLED = 0x80010001,
DBG_REPLY_LATER = 0x40010001
}
public class QuickDebugger
{
#region Debugger WIN32 functions
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]
static extern bool CreateProcess(
string lpApplicationName,
string lpCommandLine,
ref SECURITY_ATTRIBUTES lpProcessAttributes,
ref SECURITY_ATTRIBUTES lpThreadAttributes,
bool bInheritHandles,
uint dwCreationFlags,
IntPtr lpEnvironment,
string lpCurrentDirectory,
[In] ref STARTUPINFO lpStartupInfo,
out PROCESS_INFORMATION lpProcessInformation);
[DllImport("kernel32.dll", EntryPoint = "WaitForDebugEvent")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool WaitForDebugEvent(ref DEBUG_EVENT lpDebugEvent, uint dwMilliseconds);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool ContinueDebugEvent(int dwProcessId, int dwThreadId, ContinueStatus dwContinueStatus);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool DebugActiveProcessStop(uint dwProcessId);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool WriteProcessMemory(IntPtr hProcess, UInt32 lpBaseAddress, byte[] lpBuffer, UInt32 dwSize, ref UInt32 lpNumberOfBytesWritten);
#endregion
#region Win32 Struct
[StructLayout(LayoutKind.Sequential)]
public struct SECURITY_ATTRIBUTES
{
public int nLength;
public IntPtr lpSecurityDescriptor;
}
// This also works with CharSet.Ansi as long as the calling function uses the same character set.
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STARTUPINFOEX
{
public STARTUPINFO StartupInfo;
public IntPtr lpAttributeList;
}
// This also works with CharSet.Ansi as long as the calling function uses the same character set.
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STARTUPINFO
{
public Int32 cb;
public string lpReserved;
public string lpDesktop;
public string lpTitle;
public Int32 dwX;
public Int32 dwY;
public Int32 dwXSize;
public Int32 dwYSize;
public Int32 dwXCountChars;
public Int32 dwYCountChars;
public Int32 dwFillAttribute;
public Int32 dwFlags;
public Int16 wShowWindow;
public Int16 cbReserved2;
public IntPtr lpReserved2;
public IntPtr hStdInput;
public IntPtr hStdOutput;
public IntPtr hStdError;
}
[StructLayout(LayoutKind.Sequential)]
public struct PROCESS_INFORMATION
{
public IntPtr hProcess;
public IntPtr hThread;
public int dwProcessId;
public int dwThreadId;
}
#endregion
public const uint STATUS_BREAKPOINT = 0x80000003;
const uint DEBUG_ONLY_THIS_PROCESS = 0x00000002;
const UInt32 INFINITE = 0xffffffff;
private String _TargetExePath;
private DEBUG_EVENT _DebugEvent;
private bool _ContinueDebugging = true;
public delegate void DebugEventHandler(object sender, DebugEventArgs e);
public event DebugEventHandler OnDebugEvent;
public QuickDebugger(String PathToExe)
{
_TargetExePath = PathToExe;
}
public void StartProcess()
{
PROCESS_INFORMATION pInfo = new PROCESS_INFORMATION();
STARTUPINFO sInfo = new STARTUPINFO();
SECURITY_ATTRIBUTES pSec = new SECURITY_ATTRIBUTES();
SECURITY_ATTRIBUTES tSec = new SECURITY_ATTRIBUTES();
pSec.nLength = Marshal.SizeOf(pSec);
tSec.nLength = Marshal.SizeOf(tSec);
CreateProcess(_TargetExePath, "", ref pSec, ref tSec, false, DEBUG_ONLY_THIS_PROCESS, IntPtr.Zero, null, ref sInfo, out pInfo);
_DebugEvent = new DEBUG_EVENT();
while (_ContinueDebugging)
{
if (!WaitForDebugEvent(ref _DebugEvent, INFINITE))
return;
if (OnDebugEvent != null)
OnDebugEvent(this, new DebugEventArgs(_DebugEvent));
else
ContinueDebugEvent();
}
}
public void ContinueDebugEvent()
{
ContinueDebugEvent(_DebugEvent.dwProcessId, _DebugEvent.dwThreadId, ContinueStatus.DBG_CONTINUE);
}
public void StopDebuging()
{
_ContinueDebugging = false;
}
public void DetachDebugger()
{
DebugActiveProcessStop((uint)_DebugEvent.dwProcessId);
_ContinueDebugging = false;
}
}
public class DebugEventArgs : EventArgs
{
public DEBUG_EVENT Dbe { get; private set; }
public DebugEventArgs(DEBUG_EVENT DebugEvent)
{
Dbe = DebugEvent;
}
}
}