From cf1a09ce6c70acb2a738743481f6e315897b6aba Mon Sep 17 00:00:00 2001 From: Buckminsterfullerene02 <84156063+Buckminsterfullerene02@users.noreply.github.com> Date: Sat, 21 Jan 2023 23:58:46 +0000 Subject: [PATCH] Update README.md --- README.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 9a098fb..4f8d6a5 100644 --- a/README.md +++ b/README.md @@ -76,6 +76,9 @@ Tools that deal with editing the textures, animations and models from UE4 games. - Just click a face, set up the variables it asks for in the 3D View, and click the button * [NVIDIA Texture Tools Exporter](https://developer.nvidia.com/nvidia-texture-tools-exporter) - Written by **NVIDIA** - The NVIDIA Texture Tools Exporter allows users to create highly compressed texture files directly from image sources +* [Blender Bulk Export PSK/PSA to FBX](https://github.com/KaiserM21/HelperScripts/blob/main/psk_psa_batch_export.py) - Written by Zain#1873 + - Uses UModel exported psk/psa + - Requires [this plugin](https://github.com/matyalatte/blender3d_import_psk_psa) to run * [3DSMax Bulk Export PSK/PSA to FBX](https://gist.github.com/Buckminsterfullerene02/12947999641c6a290f2cbbaf4e0ee313) - Written by **Gildor**, adapted by **Aproydtix**, further modified by **Buckminsterfullerene** - Version of ActorX 3DSMax script that can bulk convert PSK/PSA to FBX - [Original Script](https://www.gildor.org/projects/unactorx) by Gildor, and modifications by Aproydtix from OpenKH & Buckminsterfullerene @@ -194,6 +197,8 @@ Tools that can help to automate the modding pipeline (that haven't been covered - Need to have the [these](https://gist.github.com/Buckminsterfullerene02/1588574607c8b551dd101e09ccc925ed) config settings in your project's `DefaultEngine.ini` file * [Make Debug World](https://dev.epicgames.com/community/snippets/APr/unreal-engine-make-showcase-world-grid) - Written by **Buckminsterfullerene** - Once you have all static meshes/actors uncooked in-editor, you can use this editor utility script to load them all into a level in a neat way +* [Batch Import FBX into UEE](https://github.com/KaiserM21/HelperScripts/blob/main/import_fbx.py) - Written by **Zain#1873** + - Allows you to batch import folders of FBX into the editor since the "import all" function with folder import is broken in many engine versions ## Reversing Reversing tools that aren't necessarily to do with UE, but are commonly used to help with reversing games. @@ -326,4 +331,4 @@ A bunch of links to various UE Modding Discord servers. If you know of any that * [Evil Dead Modding](https://discord.gg/sjUez8dZF7) * [Stray Modding](https://discord.gg/v2e7SbsJTW) * [Warhammer UE Games Modding](https://discord.gg/pcUFFpD4QW) -* [Foxhole Modding](https://discord.com/invite/QD4KjK5RTv) \ No newline at end of file +* [Foxhole Modding](https://discord.com/invite/QD4KjK5RTv)