Added editor asset generators section

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Buckminsterfullerene02 2023-04-13 19:11:39 +01:00
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@ -7,7 +7,7 @@ Some of these tools may be unmaintained and/or outdated, but are still useful fo
The tag **[CU]** before a tool means that it is **C**ommonly **U**sed by multiple UE modding communities, so is highly recommended for personal use. The tag **[CU]** before a tool means that it is **C**ommonly **U**sed by multiple UE modding communities, so is highly recommended for personal use.
The tag **[PW]** before a tool means that it is **P**aywalled. The tag **[PW]** before a tool means that it is **P**ay**w**alled.
## Packers & Unpackers ## Packers & Unpackers
Tools that deal with packing and unpacking the UE4 archive files. Tools that deal with packing and unpacking the UE4 archive files.
@ -123,6 +123,22 @@ Tools that generate SDKs and dump the game's code.
* [Unreal Finder Tool](https://github.com/CorrM/Unreal-Finder-Tool) - Written by **CorrM** * [Unreal Finder Tool](https://github.com/CorrM/Unreal-Finder-Tool) - Written by **CorrM**
- The outdated - but open-source - version of Cheatgear - The outdated - but open-source - version of Cheatgear
## Editor Asset Generators
Tools that generate assets for the Unreal Engine 4 Editor. Allows you to reconstruct the game's assets in the editor, in your own project. Saves a heap of time with manually dummying assets for blueprint modding. Example modkit projects can be found in the [Game Specific Modkits](https://github.com/Buckminsterfullerene02/UE-Modding-Tools#game-specific-modkits) section.
* [JsonAsAsset](https://github.com/Tectors/JsonAsAsset) - Written by **Tectors & GMatrixGames**
- Takes FModel's exportable JSON data from a cooked asset and converts it into an Unreal Engine asset inside of the editor
- Only supports Unreal Engine 5
* [UnrealPskPSA](https://github.com/djhaled/UnrealPSKPSA) - Written by **halfuwu & bK**
- Directly imports the ActorX formatted files (`.psk`/`.pskx`/`.psa`) into Unreal Engine inside of the editor
- Only supports Unreal Engine 5
* [UEAssetToolkit](https://github.com/Buckminsterfullerene02/UEAssetToolkit-Fixes) - Written by **Archengius**
- Bulk converts JSON data from cooked assets into Unreal Engine assets inside of the editor
- Confirmed to support UE4.25-4.27
* [UEAssetToolkitGenerator](https://github.com/LongerWarrior/UEAssetToolkitGenerator) - Written by **LongerWarrior**
- Bulk converts cooked assets into UEAssetToolkit-compatible JSON
- Confirmed to support UE4.25-4.27
- Also known as Cooked Asset Serializer (CAS)
## .locres Editors ## .locres Editors
Tools that deal with editing the UE4 .locres files, which are used for localisation. Tools that deal with editing the UE4 .locres files, which are used for localisation.
* **[CU]** [UnrealLocres](https://github.com/akintos/UnrealLocres) - Written by **akintos** * **[CU]** [UnrealLocres](https://github.com/akintos/UnrealLocres) - Written by **akintos**