diff --git a/.gitattributes b/.gitattributes
deleted file mode 100644
index dfe0770..0000000
--- a/.gitattributes
+++ /dev/null
@@ -1,2 +0,0 @@
-# Auto detect text files and perform LF normalization
-* text=auto
diff --git a/.github/workflows/build-listing.yml b/.github/workflows/build-listing.yml
new file mode 100644
index 0000000..038f683
--- /dev/null
+++ b/.github/workflows/build-listing.yml
@@ -0,0 +1,67 @@
+name: Build Repo Listing
+
+on:
+ workflow_dispatch:
+ workflow_run:
+ workflows: [Build Release]
+ types:
+ - completed
+ release:
+ types: [published, created, edited, unpublished, deleted, released]
+
+# Sets permissions of the GITHUB_TOKEN to allow deployment to GitHub Pages
+permissions:
+ contents: read
+ pages: write
+ id-token: write
+
+# Allow one concurrent deployment
+concurrency:
+ group: "pages"
+ cancel-in-progress: true
+
+env:
+ listPublishDirectory: Website
+ pathToCi: ci
+
+jobs:
+
+ build-listing:
+ name: build-listing
+ environment:
+ name: github-pages
+ url: ${{ steps.deployment.outputs.page_url }}
+ runs-on: ubuntu-latest
+ steps:
+
+ - uses: actions/checkout@v3 # check out this repo
+ - uses: actions/checkout@v3 # check out automation repo
+ with:
+ repository: vrchat-community/package-list-action
+ path: ${{env.pathToCi}}
+ clean: false # otherwise the local repo will no longer be checked out
+
+ - name: Restore Cache
+ uses: actions/cache@v2
+ with:
+ path: |
+ ${{env.pathToCi}}/.nuke/temp
+ ~/.nuget/packages
+ key: ${{ runner.os }}-${{ hashFiles('**/global.json', '**/*.csproj') }}
+
+ - name: Build Package Version Listing
+ run: ${{env.pathToCi}}/build.cmd BuildRepoListing --root ${{env.pathToCi}} --list-publish-directory $GITHUB_WORKSPACE/${{env.listPublishDirectory}}
+ env:
+ GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+
+ - name: Setup Pages
+ uses: actions/configure-pages@v2
+
+ - name: Upload artifact
+ uses: actions/upload-pages-artifact@v1
+ with:
+ path: ${{env.listPublishDirectory}}
+
+ - name: Deploy to GitHub Pages
+ id: deployment
+ uses: actions/deploy-pages@v1
diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml
new file mode 100644
index 0000000..0f0ab7e
--- /dev/null
+++ b/.github/workflows/release.yml
@@ -0,0 +1,57 @@
+name: Build Release
+
+on:
+ workflow_dispatch:
+ push:
+ branches: main
+ paths: Packages/com.acchosen.vr-stage-lighting/**
+
+env:
+ packageName: "com.acchosen.vr-stage-lighting"
+
+jobs:
+ build:
+ runs-on: ubuntu-latest
+ steps:
+
+ - name: Checkout
+ uses: actions/checkout@v3
+
+ - name: get version
+ id: version
+ uses: notiz-dev/github-action-json-property@7c8cf5cc36eb85d8d287a8086a39dac59628eb31
+ with:
+ path: "Packages/${{env.packageName}}/package.json"
+ prop_path: "version"
+
+ - run: echo ${{steps.version.outputs.prop}}
+
+ - name: Set Environment Variables
+ run: |
+ echo "zipFile=${{ env.packageName }}-${{ steps.version.outputs.prop }}".zip >> $GITHUB_ENV
+ echo "unityPackage=${{ env.packageName }}-${{ steps.version.outputs.prop }}.unitypackage" >> $GITHUB_ENV
+
+ - name: Create Zip
+ uses: thedoctor0/zip-release@09336613be18a8208dfa66bd57efafd9e2685657
+ with:
+ type: "zip"
+ directory: "Packages/${{env.packageName}}/"
+ filename: "../../${{env.zipFile}}" # make the zip file two directories up, since we start two directories in above
+
+ - run: find "Packages/${{env.packageName}}/" -name \*.meta >> metaList
+
+ - name: Create UnityPackage
+ uses: pCYSl5EDgo/create-unitypackage@e28c7a4616b2754c564b0a959a03b3c89b756fdb
+ with:
+ package-path: ${{ env.unityPackage }}
+ include-files: metaList
+
+
+ - name: Make Release
+ uses: softprops/action-gh-release@1e07f4398721186383de40550babbdf2b84acfc5
+ with:
+ tag_name: ${{ steps.version.outputs.prop }}
+ files: |
+ ${{ env.zipFile }}
+ ${{ env.unityPackage }}
+ Packages/${{ env.packageName }}/package.json
diff --git a/.gitignore b/.gitignore
index 58cbc82..708825d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,6 +1,6 @@
# This .gitignore file should be placed at the root of your Unity project directory
#
-# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
+# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
@@ -8,20 +8,18 @@
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
-/[Uu]ser[Ss]ettings/
-
-# MemoryCaptures can get excessive in size.
-# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
+/[Aa]ssets/
+/[Pp]rojectSettings/
-# Recordings can get excessive in size
-/[Rr]ecordings/
+# Asset meta data should only be ignored when the corresponding asset is also ignored
+!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
-/[Aa]ssets/Plugins/Editor/JetBrains*
+[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
@@ -57,16 +55,12 @@ sysinfo.txt
# Builds
*.apk
-*.aab
*.unitypackage
-*.app
# Crashlytics generated file
crashlytics-build.properties
-# Packed Addressables
-/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
-
-# Temporary auto-generated Android Assets
-/[Aa]ssets/[Ss]treamingAssets/aa.meta
-/[Aa]ssets/[Ss]treamingAssets/aa/*
+.idea/.idea.vpm-package-maker/.idea
+Assets/PackageMakerWindowData.asset*
+.idea
+.vscode
\ No newline at end of file
diff --git a/Packages/.gitignore b/Packages/.gitignore
new file mode 100644
index 0000000..2e4b7fe
--- /dev/null
+++ b/Packages/.gitignore
@@ -0,0 +1,5 @@
+/*/
+!com.vrchat.core.*
+
+# Change this to match your new package name
+!com.acchosen.vr-stage-lighting
\ No newline at end of file
diff --git a/Packages/com.acchosen.vr-stage-lighting/CHANGELOG.md b/Packages/com.acchosen.vr-stage-lighting/CHANGELOG.md
new file mode 100644
index 0000000..8ecf3cb
--- /dev/null
+++ b/Packages/com.acchosen.vr-stage-lighting/CHANGELOG.md
@@ -0,0 +1,18 @@
+# VR Stage Lighting - Changelog
+## v2.2.0 - November 30th, 2022
+### New Features
+- Created this changelog!
+- VR Stage Lighting is now a VPM package to be used with the VRChat creator companion. This is now the officially supported way of installing VR Stage Lighting.
+- Added scene based depth light dependency toggle in control panel. Allows VR Stage Lighting shaders to become "Quest Compatible" by removing the reliance on the depth texture to function. This feature is also functional with PC.
+- Added scene based 3D noise toggle in control panel. Allows ability to toggle the 3D and 2D noise features of volumetric shaders to reduce overhead on the fragment shaders. Useful for improving performance on Quest.
+- Added support for AudioLink Theme Colors on all audiolink compatible lights.
+- Added color chord support for audiolink disco ball.
+- Added VRSL Stencil Masks. These 3D meshs will block or "mask" any and all VRSL projection and volumetric shaders. This is useful for preventing VRSL lights from leaking into adjacent rooms and hallways.
+
+### Changes and Bugfixes
+- This version of VRSL now requires AudioLink 0.3.0 or newer.
+- Fixed the audiolink washlight volumetric from clipping into the fixture.
+- Added a proper spawn button for the "VRSL Edition" of the AudioLink Prefab.
+
+
+
diff --git a/Runtime/Other/Custom Lasers/VRSLlaserkeylaserDMXMapping.txt.meta b/Packages/com.acchosen.vr-stage-lighting/CHANGELOG.md.meta
similarity index 75%
rename from Runtime/Other/Custom Lasers/VRSLlaserkeylaserDMXMapping.txt.meta
rename to Packages/com.acchosen.vr-stage-lighting/CHANGELOG.md.meta
index f835a6c..f0e3932 100644
--- a/Runtime/Other/Custom Lasers/VRSLlaserkeylaserDMXMapping.txt.meta
+++ b/Packages/com.acchosen.vr-stage-lighting/CHANGELOG.md.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 206ee8f9d7238e5458187251926b57c1
+guid: f8bbdcad4b336f54c9a7f317e47257e5
TextScriptImporter:
externalObjects: {}
userData:
diff --git a/Editor.meta b/Packages/com.acchosen.vr-stage-lighting/Editor.meta
similarity index 77%
rename from Editor.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor.meta
index af8171c..67fb56f 100644
--- a/Editor.meta
+++ b/Packages/com.acchosen.vr-stage-lighting/Editor.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 435bc749c8f099b409956fa004727890
+guid: 17ef41af917225b4897b9656861a172f
folderAsset: yes
DefaultImporter:
externalObjects: {}
diff --git a/Editor/Resources.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources.meta
similarity index 77%
rename from Editor/Resources.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources.meta
index 5a72ceb..ac264a9 100644
--- a/Editor/Resources.meta
+++ b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 121833ff7c66a194ab23aada7ca18cf0
+guid: dfadc66da278dd248bd3c1e164c8147e
folderAsset: yes
DefaultImporter:
externalObjects: {}
diff --git a/Editor/Resources/VRSL-LightBulbIcon.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRSL-LightBulbIcon.png
similarity index 100%
rename from Editor/Resources/VRSL-LightBulbIcon.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRSL-LightBulbIcon.png
diff --git a/Editor/Resources/VRSL-LightBulbIcon.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRSL-LightBulbIcon.png.meta
similarity index 100%
rename from Editor/Resources/VRSL-LightBulbIcon.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRSL-LightBulbIcon.png.meta
diff --git a/Editor/Resources/VRStageLighting-Logo.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRStageLighting-Logo.png
similarity index 100%
rename from Editor/Resources/VRStageLighting-Logo.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRStageLighting-Logo.png
diff --git a/Editor/Resources/VRStageLighting-Logo.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRStageLighting-Logo.png.meta
similarity index 100%
rename from Editor/Resources/VRStageLighting-Logo.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/VRStageLighting-Logo.png.meta
diff --git a/Editor/Resources/discord-logo.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/discord-logo.png
similarity index 100%
rename from Editor/Resources/discord-logo.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/discord-logo.png
diff --git a/Editor/Resources/discord-logo.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/discord-logo.png.meta
similarity index 100%
rename from Editor/Resources/discord-logo.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/discord-logo.png.meta
diff --git a/Editor/Resources/github-logo.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/github-logo.png
similarity index 100%
rename from Editor/Resources/github-logo.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/github-logo.png
diff --git a/Editor/Resources/github-logo.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/github-logo.png.meta
similarity index 100%
rename from Editor/Resources/github-logo.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/github-logo.png.meta
diff --git a/Editor/Resources/horizGridDummy.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/horizGridDummy.png
similarity index 100%
rename from Editor/Resources/horizGridDummy.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/horizGridDummy.png
diff --git a/Editor/Resources/horizGridDummy.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/horizGridDummy.png.meta
similarity index 100%
rename from Editor/Resources/horizGridDummy.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/horizGridDummy.png.meta
diff --git a/Editor/Resources/notscientificgraph.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/notscientificgraph.png
similarity index 100%
rename from Editor/Resources/notscientificgraph.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/notscientificgraph.png
diff --git a/Editor/Resources/notscientificgraph.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/notscientificgraph.png.meta
similarity index 100%
rename from Editor/Resources/notscientificgraph.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/notscientificgraph.png.meta
diff --git a/Editor/Resources/twitter-logo.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/twitter-logo.png
similarity index 100%
rename from Editor/Resources/twitter-logo.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/twitter-logo.png
diff --git a/Editor/Resources/twitter-logo.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/twitter-logo.png.meta
similarity index 100%
rename from Editor/Resources/twitter-logo.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/twitter-logo.png.meta
diff --git a/Editor/Resources/vertGridDummy.png b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/vertGridDummy.png
similarity index 100%
rename from Editor/Resources/vertGridDummy.png
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/vertGridDummy.png
diff --git a/Editor/Resources/vertGridDummy.png.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/Resources/vertGridDummy.png.meta
similarity index 100%
rename from Editor/Resources/vertGridDummy.png.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/Resources/vertGridDummy.png.meta
diff --git a/Editor/VRSL.Editor.asmdef b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL.Editor.asmdef
similarity index 100%
rename from Editor/VRSL.Editor.asmdef
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSL.Editor.asmdef
diff --git a/Editor/VRSL.Editor.asmdef.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL.Editor.asmdef.meta
similarity index 100%
rename from Editor/VRSL.Editor.asmdef.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSL.Editor.asmdef.meta
diff --git a/Editor/VRSLInspector.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLInspector.cs
similarity index 100%
rename from Editor/VRSLInspector.cs
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSLInspector.cs
diff --git a/Editor/VRSLInspector.cs.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLInspector.cs.meta
similarity index 100%
rename from Editor/VRSLInspector.cs.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSLInspector.cs.meta
diff --git a/Editor/VRSLStyles.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs
similarity index 100%
rename from Editor/VRSLStyles.cs
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs
diff --git a/Editor/VRSLStyles.cs.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs.meta
similarity index 100%
rename from Editor/VRSLStyles.cs.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSLStyles.cs.meta
diff --git a/Editor/VRSL_ManagerWindow.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs
similarity index 100%
rename from Editor/VRSL_ManagerWindow.cs
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs
diff --git a/Editor/VRSL_ManagerWindow.cs.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs.meta
similarity index 100%
rename from Editor/VRSL_ManagerWindow.cs.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_ManagerWindow.cs.meta
diff --git a/Editor/VRSL_UdonEditor.cs b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs
similarity index 100%
rename from Editor/VRSL_UdonEditor.cs
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs
diff --git a/Editor/VRSL_UdonEditor.cs.meta b/Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs.meta
similarity index 100%
rename from Editor/VRSL_UdonEditor.cs.meta
rename to Packages/com.acchosen.vr-stage-lighting/Editor/VRSL_UdonEditor.cs.meta
diff --git a/Runtime/Scripts/GridReader/GridReader License.txt b/Packages/com.acchosen.vr-stage-lighting/LICENSE
similarity index 91%
rename from Runtime/Scripts/GridReader/GridReader License.txt
rename to Packages/com.acchosen.vr-stage-lighting/LICENSE
index f98d40b..a2ce214 100644
--- a/Runtime/Scripts/GridReader/GridReader License.txt
+++ b/Packages/com.acchosen.vr-stage-lighting/LICENSE
@@ -1,8 +1,6 @@
-GridReader - An OSC reader for the VRSL grid node
-
MIT License
-Copyright (c) 2022 TekCastPork
+Copyright (c) 2022 AcChosen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@@ -20,4 +18,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
\ No newline at end of file
+SOFTWARE.
diff --git a/Runtime/Example Scenes/AudioLink-ExampleScenes/VRStageLighting-ExampleScene-AudioLink.unity.meta b/Packages/com.acchosen.vr-stage-lighting/LICENSE.meta
similarity index 74%
rename from Runtime/Example Scenes/AudioLink-ExampleScenes/VRStageLighting-ExampleScene-AudioLink.unity.meta
rename to Packages/com.acchosen.vr-stage-lighting/LICENSE.meta
index 4b3a5df..9e00c18 100644
--- a/Runtime/Example Scenes/AudioLink-ExampleScenes/VRStageLighting-ExampleScene-AudioLink.unity.meta
+++ b/Packages/com.acchosen.vr-stage-lighting/LICENSE.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 0a0230e6f4e398e4895ced8d8d4a6647
+guid: 3b2fd93ed42c5ec40aad0da285510990
DefaultImporter:
externalObjects: {}
userData:
diff --git a/Packages/com.acchosen.vr-stage-lighting/LICENSE.txt b/Packages/com.acchosen.vr-stage-lighting/LICENSE.txt
new file mode 100644
index 0000000..2e0640e
--- /dev/null
+++ b/Packages/com.acchosen.vr-stage-lighting/LICENSE.txt
@@ -0,0 +1,7 @@
+Copyright 2021 AcChosen
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/Runtime/Other/Skybox/Skybox Generated from httpswwwtyro.github.iospace-3d.txt.meta b/Packages/com.acchosen.vr-stage-lighting/LICENSE.txt.meta
similarity index 75%
rename from Runtime/Other/Skybox/Skybox Generated from httpswwwtyro.github.iospace-3d.txt.meta
rename to Packages/com.acchosen.vr-stage-lighting/LICENSE.txt.meta
index fe4c5d8..013e0dc 100644
--- a/Runtime/Other/Skybox/Skybox Generated from httpswwwtyro.github.iospace-3d.txt.meta
+++ b/Packages/com.acchosen.vr-stage-lighting/LICENSE.txt.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 8132f6fb6d5d63847ad24ca2a5ae6c2e
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diff --git a/Packages/com.acchosen.vr-stage-lighting/README.md b/Packages/com.acchosen.vr-stage-lighting/README.md
new file mode 100644
index 0000000..c145402
--- /dev/null
+++ b/Packages/com.acchosen.vr-stage-lighting/README.md
@@ -0,0 +1,103 @@
+![vrsl-compact](https://user-images.githubusercontent.com/107726700/194073524-eb74f90e-2d40-440c-adea-38a5e0d4ec19.png)
+
+
VR Stage Lighting is a collection of shaders, scripts, and models designed to emulate professional stage lighting into VRChat in as many ways as possible.
+
+VR Stage Lighting is a year-long project that started out as a means to research and develop a performant/reliable way to send lighting data (including DMX512) to VRChat. It has evolved into creating a package of assets that can bring quality lighting effects in all manner of ways performantly.
+
+This performance is provided through a standardized set of custom shaders that avoid things such as real-time unity lights and using cost saving measures such as GPU-instancing and batching.
+
+
+### SEE ALL THESE SYSTEMS LIVE IN VRCHAT [@ CLUB ORION](https://vrchat.com/home/launch?worldId=wrld_b2d9f284-3a77-4a8a-a58e-f8427f87ba79)
+
+## IMPORTANT
+- These systems are designed for world building on VRChat for PC. While some of the shaders in theory could be used on avatars, they are primarily designed to be placed in a PC world.
+- This system is still a work in progress and is planned for long-term support as more VRChat features are released. Planned features include OSC support and Quest-Ready alternatives.
+- For proper documentation, please refer to the [github wiki](https://github.com/AcChosen/VR-Stage-Lighting/wiki).
+
+## Setup
+
+### Requirements
+- Unity 2019.4
+- VRChat SDK3 for Worlds
+- UdonSharp
+- USharp Video Player
+- PostProcessing Stack V2 (Unity Package Manager)
+- AudioLink v2.7+ (Full)
+- Recommended: Open Broadcast Software (or streaming software of your choice)
+- Recommended: VRSL Grid Node (For DMX control)
+- Recommended: At least one extra screen that can support 16:9 resolutions.
+
+### Installation
+
+See the [Project Setup](https://github.com/AcChosen/VR-Stage-Lighting/wiki/Getting-Started:-Project-Setup) page on the wiki.
+
+## About VRSL
+
+
+
+
+
+### DMX Via Video Artnet Gridnode
+
+![artnet-gridnode](https://user-images.githubusercontent.com/107726700/193886336-c6df8417-d0b3-464d-b5e3-c5d0df023c6c.png)
+
+What powers VRSL is the ability to transmit DMX data contained within a video stream. It is done this way as it is the best way to achieve the following goals:
+
+- Having all players within their own instances of a world be synced.
+- Allowing a given world to display data that any given user wishes.
+- Allowing for live performances.
+
+This is the main system this project was based on. Once in unity, VRSL can convert data it reads from a VRChat Player video into DMX data that the lighting system can read.
+
+This system is powered 95% by shaders, including the actual method of reading the pixels from the screen. The other 5% is to enable GPU instancing for the shaders and certain properties. There is also basic "RAW" Udon support for when DMX Support is disabled for these shaders.
+
+#### The appeal of this system is that it allows any software or hardware that supports Artnet to control VRSL lights in real time with entirely hardware-accelerated computation with nearly unrivaled performance for the end user.
+
+This repository comes with an example recorded video in an example scene of the lights in action as well as the grid system they're reacting to. The video is placed in an example scene where the same lights are set-up to re-react to the video in real time, mimicing the actions of the lights shown in the example video.
+
+### Get the Artnet Gridnode
+
+#### While VRSL's lights and shaders are open source, Artnet Grid Node is not.
+
+[Purchasing a copy](https://gumroad.com/l/xYaPu) of the VR Stage Lighting Grid Node will help in the development of both the node grid and the VRSL framework!
+
+OSC and MIDI output is also included with this grid system for when VRChat officially supports it via Udon.
+
+You can purchase a copy [here](https://gumroad.com/l/xYaPu), and your support will be greatly appreciated! <3
+
+It is not required for use with AudioLink.
+
+### Local UI Panel
+
+A UI panel that can control the intensity of the different lighting shaders is also included. Plop this panel in your world to allow users to locally control the brightness of each aspect of the lights, or all lights at once. It also includes a slider for bloom intensity and a pre-made post processing volume for it.
+
+### Audio Reaction via AudioLink
+
+A varation of these shaders support [AudioLink by llealloo](https://github.com/llealloo/vrc-udon-audio-link).
+
+These shaders will have their intensity's react to the audio at different frequencies. They use the shader implementation of AudioLink for minimal overhead. There is also basic "RAW" Udon support that is enabled alongside AudioLink which inclues GPU Instanced properties and mover target following.
+
+An example scene is included that show the different light types reacting to the different frequency bands of audio.
+
+You can get Audiolink as well as learn more about it [here](https://github.com/llealloo/vrc-udon-audio-link)!
+
+### Limitations
+
+- This system requires using a livestream, meaning there will be some unavoidable latency for realtime setups.
+- Compression artifacting can cause movement data to be scrambled a bit. VRSL works to compensate for the scrambling somewhat, but does make the movement much slower.
+ - Light fixtures have the ability to set to control the smoothing intensity, but it is recommended to keep the smoothing at maximum (which is 0) for most situations.
+ - If quicker movement is needed, it is recommended to do it in small bursts, quickly returning the smoothing back to maximum when you can.
+
+
+
+
+
+## Wiki
+
+More information about VRSL and many helpful tutorials can be found on this [repo's wiki](https://github.com/AcChosen/VR-Stage-Lighting/wiki).
+
+## Support
+
+If you'd like to support the project, you can do so via [patreon](https://www.patreon.com/ac_chosen), where you can also get some VRSL exclusives!~
+
+You can also join the official [VRSL discord](https://discord.gg/zPktZAe48r)!
diff --git a/Runtime/Prefabs/AudioLink/README - Prefab Explanation - AudioLink.txt.meta b/Packages/com.acchosen.vr-stage-lighting/README.md.meta
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new file mode 100644
index 0000000..c9c7545
--- /dev/null
+++ b/Packages/com.acchosen.vr-stage-lighting/package.json
@@ -0,0 +1,16 @@
+{
+ "name": "com.acchosen.vr-stage-lighting",
+ "displayName": "VR Stage Lighting",
+ "version": "2.2.0",
+ "description": "A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many ways as possible.",
+ "gitDependencies": {},
+ "vpmDependencies": {
+ "com.vrchat.clientsim": "1.2.2"
+ },
+ "legacyFolders": {},
+ "legacyFiles": {},
+ "localPath": "I:\\VRSL2022\\Packages\\com.acchosen.vr-stage-lighting",
+ "dependencies": {
+ "com.llealloo.audiolink": "0.3.1"
+ }
+}
\ No newline at end of file
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diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/SemanticVersioning.License.txt b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/SemanticVersioning.License.txt
new file mode 100644
index 0000000..6643721
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/SemanticVersioning.License.txt
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+Copyright (c) 2016 Adam Reeve
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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index e25296c..a0fc49d 100644
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diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.License.txt b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.License.txt
new file mode 100644
index 0000000..37ec93a
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.License.txt
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+Apache License
+Version 2.0, January 2004
+http://www.apache.org/licenses/
+
+TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+1. Definitions.
+
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diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.License.txt.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.License.txt.meta
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+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
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+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
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+ 4. Redistribution. You may reproduce and distribute copies of the
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+
+ (b) You must cause any modified files to carry prominent notices
+ stating that You changed the files; and
+
+ (c) You must retain, in the Source form of any Derivative Works
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+ do not modify the License. You may add Your own attribution
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+ that such additional attribution notices cannot be construed
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+
+ You may add Your own copyright statement to Your modifications and
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+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
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+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
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+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
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+
+ 9. Accepting Warranty or Additional Liability. While redistributing
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+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
+
+ APPENDIX: How to apply the Apache License to your work.
+
+ To apply the Apache License to your work, attach the following
+ boilerplate notice, with the fields enclosed by brackets "{}"
+ replaced with your own identifying information. (Don't include
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+ comment syntax for the file format. We also recommend that a
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+ same "printed page" as the copyright notice for easier
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+
+ Copyright {yyyy} {name of copyright owner}
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.File.txt.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.File.txt.meta
new file mode 100644
index 0000000..028d199
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.File.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: ca344e99cdd379947ab3e8e5b346428c
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Runtime/Scripts/GridReader/SharpOSC License.txt b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.License.md
similarity index 77%
rename from Runtime/Scripts/GridReader/SharpOSC License.txt
rename to Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.License.md
index 51141a6..d9f6ecd 100644
--- a/Runtime/Scripts/GridReader/SharpOSC License.txt
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.License.md
@@ -1,11 +1,8 @@
-SharpOSC
-https://github.com/ValdemarOrn/SharpOSC
+The MIT License (MIT)
-
-License follows:
-
-Copyright (c) 2012 Valdemar Örn Erlingsson
+Copyright (c) 2020 Kurai András
+Copyright (c) 2022-Present VRChat Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@@ -14,18 +11,13 @@ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-THE SOFTWARE.
-
-
- Name: SharpOSC
- Creator: Valdemar Örn Erlingsson
- License: MIT License
\ No newline at end of file
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.License.md.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.License.md.meta
new file mode 100644
index 0000000..597bf25
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.License.md.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 598e678340a8c6e4e9a3debcdc6a9579
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.dll b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.dll
new file mode 100644
index 0000000..eb78a0f
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diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.dll.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.dll.meta
new file mode 100644
index 0000000..932224a
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.Sinks.Unity3D.dll.meta
@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: cfc1421f162f0354d8a64d569417d9c9
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 1
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Any:
+ second:
+ enabled: 0
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 1
+ settings:
+ DefaultValueInitialized: true
+ - first:
+ Windows Store Apps: WindowsStoreApps
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.dll b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.dll
new file mode 100644
index 0000000..dab49d2
Binary files /dev/null and b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.dll differ
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.dll.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.dll.meta
new file mode 100644
index 0000000..2ef53f9
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/Serilog.dll.meta
@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: 702a5a2579f8edf43b5e7bfb2f52e2c6
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 0
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Any:
+ second:
+ enabled: 1
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 0
+ settings:
+ DefaultValueInitialized: true
+ - first:
+ Windows Store Apps: WindowsStoreApps
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.License.txt b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.License.txt
new file mode 100644
index 0000000..d4f2924
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.License.txt
@@ -0,0 +1,19 @@
+Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014 Antoine Aubry and contributors
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.License.txt.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.License.txt.meta
new file mode 100644
index 0000000..a8bc0bc
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.License.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 3547422b181c5af49901e93c1122bbdd
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.dll b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.dll
new file mode 100644
index 0000000..d0bbb75
Binary files /dev/null and b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.dll differ
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.dll.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.dll.meta
new file mode 100644
index 0000000..4b5ebc3
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/YamlDotNet.dll.meta
@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: 9fd667e0ec0d1d84c9e17dad407f2272
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 0
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Any:
+ second:
+ enabled: 1
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 0
+ settings:
+ DefaultValueInitialized: true
+ - first:
+ Windows Store Apps: WindowsStoreApps
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/vpm-core-lib.dll b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/vpm-core-lib.dll
new file mode 100644
index 0000000..3cbc8f9
Binary files /dev/null and b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/vpm-core-lib.dll differ
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/vpm-core-lib.dll.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/vpm-core-lib.dll.meta
new file mode 100644
index 0000000..71e73f6
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Dependencies/vpm-core-lib.dll.meta
@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: 140aba2a5b760e94cb3ed9f39a52610a
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 1
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Any:
+ second:
+ enabled: 0
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 1
+ settings:
+ DefaultValueInitialized: true
+ - first:
+ Windows Store Apps: WindowsStoreApps
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker.meta
new file mode 100644
index 0000000..b14bc72
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5da3ddd939264fc40a113d615f3ca77a
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindow.cs b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindow.cs
new file mode 100644
index 0000000..9bd8365
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindow.cs
@@ -0,0 +1,412 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Reflection;
+using System.Text.RegularExpressions;
+using UnityEditor;
+using UnityEditor.UIElements;
+using UnityEditor.VersionControl;
+using UnityEngine;
+using UnityEngine.UIElements;
+using VRC.PackageManagement.Core.Types.Packages;
+using YamlDotNet.Serialization.NodeTypeResolvers;
+
+namespace VRC.PackageManagement.PackageMaker
+{
+ public class PackageMakerWindow : EditorWindow
+ {
+ // VisualElements
+ private VisualElement _rootView;
+ private TextField _targetAssetFolderField;
+ private TextField _packageIDField;
+ private Button _actionButton;
+ private EnumField _targetVRCPackageField;
+ private static string _projectDir;
+ private PackageMakerWindowData _windowData;
+
+ private void LoadDataFromSave()
+ {
+ if (!string.IsNullOrWhiteSpace(_windowData.targetAssetFolder))
+ {
+ _targetAssetFolderField.SetValueWithoutNotify(_windowData.targetAssetFolder);
+ }
+ _packageIDField.SetValueWithoutNotify(_windowData.packageID);
+ _targetVRCPackageField.SetValueWithoutNotify(_windowData.relatedPackage);
+
+ RefreshActionButtonState();
+ }
+
+ private void OnEnable()
+ {
+ _projectDir = Directory.GetParent(Application.dataPath).FullName;
+ Refresh();
+ }
+
+ [MenuItem("VRChat SDK/Utilities/Package Maker")]
+ public static void ShowWindow()
+ {
+ PackageMakerWindow wnd = GetWindow();
+ wnd.titleContent = new GUIContent("Package Maker");
+ }
+
+ [MenuItem("Assets/Export VPM as UnityPackage")]
+ private static void ExportAsUnityPackage ()
+ {
+ if (Selection.assetGUIDs.Length != 1)
+ {
+ Debug.LogWarning($"Cannot export selection, must be a single Folder.");
+ return;
+ }
+
+ string selectedFolder = AssetDatabase.GUIDToAssetPath(Selection.assetGUIDs[0]);
+ var manifestPath = Path.Combine(selectedFolder, VRCPackageManifest.Filename);
+ var manifest = VRCPackageManifest.GetManifestAtPath(manifestPath);
+ if (manifest == null)
+ {
+ Debug.LogWarning($"Could not read valid Package Manifest at {manifestPath}. You need to create this first.");
+ return;
+ }
+
+ var exportDir = Path.Combine(Directory.GetCurrentDirectory(), "Exports");
+ Directory.CreateDirectory(exportDir);
+ AssetDatabase.ExportPackage
+ (
+ selectedFolder,
+ Path.Combine(exportDir, $"{manifest.Id}-{manifest.Version}.unitypackage"),
+ ExportPackageOptions.Recurse | ExportPackageOptions.Interactive
+ );
+ }
+
+ private void Refresh()
+ {
+ if (_windowData == null)
+ {
+ _windowData = PackageMakerWindowData.GetOrCreate();
+ }
+
+ if (_rootView == null) return;
+
+ if (_windowData != null)
+ {
+ LoadDataFromSave();
+ }
+ }
+
+ private void RefreshActionButtonState()
+ {
+ _actionButton.SetEnabled(
+ StringIsValidAssetFolder(_windowData.targetAssetFolder) &&
+ !string.IsNullOrWhiteSpace(_windowData.packageID)
+ );
+ }
+
+ ///
+ /// Unity calls the CreateGUI method automatically when the window needs to display
+ ///
+ private void CreateGUI()
+ {
+ if (_windowData == null)
+ {
+ _windowData = PackageMakerWindowData.GetOrCreate();
+ }
+
+ _rootView = rootVisualElement;
+ _rootView.name = "root-view";
+ _rootView.styleSheets.Add((StyleSheet) Resources.Load("PackageMakerWindowStyle"));
+
+ // Create Target Asset folder and register for drag and drop events
+ _rootView.Add(CreateTargetFolderElement());
+ _rootView.Add(CreatePackageIDElement());
+ _rootView.Add(CreateTargetVRCPackageElement());
+ _rootView.Add(CreateActionButton());
+
+ Refresh();
+ }
+
+ public enum VRCPackageEnum
+ {
+ None = 0,
+ Worlds = 1,
+ Avatars = 2,
+ Base = 3,
+ UdonSharp = 4,
+ }
+
+ private VisualElement CreateTargetVRCPackageElement()
+ {
+ _targetVRCPackageField = new EnumField("Related VRChat Package", VRCPackageEnum.None);
+ _targetVRCPackageField.RegisterValueChangedCallback(OnTargetVRCPackageChanged);
+ var box = new Box();
+ box.Add(_targetVRCPackageField);
+ return box;
+ }
+
+ private void OnTargetVRCPackageChanged(ChangeEvent evt)
+ {
+ _windowData.relatedPackage = (VRCPackageEnum)evt.newValue;
+ _windowData.Save();
+ }
+
+ private VisualElement CreateActionButton()
+ {
+ _actionButton = new Button(OnActionButtonPressed)
+ {
+ text = "Convert Assets to Package",
+ name = "action-button"
+ };
+ return _actionButton;
+ }
+
+ private void OnActionButtonPressed()
+ {
+ bool result = EditorUtility.DisplayDialog("One-Way Conversion",
+ $"This process will move the assets from {_windowData.targetAssetFolder} into a new Package with the id {_windowData.packageID} and give it references to {_windowData.relatedPackage}.",
+ "Ok", "Wait, not yet.");
+ if (result)
+ {
+ string newPackageFolderPath = Path.Combine(_projectDir, "Packages", _windowData.packageID);
+ Directory.CreateDirectory(newPackageFolderPath);
+ var fullTargetAssetFolder = Path.Combine(_projectDir, _windowData.targetAssetFolder);
+ DoMigration(fullTargetAssetFolder, newPackageFolderPath);
+ ForceRefresh();
+ }
+ }
+
+ public static void ForceRefresh ()
+ {
+ MethodInfo method = typeof( UnityEditor.PackageManager.Client ).GetMethod( "Resolve", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.DeclaredOnly );
+ if( method != null )
+ method.Invoke( null, null );
+
+ AssetDatabase.Refresh();
+ }
+
+ private VisualElement CreatePackageIDElement()
+ {
+ var box = new Box()
+ {
+ name = "package-name-box"
+ };
+
+ _packageIDField = new TextField("Package ID", 255, false, false, '*');
+ _packageIDField.RegisterValueChangedCallback(OnPackageIDChanged);
+ box.Add(_packageIDField);
+
+ box.Add(new Label("Lowercase letters, numbers and dots only.")
+ {
+ name="description",
+ tooltip = "Standard practice is reverse domain notation like com.vrchat.packagename. Needs to be unique across VRChat, so if you don't own a domain you can try your username.",
+ });
+
+ return box;
+ }
+
+ private Regex packageIdRegex = new Regex("[^a-z0-9.]");
+ private void OnPackageIDChanged(ChangeEvent evt)
+ {
+ if (evt.newValue != null)
+ {
+ string newId = packageIdRegex.Replace(evt.newValue, "-");
+ _packageIDField.SetValueWithoutNotify(newId);
+ _windowData.packageID = newId;
+ _windowData.Save();
+ }
+ RefreshActionButtonState();
+ }
+
+ private VisualElement CreateTargetFolderElement()
+ {
+ var targetFolderBox = new Box()
+ {
+ name = "editor-target-box"
+ };
+
+ _targetAssetFolderField = new TextField("Target Folder");
+ _targetAssetFolderField.RegisterCallback(OnTargetAssetFolderDragEnter, TrickleDown.TrickleDown);
+ _targetAssetFolderField.RegisterCallback(OnTargetAssetFolderDragLeave, TrickleDown.TrickleDown);
+ _targetAssetFolderField.RegisterCallback(OnTargetAssetFolderDragUpdated, TrickleDown.TrickleDown);
+ _targetAssetFolderField.RegisterCallback(OnTargetAssetFolderDragPerform, TrickleDown.TrickleDown);
+ _targetAssetFolderField.RegisterCallback(OnTargetAssetFolderDragExited, TrickleDown.TrickleDown);
+ _targetAssetFolderField.RegisterValueChangedCallback(OnTargetAssetFolderValueChanged);
+ targetFolderBox.Add(_targetAssetFolderField);
+
+ targetFolderBox.Add(new Label("Drag and Drop an Assets Folder to Convert Above"){name="description"});
+ return targetFolderBox;
+ }
+
+ #region TargetAssetFolder Field Events
+
+ private bool StringIsValidAssetFolder(string targetFolder)
+ {
+ return !string.IsNullOrWhiteSpace(targetFolder) && AssetDatabase.IsValidFolder(targetFolder);
+ }
+
+ private void OnTargetAssetFolderValueChanged(ChangeEvent evt)
+ {
+ string targetFolder = evt.newValue;
+
+ if (StringIsValidAssetFolder(targetFolder))
+ {
+ _windowData.targetAssetFolder = evt.newValue;
+ _windowData.Save();
+ RefreshActionButtonState();
+ }
+ else
+ {
+ _targetAssetFolderField.SetValueWithoutNotify(evt.previousValue);
+ }
+ }
+
+ private void OnTargetAssetFolderDragExited(DragExitedEvent evt)
+ {
+ DragAndDrop.visualMode = DragAndDropVisualMode.None;
+ }
+
+ private void OnTargetAssetFolderDragPerform(DragPerformEvent evt)
+ {
+ var targetFolder = DragAndDrop.paths[0];
+ if (!string.IsNullOrWhiteSpace(targetFolder) && AssetDatabase.IsValidFolder(targetFolder))
+ {
+ _targetAssetFolderField.value = targetFolder;
+ }
+ else
+ {
+ Debug.LogError($"Could not accept {targetFolder}. Needs to be a folder within the project");
+ }
+ }
+
+ private void OnTargetAssetFolderDragUpdated(DragUpdatedEvent evt)
+ {
+ if (DragAndDrop.paths.Length == 1)
+ {
+ DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
+ DragAndDrop.AcceptDrag();
+ }
+ else
+ {
+ DragAndDrop.visualMode = DragAndDropVisualMode.Rejected;
+ }
+ }
+
+ private void OnTargetAssetFolderDragLeave(DragLeaveEvent evt)
+ {
+ DragAndDrop.visualMode = DragAndDropVisualMode.None;
+ }
+
+ private void OnTargetAssetFolderDragEnter(DragEnterEvent evt)
+ {
+ if (DragAndDrop.paths.Length == 1)
+ {
+ DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
+ DragAndDrop.AcceptDrag();
+ }
+ }
+
+ #endregion
+
+ #region Migration Logic
+
+ private void DoMigration(string corePath, string targetDir)
+ {
+
+ EditorUtility.DisplayProgressBar("Migrating Package", "Creating Starter Package", 0.1f);
+
+ // Convert PackageType enum to VRC Package ID string
+ string packageType = null;
+ switch (_windowData.relatedPackage)
+ {
+ case VRCPackageEnum.Avatars:
+ packageType = "com.vrchat.avatars";
+ break;
+ case VRCPackageEnum.Base:
+ packageType = "com.vrchat.base";
+ break;
+ case VRCPackageEnum.Worlds:
+ packageType = "com.vrchat.clientsim"; // we want ClientSim too, need to specify that for now
+ break;
+ case VRCPackageEnum.UdonSharp:
+ packageType = "com.vrchat.udonsharp";
+ break;
+ }
+
+ string parentDir = new DirectoryInfo(targetDir)?.Parent.FullName;
+ Core.Utilities.CreateStarterPackage(_windowData.packageID, parentDir, packageType);
+ var allFiles = GetAllFiles(corePath).ToList();
+ MoveFilesToPackageDir(allFiles, corePath, targetDir);
+
+ // Clear target asset folder since it should no longer exist
+ _windowData.targetAssetFolder = "";
+
+ }
+
+ private static IEnumerable GetAllFiles(string path)
+ {
+ var excludedPaths = new List()
+ {
+ "Editor.meta"
+ };
+ return Directory.EnumerateFiles(path, "*.*", SearchOption.AllDirectories)
+ .Where(
+ s => excludedPaths.All(entry => !s.Contains(entry))
+ );
+ }
+
+ public static void MoveFilesToPackageDir(List files, string pathBase, string targetDir)
+ {
+ EditorUtility.DisplayProgressBar("Migrating Package", "Moving Package Files", 0f);
+ float totalFiles = files.Count;
+
+ for (int i = 0; i < files.Count; i++)
+ {
+ try
+ {
+ EditorUtility.DisplayProgressBar("Migrating Package", "Moving Package Files", i / totalFiles);
+ var file = files[i];
+ string simplifiedPath = file.Replace($"{pathBase}\\", "");
+
+ string dest = null;
+ if (simplifiedPath.Contains("Editor\\"))
+ {
+ // Remove extra 'Editor' subfolders
+ dest = simplifiedPath.Replace("Editor\\", "");
+ dest = Path.Combine(targetDir, "Editor", dest);
+ }
+ else
+ {
+ // Make complete path to Runtime folder
+ dest = Path.Combine(targetDir, "Runtime", simplifiedPath);
+ }
+
+ string targetEnclosingDir = Path.GetDirectoryName(dest);
+ Directory.CreateDirectory(targetEnclosingDir);
+ var sourceFile = Path.Combine(pathBase, simplifiedPath);
+ File.Move(sourceFile, dest);
+ }
+ catch (Exception e)
+ {
+ Debug.LogError($"Error moving {files[i]}: {e.Message}");
+ continue;
+ }
+ }
+
+ Directory.Delete(pathBase, true); // cleans up leftover folders since only files are moved
+ EditorUtility.ClearProgressBar();
+ }
+
+ // Important while we're doing copy-and-rename in order to rename paths with "Assets" without renaming paths with "Sample Assets"
+ public static string ReplaceFirst(string text, string search, string replace)
+ {
+ int pos = text.IndexOf(search);
+ if (pos < 0)
+ {
+ return text;
+ }
+
+ return text.Substring(0, pos) + replace + text.Substring(pos + search.Length);
+ }
+
+ #endregion
+ }
+
+}
\ No newline at end of file
diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL_DMXGlobalExport.cs.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindow.cs.meta
similarity index 83%
rename from Runtime/Experimental/AvatarDMXSupport/Content/VRSL_DMXGlobalExport.cs.meta
rename to Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindow.cs.meta
index f467f22..e2b9647 100644
--- a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL_DMXGlobalExport.cs.meta
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindow.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 0501a0ead223a214a9af8681031ec014
+guid: d75fcaecb8b9e7f4bbe783e5f4c9838a
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindowData.cs b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindowData.cs
new file mode 100644
index 0000000..ee580b7
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindowData.cs
@@ -0,0 +1,44 @@
+using System.IO;
+using UnityEditor;
+using UnityEngine;
+using VRC.PackageManagement.PackageMaker;
+
+public class PackageMakerWindowData : ScriptableObject
+{
+ public static string defaultAssetPath = Path.Combine("Assets", "PackageMakerWindowData.asset");
+ public string targetAssetFolder;
+ public string packageID;
+ public PackageMakerWindow.VRCPackageEnum relatedPackage;
+
+ public static PackageMakerWindowData GetOrCreate()
+ {
+ var existingData = AssetDatabase.AssetPathToGUID(defaultAssetPath);
+ if (string.IsNullOrWhiteSpace(existingData))
+ {
+ return Create();
+ }
+ else
+ {
+ var saveData = AssetDatabase.LoadAssetAtPath(defaultAssetPath);
+ if (saveData == null)
+ {
+ Debug.LogError($"Could not load saved data but the save file exists. Resetting.");
+ return Create();
+ }
+ return saveData;
+ }
+ }
+
+ public static PackageMakerWindowData Create()
+ {
+ var saveData = CreateInstance();
+ AssetDatabase.CreateAsset(saveData, defaultAssetPath);
+ AssetDatabase.SaveAssets();
+ return saveData;
+ }
+
+ public void Save()
+ {
+ AssetDatabase.SaveAssets();
+ }
+}
diff --git a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener.cs.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindowData.cs.meta
similarity index 83%
rename from Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener.cs.meta
rename to Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindowData.cs.meta
index 02a0852..da310c3 100644
--- a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener.cs.meta
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/PackageMaker/PackageMakerWindowData.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 6cf74a7a2c4bd5c45bc1e57eb14993f2
+guid: 0adae93375f5d5840a30b6e47f324172
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver.meta
new file mode 100644
index 0000000..25636fb
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0aa72fa778aef5b4cb5fa177c19d3636
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/Resolver.cs b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/Resolver.cs
new file mode 100644
index 0000000..cb1822e
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/Resolver.cs
@@ -0,0 +1,199 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Reflection;
+using System.Threading.Tasks;
+using Serilog;
+using Serilog.Sinks.Unity3D;
+using UnityEditor;
+using UnityEngine;
+using VRC.PackageManagement.Core;
+using VRC.PackageManagement.Core.Types;
+using VRC.PackageManagement.Core.Types.Packages;
+
+namespace VRC.PackageManagement.Resolver
+{
+
+ [InitializeOnLoad]
+ public class Resolver
+ {
+ private const string _projectLoadedKey = "PROJECT_LOADED";
+
+ private static string _projectDir;
+ public static string ProjectDir
+ {
+ get
+ {
+ if (_projectDir != null)
+ {
+ return _projectDir;
+ }
+
+ try
+ {
+ _projectDir = new DirectoryInfo(Assembly.GetExecutingAssembly().Location).Parent.Parent.Parent
+ .FullName;
+ return _projectDir;
+ }
+ catch (Exception)
+ {
+ return "";
+ }
+ }
+ }
+
+ static Resolver()
+ {
+ SetupLogging();
+ if (!SessionState.GetBool(_projectLoadedKey, false))
+ {
+#pragma warning disable 4014
+ CheckResolveNeeded();
+#pragma warning restore 4014
+ }
+ }
+
+ private static void SetupLogging()
+ {
+ VRCLibLogger.SetLoggerDirectly(
+ new LoggerConfiguration()
+ .MinimumLevel.Information()
+ .WriteTo.Unity3D()
+ .CreateLogger()
+ );
+ }
+
+ private static async Task CheckResolveNeeded()
+ {
+ SessionState.SetBool(_projectLoadedKey, true);
+
+ //Wait for project to finish compiling
+ while (EditorApplication.isCompiling || EditorApplication.isUpdating)
+ {
+ await Task.Delay(250);
+ }
+
+ try
+ {
+
+ if (string.IsNullOrWhiteSpace(ProjectDir))
+ {
+ return;
+ }
+
+ if (VPMProjectManifest.ResolveIsNeeded(ProjectDir))
+ {
+ Debug.Log($"Resolve needed.");
+ var result = EditorUtility.DisplayDialog("VRChat Package Management",
+ $"This project requires some VRChat Packages which are not in the project yet.\n\nPress OK to download and install them.",
+ "OK", "Show Me What's Missing");
+ if (result)
+ {
+ ResolveStatic(ProjectDir);
+ }
+ else
+ {
+ ResolverWindow.ShowWindow();
+ }
+ }
+ }
+ catch (Exception)
+ {
+ // Unity says we can't open windows from this function so it throws an exception but also works fine.
+ }
+ }
+
+ public static bool VPMManifestExists()
+ {
+ return VPMProjectManifest.Exists(ProjectDir, out _);
+ }
+
+ public static void CreateManifest()
+ {
+ VPMProjectManifest.Load(ProjectDir);
+ ResolverWindow.Refresh();
+ }
+
+ public static void ResolveManifest()
+ {
+ ResolveStatic(ProjectDir);
+ }
+
+ public static void ResolveStatic(string dir)
+ {
+ // Todo: calculate and show actual progress
+ EditorUtility.DisplayProgressBar($"Getting all VRChat Packages", "Downloading and Installing...", 0.5f);
+ VPMProjectManifest.Resolve(ProjectDir);
+ EditorUtility.ClearProgressBar();
+ ForceRefresh();
+ }
+
+ public static List GetAllVersionsOf(string id)
+ {
+ var project = new UnityProject(ProjectDir);
+
+ var versions = new List();
+ foreach (var provider in Repos.GetAll)
+ {
+ var packagesWithVersions = provider.GetAllWithVersions();
+
+ foreach (var packageVersionList in packagesWithVersions)
+ {
+ foreach (var package in packageVersionList.Value.VersionsDescending)
+ {
+ if (package.Id != id)
+ continue;
+ if (Version.TryParse(package.Version, out var result))
+ {
+ if (!versions.Contains(package.Version))
+ versions.Add(package.Version);
+ }
+ }
+ }
+ }
+
+ // Sort packages in project to the top
+ var sorted = from entry in versions orderby project.VPMProvider.HasPackage(entry) descending select entry;
+
+ return sorted.ToList();
+ }
+
+ public static List GetAffectedPackageList(IVRCPackage package)
+ {
+ List list = new List();
+
+ var project = new UnityProject(ProjectDir);
+
+ if (Repos.GetAllDependencies(package, out Dictionary dependencies, null))
+ {
+ foreach (KeyValuePair item in dependencies)
+ {
+ project.VPMProvider.Refresh();
+ if (project.VPMProvider.GetPackage(item.Key, item.Value) == null)
+ {
+ IVRCPackage d = Repos.GetPackageWithVersionMatch(item.Key, item.Value);
+ if (d != null)
+ {
+ list.Add(d.Id + " " + d.Version + "\n");
+ }
+ }
+ }
+
+ return list;
+ }
+
+ return null;
+ }
+
+ public static void ForceRefresh ()
+ {
+ MethodInfo method = typeof( UnityEditor.PackageManager.Client ).GetMethod( "Resolve", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.DeclaredOnly );
+ if( method != null )
+ method.Invoke( null, null );
+
+ AssetDatabase.Refresh();
+ }
+
+ }
+}
\ No newline at end of file
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/Resolver.cs.meta b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/Resolver.cs.meta
new file mode 100644
index 0000000..a540340
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/Resolver.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: f872e3586f8b4f06bab3c9facd14f6e6
+timeCreated: 1659048476
\ No newline at end of file
diff --git a/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/ResolverWindow.cs b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/ResolverWindow.cs
new file mode 100644
index 0000000..fad3f54
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/Editor/Resolver/ResolverWindow.cs
@@ -0,0 +1,292 @@
+using System.Collections.Generic;
+using System.Text;
+using System.Threading.Tasks;
+using UnityEditor;
+using UnityEditor.UIElements;
+using UnityEngine;
+using UnityEngine.UIElements;
+using VRC.PackageManagement.Core;
+using VRC.PackageManagement.Core.Types;
+using VRC.PackageManagement.Core.Types.Packages;
+using Version = VRC.PackageManagement.Core.Types.VPMVersion.Version;
+
+namespace VRC.PackageManagement.Resolver
+{
+ public class ResolverWindow : EditorWindow
+ {
+ // VisualElements
+ private static VisualElement _rootView;
+ private static Button _refreshButton;
+ private static Button _createButton;
+ private static Button _resolveButton;
+ private static Box _manifestInfo;
+ private static Label _manifestLabel;
+ private static bool _isUpdating;
+ private static Color _colorPositive = Color.green;
+ private static Color _colorNegative = new Color(1, 0.3f, 0.3f);
+
+
+ [MenuItem("VRChat SDK/Utilities/Package Resolver")]
+ public static void ShowWindow()
+ {
+ ResolverWindow wnd = GetWindow();
+ wnd.titleContent = new GUIContent("Package Resolver");
+ }
+
+ public static void Refresh()
+ {
+ if (_rootView == null || string.IsNullOrWhiteSpace(Resolver.ProjectDir)) return;
+
+ _manifestInfo.SetEnabled(!_isUpdating);
+ _refreshButton.SetEnabled(!_isUpdating);
+ _manifestLabel.text = (_isUpdating ? "Working ..." : "Required Packages");
+ _manifestInfo.Clear();
+ _manifestInfo.Add(_manifestLabel);
+
+ bool needsResolve = VPMProjectManifest.ResolveIsNeeded(Resolver.ProjectDir);
+ string resolveStatus = needsResolve ? "Please press \"Resolve\" to Download them." : "All of them are in the project.";
+
+ // check for vpm dependencies
+ if (!Resolver.VPMManifestExists())
+ {
+ TextElement noManifestText = new TextElement();
+ noManifestText.text = "No VPM Manifest";
+ noManifestText.style.color = _colorNegative;
+ _manifestInfo.Add(noManifestText);
+ }
+ else
+ {
+ var manifest = VPMProjectManifest.Load(Resolver.ProjectDir);
+ var project = new UnityProject(Resolver.ProjectDir);
+
+ // Here is where we detect if all dependencies are installed
+ var allDependencies = (manifest.locked != null && manifest.locked.Count > 0)
+ ? manifest.locked
+ : manifest.dependencies;
+
+ foreach (var pair in allDependencies)
+ {
+ var id = pair.Key;
+ var version = pair.Value.version;
+ IVRCPackage package = project.VPMProvider.GetPackage(id, version);
+ _manifestInfo.Add(CreateDependencyRow(id, version, project, (package != null)));
+ }
+
+ }
+ _resolveButton.SetEnabled(needsResolve);
+ Resolver.ForceRefresh();
+ }
+
+ ///
+ /// Unity calls the CreateGUI method automatically when the window needs to display
+ ///
+ private void CreateGUI()
+ {
+ _rootView = rootVisualElement;
+ _rootView.name = "root-view";
+ _rootView.styleSheets.Add((StyleSheet)Resources.Load("ResolverWindowStyle"));
+
+ // Main Container
+ var container = new Box()
+ {
+ name = "buttons"
+ };
+ _rootView.Add(container);
+
+ // Create Button
+ if (!Resolver.VPMManifestExists())
+ {
+ _createButton = new Button(Resolver.CreateManifest)
+ {
+ text = "Create",
+ name = "create-button-base"
+ };
+ container.Add(_createButton);
+ }
+ else
+ {
+ _resolveButton = new Button(Resolver.ResolveManifest)
+ {
+ text = "Resolve All",
+ name = "resolve-button-base"
+ };
+ container.Add(_resolveButton);
+ }
+
+ // Manifest Info
+ _manifestInfo = new Box()
+ {
+ name = "manifest-info",
+ };
+ _manifestLabel = (new Label("Required Packages") { name = "manifest-header" });
+
+ _rootView.Add(_manifestInfo);
+
+ // Refresh Button
+ var refreshBox = new Box();
+ _refreshButton = new Button(Refresh)
+ {
+ text = "Refresh",
+ name = "refresh-button-base"
+ };
+ refreshBox.Add(_refreshButton);
+ _rootView.Add(refreshBox);
+
+ Refresh();
+ }
+
+ private static VisualElement CreateDependencyRow(string id, string version, UnityProject project, bool havePackage)
+ {
+ // Table
+
+ VisualElement row = new Box() { name = "package-box" };
+ VisualElement column1 = new Box() { name = "package-box" };
+ VisualElement column2 = new Box() { name = "package-box" };
+ VisualElement column3 = new Box() { name = "package-box" };
+ VisualElement column4 = new Box() { name = "package-box" };
+
+ column1.style.minWidth = 200;
+ column2.style.minWidth = 100;
+ column3.style.minWidth = 100;
+ column4.style.minWidth = 100;
+
+ row.Add(column1);
+ row.Add(column2);
+ row.Add(column3);
+ row.Add(column4);
+
+ // Package Name + Status
+
+ TextElement text = new TextElement { text = $"{id} {version} " };
+
+ column1.Add(text);
+
+ if (!havePackage)
+ {
+ TextElement missingText = new TextElement { text = "MISSING" };
+ missingText.style.color = _colorNegative;
+ missingText.style.display = (_isUpdating ? DisplayStyle.None : DisplayStyle.Flex);
+ column2.Add(missingText);
+ }
+
+ // Version Popup
+
+ var choices = new List();
+ foreach (string n in Resolver.GetAllVersionsOf(id))
+ {
+ choices.Add(n);
+ }
+
+ var popupField = new PopupField(choices, 0);
+ popupField.value = choices[0];
+ popupField.style.display = (_isUpdating ? DisplayStyle.None : DisplayStyle.Flex);
+
+ column3.Add(popupField);
+
+ // Button
+
+ Button updateButton = new Button() { text = "Update" };
+ if (havePackage)
+ RefreshUpdateButton(updateButton, version, choices[0]);
+ else
+ RefreshMissingButton(updateButton);
+
+ updateButton.clicked += (() =>
+ {
+ IVRCPackage package = Repos.GetPackageWithVersionMatch(id, popupField.value);
+
+ // Check and warn on Dependencies if Updating or Downgrading
+ if (Version.TryParse(version, out var currentVersion) &&
+ Version.TryParse(popupField.value, out var newVersion))
+ {
+ Dictionary dependencies = new Dictionary();
+ StringBuilder dialogMsg = new StringBuilder();
+ List affectedPackages = Resolver.GetAffectedPackageList(package);
+ for (int v = 0; v < affectedPackages.Count; v++)
+ {
+ dialogMsg.Append(affectedPackages[v]);
+ }
+
+ if (affectedPackages.Count > 1)
+ {
+ dialogMsg.Insert(0, "This will update multiple packages:\n\n");
+ dialogMsg.AppendLine("\nAre you sure?");
+ if (EditorUtility.DisplayDialog("Package Has Dependencies", dialogMsg.ToString(), "OK", "Cancel"))
+ OnUpdatePackageClicked(project, package);
+ }
+ else
+ {
+ OnUpdatePackageClicked(project, package);
+ }
+ }
+
+ });
+ column4.Add(updateButton);
+
+ popupField.RegisterCallback>((evt) =>
+ {
+ if (havePackage)
+ RefreshUpdateButton(updateButton, version, evt.newValue);
+ else
+ RefreshMissingButton(updateButton);
+ });
+
+ return row;
+ }
+
+ private static void RefreshUpdateButton(Button button, string currentVersion, string highestAvailableVersion)
+ {
+ if (currentVersion == highestAvailableVersion)
+ {
+ button.style.display = DisplayStyle.None;
+ }
+ else
+ {
+ button.style.display = (_isUpdating ? DisplayStyle.None : DisplayStyle.Flex);
+ if (Version.TryParse(currentVersion, out var currentVersionObject) &&
+ Version.TryParse(highestAvailableVersion, out var highestAvailableVersionObject))
+ {
+ if (currentVersionObject < highestAvailableVersionObject)
+ {
+ SetButtonColor(button, _colorPositive);
+ button.text = "Update";
+ }
+ else
+ {
+ SetButtonColor(button, _colorNegative);
+ button.text = "Downgrade";
+ }
+ }
+ }
+ }
+
+ private static void RefreshMissingButton(Button button)
+ {
+ button.text = "Resolve";
+ SetButtonColor(button, Color.white);
+ button.style.display = (_isUpdating ? DisplayStyle.None : DisplayStyle.Flex);
+ }
+
+ private static void SetButtonColor(Button button, Color color)
+ {
+ button.style.color = color;
+ color.a = 0.25f;
+ button.style.borderRightColor =
+ button.style.borderLeftColor =
+ button.style.borderTopColor =
+ button.style.borderBottomColor =
+ color;
+ }
+
+ private static async void OnUpdatePackageClicked(UnityProject project, IVRCPackage package)
+ {
+ _isUpdating = true;
+ Refresh();
+ await Task.Delay(500);
+ await Task.Run(() => project.UpdateVPMPackage(package));
+ _isUpdating = false;
+ Refresh();
+ }
+
+ }
+}
\ No newline at end of file
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new file mode 100644
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new file mode 100644
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new file mode 100644
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+ "Editor"
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similarity index 76%
rename from Runtime/Scripts/VRSL.Core.asmdef.meta
rename to Packages/com.vrchat.core.vpm-resolver/Editor/com.vrchat.core.vpm-resolver.Editor.asmdef.meta
index 8112c9b..7345680 100644
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new file mode 100644
index 0000000..275530c
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/License.md
@@ -0,0 +1,11 @@
+# VRCHAT INC.
+### VRCHAT DISTRO LICENSE FILE
+Version: February 24, 2022
+
+**SUMMARY OF TERMS:** Any materials subject to this Distro Asset License may be distributed by you, with or without modifications, on a non-commercial basis (i.e., at no charge), in accordance with the full terms of the Materials License Agreement.
+
+This Distro License File is a "License File" as defined in the VRChat Materials License Agreement, found at https://hello.vrchat.com/legal/sdk (or any successor link designated by VRChat) (as may be revised from time to time, the "Materials License Agreement").
+
+This Distro License File applies to all the files in the Folder containing this Distro License File and those in all Child Folders within that Folder (except with respect to files in any Child Folder that contains a different License File) (such files, other than this Distro License File, the "Covered Files"). All capitalized terms used but not otherwise defined in this Distro License File have the meanings provided in the Materials License Agreement.
+
+This Distro License File only provides a summary of the terms applicable to the Covered Files. To understand your rights and obligations and the full set of terms that apply to use of the Covered Files, please see the relevant sections of the Materials License Agreement, including terms applicable to Distro Materials.
\ No newline at end of file
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new file mode 100644
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new file mode 100644
index 0000000..19f862e
--- /dev/null
+++ b/Packages/com.vrchat.core.vpm-resolver/package.json
@@ -0,0 +1,17 @@
+{
+ "name" : "com.vrchat.core.vpm-resolver",
+ "displayName" : "VRChat Package Resolver Tool",
+ "version" : "0.1.17",
+ "unity" : "2019.4",
+ "description" : "Tool to Download VPM Packages",
+ "vrchatVersion" : "2022.1.1",
+ "author" : {
+ "name" : "VRChat",
+ "email" : "developer@vrchat.com",
+ "url" : "https://github.com/vrchat/packages"
+ },
+ "url" : "",
+ "dependencies" : {
+ "com.unity.nuget.newtonsoft-json" : "2.0.2"
+ }
+}
diff --git a/Runtime/Example Scenes/DMX-DesktopDuplicationScenes (Requires uDesktopDuplicator)/VRStageLighting-ExampleScene-DMX-DesktopViewerExample-Horizontal.unity.meta b/Packages/com.vrchat.core.vpm-resolver/package.json.meta
similarity index 60%
rename from Runtime/Example Scenes/DMX-DesktopDuplicationScenes (Requires uDesktopDuplicator)/VRStageLighting-ExampleScene-DMX-DesktopViewerExample-Horizontal.unity.meta
rename to Packages/com.vrchat.core.vpm-resolver/package.json.meta
index d9c7fb8..b323585 100644
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index 0000000..7886aac
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deleted file mode 100644
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diff --git a/Runtime/Animations/Emission Color Animations/Mover-SpotLights-Variants/MoverLight-Animation-SolidBlue.anim.meta b/Runtime/Animations/Emission Color Animations/Mover-SpotLights-Variants/MoverLight-Animation-SolidBlue.anim.meta
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diff --git a/Runtime/Animations/Emission Color Animations/Mover-SpotLights-Variants/MoverLight-Animation-SolidCyan.anim b/Runtime/Animations/Emission Color Animations/Mover-SpotLights-Variants/MoverLight-Animation-SolidCyan.anim
deleted file mode 100644
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diff --git a/Runtime/Animations/Emission Color Animations/Mover-SpotLights-Variants/MoverLight-Animation-SolidMagenta.anim b/Runtime/Animations/Emission Color Animations/Mover-SpotLights-Variants/MoverLight-Animation-SolidMagenta.anim
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-OceanBlues-1Bar.anim b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-OceanBlues-1Bar.anim
deleted file mode 100644
index 586e597..0000000
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidCyan.anim b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidCyan.anim
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidCyan.anim.meta b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidCyan.anim.meta
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidGreen.anim b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidGreen.anim
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidGreen.anim.meta b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidGreen.anim.meta
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidMagenta.anim b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidMagenta.anim
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index deefdd9..0000000
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidMagenta.anim.meta b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidMagenta.anim.meta
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidRed.anim b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidRed.anim
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidYellow.anim.meta b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-SolidYellow.anim.meta
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index a6714ee..0000000
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diff --git a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-StaticColorCycle.anim b/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-StaticColorCycle.anim
deleted file mode 100644
index 51e8dd5..0000000
--- a/Runtime/Animations/Emission Color Animations/Static-Blinder-Variants/Blinder-Animation-StaticColorCycle.anim
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deleted file mode 100644
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diff --git a/Runtime/Animations/Emission Color Animations/Static-LightBar-Variants/LightBar-Animation-HotPinkReds-1Bar.anim b/Runtime/Animations/Emission Color Animations/Static-LightBar-Variants/LightBar-Animation-HotPinkReds-1Bar.anim
deleted file mode 100644
index 8afb471..0000000
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diff --git a/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-HotPinkReds-1Bar 1.anim b/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-HotPinkReds-1Bar 1.anim
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diff --git a/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-OceanBlues-1Bar 1.anim.meta b/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-OceanBlues-1Bar 1.anim.meta
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diff --git a/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-SolidBlue 1.anim b/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-SolidBlue 1.anim
deleted file mode 100644
index 6be4a3e..0000000
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diff --git a/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-SolidMagenta 1.anim b/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-SolidMagenta 1.anim
deleted file mode 100644
index 2a9a4cd..0000000
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deleted file mode 100644
index 335b60e..0000000
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diff --git a/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-YellowGreens-1Bar 1.anim b/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-YellowGreens-1Bar 1.anim
deleted file mode 100644
index f3c8ab2..0000000
--- a/Runtime/Animations/Emission Color Animations/Static-ParLight-Variants/ParLight-Animation-YellowGreens-1Bar 1.anim
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diff --git a/Runtime/Animations/Light Intensity Animations/Mover-SpotLights-Variants/MoverLight-Animation-2-Step-Flash.anim.meta b/Runtime/Animations/Light Intensity Animations/Mover-SpotLights-Variants/MoverLight-Animation-2-Step-Flash.anim.meta
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diff --git a/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-2-Step-Flash.anim.meta b/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-2-Step-Flash.anim.meta
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diff --git a/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-8th-OffBeat-Flash.anim b/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-8th-OffBeat-Flash.anim
deleted file mode 100644
index 3840b31..0000000
--- a/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-8th-OffBeat-Flash.anim
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diff --git a/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-Flash.anim b/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-Flash.anim
deleted file mode 100644
index 8fb2253..0000000
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diff --git a/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-Flash.anim.meta b/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-Flash.anim.meta
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diff --git a/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-OffBeat-Flash.anim b/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-OffBeat-Flash.anim
deleted file mode 100644
index fd9466f..0000000
--- a/Runtime/Animations/Light Intensity Animations/Static-Blinder-Variants/Blinder-Animation-4-Bar-OffBeat-Flash.anim
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-{
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- SubShader
- {
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-
- Pass
- {
- CGPROGRAM
- #pragma vertex vert
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- #pragma multi_compile_fog
-
- uint group;
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- #include "VRSL-DMXAvatarFunctions.cginc"
-
- struct appdata
- {
- float4 vertex : POSITION;
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- };
-
- struct v2f
- {
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- //UNITY_FOG_COORDS(1)
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- };
-
- //sampler2D _MainTex;
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- uint _DMXGroup;
-
- v2f vert (appdata v)
- {
- v2f o;
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- // o.uv = TRANSFORM_TEX(v.uv, _MainTex);
- //UNITY_TRANSFER_FOG(o,o.vertex);
- return o;
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-
- fixed4 frag (v2f i) : SV_Target
- {
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- //fixed4 col = tex2D(_MainTex, i.uv);
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-
- // apply fog
- //UNITY_APPLY_FOG(i.fogCoord, col);
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- ENDCG
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index 05a885e..0000000
--- a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-DMXAvatarFunctions.cginc
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-SamplerState sampler_point_clamp;
-Texture2D _DMXTexture;
-//sampler2D _DMXTexture;
-
-//CHANNELS - Groups: Intesnity, Red, Green, Blue
-//Group 1: 0 - 3
-//Group 2: 4 - 7
-//Group 3: 8 - 11
-//Group 4: 12 - 15
-//Aux 1: 16
-//Aux 2: 17
-
-float2 GetGroupUVs(uint group, uint channel)
-{
- group = clamp(group, 1, 4);
- float2 uv = float2(0.0,0.5);
- uint g = (group - 1) * 3;
- uint ch = group + channel + g;
- uv.x = (ch/18.0) - 0.0260;
-
- return uv;
-}
-//function for getting the value on the OSC Grid in the bottom right corner configuration
-float GetValueAtCoords(uint group, uint channel)
-{
- float2 xyUV = GetGroupUVs(group, channel);
- float4 uvcoords = float4(xyUV.x, xyUV.y, 0,0);
- // float4 c = tex2Dlod(_DMXTexture, uvcoords);
- float4 c = _DMXTexture.SampleLevel(sampler_point_clamp, xyUV, 0);
- float3 cRGB = float3(c.r, c.g, c.b);
- float value = LinearRgbToLuminance(cRGB);
- value = LinearToGammaSpaceExact(value);
- return value;
-}
-float GetDMXIntensity(uint group)
-{
- return GetValueAtCoords(group, 0);
-}
-
-float4 GetDMXColor(uint group)
-{
- float red = GetValueAtCoords(group, 1);
- float green = GetValueAtCoords(group, 2);
- float blue = GetValueAtCoords(group, 3);
- return float4(red, green, blue, 1.0);
-}
-
-float4 GetDMXColorAndIntensity(uint group)
-{
- //return lerp(fixed4(0,0,0,1), GetDMXColor(group), GetDMXIntensity(group));
- return GetDMXColor(group) * GetDMXIntensity(group);
-}
-
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deleted file mode 100644
index 896a3cd..0000000
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diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlbobalDMXExport-Material.mat b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlbobalDMXExport-Material.mat
deleted file mode 100644
index 6edb26c..0000000
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deleted file mode 100644
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diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMX-Material.mat b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMX-Material.mat
deleted file mode 100644
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diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMX-Material.mat.meta b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMX-Material.mat.meta
deleted file mode 100644
index 1c59df0..0000000
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diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXExport-Shader.shader b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXExport-Shader.shader
deleted file mode 100644
index cf6fde6..0000000
--- a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXExport-Shader.shader
+++ /dev/null
@@ -1,28 +0,0 @@
-Shader "VRSL/DMX CRTs/Experimental/Global Avatar Export"
-{
- Properties
- {
- [HideInInspector] _MainTex ("MainTex", 2D) = "white" {}
- }
- SubShader
- {
- Tags { "Queue"="Geometry" "RenderType"="Opaque" "DMXExport"="DMXExport" }
- Pass
- {
- Tags { "LightMode"="Vertex" }
- ColorMask 0
- ZTest Off
- }
- GrabPass
- {
- Tags { "LightMode"="Vertex" }
- "_DMXTexture"
- }
- Pass
- {
- Tags { "LightMode"="ForwardBase" }
- ColorMask 0
- ZTest Off
- }
- }
-}
\ No newline at end of file
diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXExport-Shader.shader.meta b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXExport-Shader.shader.meta
deleted file mode 100644
index 539294c..0000000
--- a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXExport-Shader.shader.meta
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@@ -1,9 +0,0 @@
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diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXRT-Shader.shader b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXRT-Shader.shader
deleted file mode 100644
index d74499a..0000000
--- a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXRT-Shader.shader
+++ /dev/null
@@ -1,69 +0,0 @@
-Shader "VRSL/DMX CRTs/Experimental/Global Avatar Texture"
-{
- //THIS IS A TIMER, TO KEEP TRACK OF HOW MUCH TIME HAS PASSED FOR THE STROBE
- Properties
- {
- [NoScaleOffset]_DMXGridRenderTexture("DMX Grid Render Texture", 2D) = "white" {}
- _Test("Test", Range(0, 40)) = 0
- _TestY("TestY", Range(-0.01, 0.01)) = 0.001
- }
-
- SubShader
- {
- Lighting Off
- Blend One Zero
- Pass
- {
- Name "Pass1DMXGrab"
- CGPROGRAM
- #include "UnityCustomRenderTexture.cginc"
- #include "UnityCG.cginc"
- #pragma vertex CustomRenderTextureVertexShader
- #pragma fragment frag
- #pragma target 4.5
-
- Texture2D _DMXGridRenderTexture;
- uniform float4 _DMXGridRenderTexture_TexelSize;
- SamplerState sampler_point_repeat;
- half _Test, _TestY;
-
- #define IF(a, b, c) lerp(b, c, step((fixed) (a), 0));
-
- float2 IndustryRead(int x, int y)
- {
-
- float resMultiplierX = (_DMXGridRenderTexture_TexelSize.z / 13);
- float2 xyUV = float2(0.0,0.0);
-
- xyUV.x = ((x * resMultiplierX) * _DMXGridRenderTexture_TexelSize.x);
- xyUV.y = (y * resMultiplierX) * _DMXGridRenderTexture_TexelSize.y;
- xyUV.y -= 0.00105;
- xyUV.x -= 0.015;
- // xyUV.x = DMXChannel == 15 ? xyUV.x + 0.0769 : xyUV.x;
- return xyUV;
- }
-
-
-
-
- float4 frag(v2f_customrendertexture IN) : COLOR
- {
- //CHILL FOR 1 SECOND TO ALLOW DATA TO COME IN
- uint currentPixel = floor(IN.localTexcoord.x * 18);
- //uint DMXChannel = (494+1024+17) + currentPixel;
- uint DMXChannel = 1535 + currentPixel;
- uint x = DMXChannel % 13; // starts at 1 ends at 13
- //x = x == 0.0 ? 13.0 : x;
- //x = currentPixel == 12 ? _Test : x;
- float y = DMXChannel / 13.0; // starts at 1 // doubles as sector
- //y = frac(y)== 0.00000 ? y - 1 : y;
- y = currentPixel == 12 ? y - 1 : y;
-
-
- float4 currentFrame = _DMXGridRenderTexture.SampleLevel(sampler_point_repeat, IndustryRead(x,y+1), 0);
- return currentFrame;
- }
- ENDCG
- }
- }
-}
diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXRT-Shader.shader.meta b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL-GlobalDMXRT-Shader.shader.meta
deleted file mode 100644
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deleted file mode 100644
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diff --git a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL_DMXGlobalExport.cs b/Runtime/Experimental/AvatarDMXSupport/Content/VRSL_DMXGlobalExport.cs
deleted file mode 100644
index c1fd9c8..0000000
--- a/Runtime/Experimental/AvatarDMXSupport/Content/VRSL_DMXGlobalExport.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-
-using UdonSharp;
-using UnityEngine;
-using VRC.SDKBase;
-using VRC.Udon;
-
-[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
-
-public class VRSL_DMXGlobalExport : UdonSharpBehaviour
-{
- public CustomRenderTexture dmxExportTexture;
- void Start()
- {
- gameObject.SetActive(true); // client disables extra cameras, so set it true
- transform.position = new Vector3(1000f, 10000000f, 0f); // keep this in a far away place
- dmxExportTexture.updateMode = CustomRenderTextureUpdateMode.Realtime;
- }
-}
diff --git a/Runtime/Experimental/AvatarDMXSupport/VRSL-DMXToAvatarExport-EXPERIMENTAL.prefab b/Runtime/Experimental/AvatarDMXSupport/VRSL-DMXToAvatarExport-EXPERIMENTAL.prefab
deleted file mode 100644
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- }
-
- fixed4 frag (v2f i) : SV_Target
- {
- return _Color * i.tex;
- }
- ENDCG
- }
- }
-}
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diff --git a/Runtime/Prefabs/AudioLink/README - Prefab Explanation - AudioLink.txt b/Runtime/Prefabs/AudioLink/README - Prefab Explanation - AudioLink.txt
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-These are the prefabs for the AudioLink variants of VRSL and a short description of each. These prefabs support AudioLink including bands and delay.
-
-Fixtures that have the word "Static" will be the most performant version of that fixture. This is because there are no update loops running on the script. The difference between the variants that have "Static" and the ones that don't will be explained below.
-
-Audio-UnClean (ToHearAudioProperly) - A copy of the audio that audiolink is reacting to that is meant to be audible to the player.
-
-VRSL-AudioLinkControllerWithSmoothing - A special version of the AudioLink control panel with an extra panel that allows to control the interpolated smoothing on the VRSL Edition of Audiolink.
-
-AudioLink - VRSL Edition - A special version of AudioLink that uses the interpolated version of the AudioLink shader. The interpolation will work for both the lights and any other AudioLink compatible shaders/objects.
-
-VRSL-AudioLink-Static-DiscoBall - The VRSL Discoball with AudioLink support on the intensity. AudioLink is off by default.
-
-VRSL-AudioLink-Static-Blinder - The VRSL Blinder with AudioLink support on intensity. Has support for Color Chord as well as Texture Color Sampling.
-
-VRSL-AudioLink-Static-LightBar - The VRSL Light Bar with AudioLink support on intensity. Has support for Color Chord as well as Texture Color Sampling.
-
-VRSL-AudioLink-Static-ParLight - The VRSL Par Light with AudioLink support on intensity. Has support for Color Chord as well as Texture Color Sampling.
-
-VRSL-AudioLink-Static-SpotLight - The VRSL Spot Light with AudioLink support on intensity. Has support for Color Chord as well as Texture Color Sampling. This is the "Static" variant. This means that it will not have the ability to follow a "target". The Pan/Tilt of this light can still be controlled with the appropriate variables though. Animations will not work very well with this version of the fixture.
-
-VRSL-AudioLink-Mover-SpotLight - The VRSL Spot Light with AudioLink support on intensity. Has support for Color Chord as well as Texture Color Sampling. This is the "Mover" variant.This means that it will have the ability to follow a "target" by having a target transform variable and enabling "Follow Target". Use this if you want to animate the fixture.
-
-
-
-
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- value: /    2   V R C . U d o n . C o m m o n . U d o n V a r i a b l e T a b l e ,   V R C . U d o n . C o m m o n            '   t y p e h   S y s t e m . C o l l e c t i o n s . G e n e r i c . L i s t ` 1 [ [ V R C . U d o n . C o m m o n . I n t e r f a c e s . I U d o n V a r i a b l e ,   V R C . U d o n . C o m m o n ] ] ,   m s c o r l i b 	   V a r i a b l e s /   h   S y s t e m . C o l l e c t i o n s . G e n e r i c . L i s t ` 1 [ [ V R C . U d o n . C o m m o n . I n t e r f a c e s . I U d o n V a r i a b l e ,   V R C . U d o n . C o m m o n ] ] ,   m s c o r l i b           /   V   V R C . U d o n . C o m m o n . U d o n V a r i a b l e ` 1 [ [ U n i t y E n g i n e . U I . T e x t ,   U n i t y E n g i n e . U I ] ] ,   V R C . U d o n . C o m m o n           '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e 	   g a i n L a b e l '   t y p e #   U n i t y E n g i n e . U I . T e x t ,   U n i t y E n g i n e . U I    V a l u e     /   X   V R C . U d o n . C o m m o n . U d o n V a r i a b l e ` 1 [ [ U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I ] ] ,   V R C . U d o n . C o m m o n           '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e 
   g a i n S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    t r e b l e L a b e l '   t y p e #   U n i t y E n g i n e . U I . T e x t ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    t r e b l e S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e 	   b a s s L a b e l '   t y p e #   U n i t y E n g i n e . U I . T e x t ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e 
   b a s s S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    f a d e L e n g t h L a b e l '   t y p e #   U n i t y E n g i n e . U I . T e x t ,   U n i t y E n g i n e . U I    V a l u e    0   	          '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    f a d e L e n g t h S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0   
          '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    f a d e E x p F a l l o f f L a b e l '   t y p e #   U n i t y E n g i n e . U I . T e x t ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    f a d e E x p F a l l o f f S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e 	   0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    x 1 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e 
   0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    x 2 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    x 3 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    /   _   V R C . U d o n . C o m m o n . U d o n V a r i a b l e ` 1 [ [ U n i t y E n g i n e . M a t e r i a l ,   U n i t y E n g i n e . C o r e M o d u l e ] ] ,   V R C . U d o n . C o m m o n           '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    a u d i o S p e c t r u m D i s p l a y '   t y p e ,   U n i t y E n g i n e . M a t e r i a l ,   U n i t y E n g i n e . C o r e M o d u l e    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    t h r e s h o l d 0 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    t h r e s h o l d 1 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    t h r e s h o l d 2 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    t h r e s h o l d 3 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    0             '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    x 0 S l i d e r '   t y p e %   U n i t y E n g i n e . U I . S l i d e r ,   U n i t y E n g i n e . U I    V a l u e    /   S   V R C . U d o n . C o m m o n . U d o n V a r i a b l e ` 1 [ [ V R C . U d o n . U d o n B e h a v i o u r ,   V R C . U d o n ] ] ,   V R C . U d o n . C o m m o n           '   t y p e    S y s t e m . S t r i n g ,   m s c o r l i b '
   S y m b o l N a m e    t h e m e C o l o r C o n t r o l l e r '   t y p e     V R C . U d o n . U d o n B e h a v i o u r ,   V R C . U d o n    V a l u e    
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diff --git a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener Udon C# Program Asset.asset.meta b/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener Udon C# Program Asset.asset.meta
deleted file mode 100644
index 79ab6ef..0000000
--- a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener Udon C# Program Asset.asset.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener.cs b/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener.cs
deleted file mode 100644
index 77318b6..0000000
--- a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/SmoothingPanelOpener.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-
-using UdonSharp;
-using UnityEngine;
-using VRC.SDKBase;
-using VRC.Udon;
-
-[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
-
-public class SmoothingPanelOpener : UdonSharpBehaviour
-{
- public Animator animator;
- public bool isOpen;
-
- void Start()
- {
- isOpen = false;
- ClosePanel();
- }
-
- void OpenPanel()
- {
- animator.SetBool("isOpen", true);
- }
-
- void ClosePanel()
- {
- animator.SetBool("isOpen", false);
- }
-
- public override void Interact()
- {
- isOpen = !isOpen;
- if(isOpen)
- {
- OpenPanel();
- }
- else
- {
- ClosePanel();
- }
- }
-}
diff --git a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL-AudioLink-SmoothingPanel Udon C# Program Asset.asset b/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL-AudioLink-SmoothingPanel Udon C# Program Asset.asset
deleted file mode 100644
index 1769dcb..0000000
--- a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL-AudioLink-SmoothingPanel Udon C# Program Asset.asset
+++ /dev/null
@@ -1,953 +0,0 @@
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diff --git a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL-AudioLink-SmoothingPanel Udon C# Program Asset.asset.meta b/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL-AudioLink-SmoothingPanel Udon C# Program Asset.asset.meta
deleted file mode 100644
index dfe96f0..0000000
--- a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL-AudioLink-SmoothingPanel Udon C# Program Asset.asset.meta
+++ /dev/null
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diff --git a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL_AudioLink_SmoothingPanel.cs b/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL_AudioLink_SmoothingPanel.cs
deleted file mode 100644
index 0b5c526..0000000
--- a/Runtime/Prefabs/AudioLink/VRSL-AudioLinkControllerWithSmoothing/VRSL_AudioLink_SmoothingPanel.cs
+++ /dev/null
@@ -1,65 +0,0 @@
-
-using UdonSharp;
-using UnityEngine;
-using VRC.SDKBase;
-using UnityEngine.UI;
-using VRC.Udon;
-
-
-[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
-
-public class VRSL_AudioLink_SmoothingPanel : UdonSharpBehaviour
-{
- public Material smoothingMaterial;
- public Slider bassSmoothingSlider, lowerMidSmoothingSlider, upperMidSmoothingSlider, trebleSmoothingSlider, colorChordSmoothingSlider;
- public Text bassSmoothingText, lowerMidSmoothingText, upperMidSmoothingText, trebleSmoothingText, colorChordSmoothingText;
- float bassSmoothingInit, lowerMidSmoothingInit, upperMidSmoothingInit, trebleSmoothingInit, colorChordSmoothingInit;
- public CustomRenderTexture smoothingTexture;
- public Camera audioLinkCamera;
-
- void Start()
- {
- if(smoothingTexture && audioLinkCamera)
- {
- audioLinkCamera.targetTexture = smoothingTexture;
- }
- else
- {
- Debug.Log("AudioLink Camera not found! Please add a reference to the audiolink camera to the AudioLink Smoothing Panel Script!");
- }
- bassSmoothingInit = bassSmoothingSlider.value;
- lowerMidSmoothingInit = lowerMidSmoothingSlider.value;
- upperMidSmoothingInit = upperMidSmoothingSlider.value;
- trebleSmoothingInit = trebleSmoothingSlider.value;
- colorChordSmoothingInit = colorChordSmoothingSlider.value;
- UpdateSettings();
- }
-
- void UpdateText()
- {
- bassSmoothingText.text = (( (Mathf.Abs(bassSmoothingSlider.value - 1.0f))*100.0f).ToString());
- lowerMidSmoothingText.text = (((Mathf.Abs(lowerMidSmoothingSlider.value - 1.0f))*100.0f).ToString());
- upperMidSmoothingText.text = (((Mathf.Abs(upperMidSmoothingSlider.value - 1.0f))*100.0f).ToString());
- trebleSmoothingText.text = (((Mathf.Abs(trebleSmoothingSlider.value - 1.0f))*100.0f).ToString());
- colorChordSmoothingText.text = (((Mathf.Abs(colorChordSmoothingSlider.value - 1.0f))*100.0f).ToString());
- }
-
- public void UpdateSettings()
- {
- smoothingMaterial.SetFloat("_Band0Smoothness", bassSmoothingSlider.value);
- smoothingMaterial.SetFloat("_Band1Smoothness", lowerMidSmoothingSlider.value);
- smoothingMaterial.SetFloat("_Band2Smoothness", upperMidSmoothingSlider.value);
- smoothingMaterial.SetFloat("_Band3Smoothness", trebleSmoothingSlider.value);
- smoothingMaterial.SetFloat("_LightColorChordSmoothenss", colorChordSmoothingSlider.value);
- UpdateText();
- }
-
- public void ResetSettings()
- {
- bassSmoothingSlider.value = bassSmoothingInit;
- lowerMidSmoothingSlider.value = lowerMidSmoothingInit;
- upperMidSmoothingSlider.value = upperMidSmoothingInit;
- trebleSmoothingSlider.value = trebleSmoothingInit;
- colorChordSmoothingSlider.value = colorChordSmoothingInit;
- }
-}
diff --git a/Runtime/Prefabs/DMX.meta b/Runtime/Prefabs/DMX.meta
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deleted file mode 100644
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deleted file mode 100644
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diff --git a/Runtime/Prefabs/DMX/Horizontal Mode/5-Channel Statics/VRSL-DMX-Static-ParLight-H-5CH.prefab.meta b/Runtime/Prefabs/DMX/Horizontal Mode/5-Channel Statics/VRSL-DMX-Static-ParLight-H-5CH.prefab.meta
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index 3a72037..0000000
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diff --git a/Runtime/Prefabs/DMX/Horizontal Mode/DMX Reader Screens/VRSL-DMX-uDesktopDuplicationReaderScreen-Horizontal.prefab.meta b/Runtime/Prefabs/DMX/Horizontal Mode/DMX Reader Screens/VRSL-DMX-uDesktopDuplicationReaderScreen-Horizontal.prefab.meta
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diff --git a/Runtime/Prefabs/DMX/Horizontal Mode/README - Prefab Explanation - DMX.txt b/Runtime/Prefabs/DMX/Horizontal Mode/README - Prefab Explanation - DMX.txt
deleted file mode 100644
index 3d6b90f..0000000
--- a/Runtime/Prefabs/DMX/Horizontal Mode/README - Prefab Explanation - DMX.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-These are the prefabs for the DMX via Stream Panel variants of VRSL and a short description of each.
-
-VRSL-DMX-Static-Spotlight - The VRSL Spot Light with DMX support. This is the "Static" variant. This means it will not have the ability to follow a "target". It is recommeneded to use this version of the spotlight as it will have all the same DMX movement functionality as the "Mover" variant, but be signifigantly more performant.
-
-VRSL-DMX-Static-Blinder - The VRSL Blinder with DMX support.
-
-VRSL-DMX-Static-LightBar - The VRSL Light Bar with DMX support.
-
-VRSL-DMX-Static-ParLight - The VRSL Par Light with DMX support.
-
-VRSL-DMX-Static-DiscoBall - The VRSL Disco ball with DMX support. Defaults to sector 39.
-
-
-
-
diff --git a/Runtime/Prefabs/DMX/Horizontal Mode/VRSL-DMX-Mover-Spotlight-H-13CH.prefab b/Runtime/Prefabs/DMX/Horizontal Mode/VRSL-DMX-Mover-Spotlight-H-13CH.prefab
deleted file mode 100644
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diff --git a/Runtime/Prefabs/DMX/Legacy Mode/VRSL-DMX-Mover-Spotlight-L-13CH.prefab.meta b/Runtime/Prefabs/DMX/Legacy Mode/VRSL-DMX-Mover-Spotlight-L-13CH.prefab.meta
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diff --git a/Runtime/Prefabs/DMX/Vertical Mode/VRSL-DMX-Static-Blinder-V-13CH.prefab.meta b/Runtime/Prefabs/DMX/Vertical Mode/VRSL-DMX-Static-Blinder-V-13CH.prefab.meta
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diff --git a/Runtime/Prefabs/DMX/Vertical Mode/VRSL-DMX-Static-DiscoBall-V-1CH.prefab b/Runtime/Prefabs/DMX/Vertical Mode/VRSL-DMX-Static-DiscoBall-V-1CH.prefab
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deleted file mode 100644
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diff --git a/Runtime/Prefabs/DMX/Vertical Mode/VRSL-DMX-Static-MultiLightBar-V-15CH.prefab b/Runtime/Prefabs/DMX/Vertical Mode/VRSL-DMX-Static-MultiLightBar-V-15CH.prefab
deleted file mode 100644
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diff --git a/Runtime/Prefabs/VRSL-LocalUIControlPanel.prefab.meta b/Runtime/Prefabs/VRSL-LocalUIControlPanel.prefab.meta
deleted file mode 100644
index 27159fd..0000000
--- a/Runtime/Prefabs/VRSL-LocalUIControlPanel.prefab.meta
+++ /dev/null
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diff --git a/Runtime/Scripts.meta b/Runtime/Scripts.meta
deleted file mode 100644
index d24d75a..0000000
--- a/Runtime/Scripts.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Runtime/Scripts/GridReader.meta b/Runtime/Scripts/GridReader.meta
deleted file mode 100644
index 9534dae..0000000
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@@ -1,8 +0,0 @@
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diff --git a/Runtime/Scripts/GridReader/GridReader License.txt.meta b/Runtime/Scripts/GridReader/GridReader License.txt.meta
deleted file mode 100644
index 1f0a712..0000000
--- a/Runtime/Scripts/GridReader/GridReader License.txt.meta
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diff --git a/Runtime/Scripts/GridReader/GridReader.cs b/Runtime/Scripts/GridReader/GridReader.cs
deleted file mode 100644
index 6741ab4..0000000
--- a/Runtime/Scripts/GridReader/GridReader.cs
+++ /dev/null
@@ -1,188 +0,0 @@
-#if UNITY_EDITOR
-using UnityEngine;
-using SharpOSC;
-using System;
-
-/**
-
-GridReader - An OSC reader for VRSL grid node
-TekCastPork
-
-Licensed under MIT
-**/
-
-namespace VRSL
-{
- public class GridReader : MonoBehaviour
- {
- private UDPListener _Listener;
- [Header("Configuration")]
-
- [Tooltip("Enable if using the grid node in vertical mode")]
- [SerializeField] bool _IsVertical = true;
-
- [Tooltip("Enable if you are using RGB mode to use additional universes")]
- [SerializeField] bool _ExpandedUniverseSupport = false;
-
- [Tooltip("Change if you set a port other than 12000 in the grid node.")]
- [SerializeField] int _OSCPort = 12000;
-
- [Tooltip("Prefix assigned in the VRSL grid node")]
- [SerializeField] string _OSCPrefix = "/VRSL";
-
- [Space]
-
- [Header("INTERNAL STUFF TO MAKE THIS WORK! DON'T EDIT BELOW THIS LINE")]
-
- [Tooltip("HEY I SAID NO TOUCHY! >:|")]
- [SerializeField] Texture2D _DataBuffer;
-
- Color[] _Buf;
- bool[] _NeedsUpdate;
-
- private int _yLim = 67;
- private int _xLim = 13;
-
- void Start()
- {
- try
- {
- Color _initColor = new Color(0f, 0f, 0f);
-
- if (!_IsVertical)
- {
- //Horizontal mode has ~3 universes, adjust limits accordingly
- _xLim = 120;
- _yLim = 13;
- }
-
- //Initialize buffering arrays based on size limits
- _Buf = new Color[_xLim * _yLim];
- _NeedsUpdate = new bool[_xLim * _yLim];
-
- for (int i = 0; i < _xLim * _yLim; i++)
- {
- // Ensure arrays are set at some default value
- _NeedsUpdate[i] = false;
- _Buf[i] = _initColor;
-
- }
-
- // Clear buffer texture
- for(int x = 0; x < _DataBuffer.width; x++)
- {
- for(int y = 0; y < _DataBuffer.height; y++)
- {
- _DataBuffer.SetPixel(x, y, _initColor);
- }
- }
- _DataBuffer.Apply();
-
-
- HandleOscPacket callback = delegate (OscPacket packet)
- {
- int[] _pktData = new int[4];
- if (_ExpandedUniverseSupport)
- TekView.TekParse.ParseExpandedMode(packet, ref _pktData, _OSCPrefix);
- else
- TekView.TekParse.ParseStandardMode(packet, ref _pktData, _OSCPrefix);
-
-
- if (_pktData[0] > _Buf.Length) return; // safety return to halt crashing, should cut it to last full channel in DMX-pixel space
-
- if (_ExpandedUniverseSupport)
- {
- _Buf[_pktData[0] - 1].r = _pktData[1] / 255f;
- _Buf[_pktData[0] - 1].g = _pktData[2] / 255f;
- _Buf[_pktData[0] - 1].b = _pktData[3] / 255f;
- }
- else
- {
- _Buf[_pktData[0] - 1].r = _pktData[1] / 255f;
- _Buf[_pktData[0] - 1].g = _pktData[1] / 255f;
- _Buf[_pktData[0] - 1].b = _pktData[1] / 255f;
- }
- _NeedsUpdate[_pktData[0] - 1] = true;
- };
- try
- {
- _Listener = new UDPListener(_OSCPort+1, callback);
- }
- catch (Exception e)
- {
- Debug.LogError("GridReader failed to launch the OSC Listener.");
- Debug.LogError(e.Message);
- gameObject.SetActive(false);
- }
- Debug.Log("GridReader Init");
-
- // Request all DMX data from grid node to ensure sync
-
- UDPSender sender = new UDPSender("127.0.0.1", _OSCPort);
- var message = new OscMessage("/VRSL/Command/RefreshDMX", 0);
- sender.Send(message);
- sender.Close();
-
- } catch (Exception e)
- {
- Debug.LogError("GridReader failed to launch.");
- Debug.LogError(e.Message);
- gameObject.SetActive(false);
- }
-
- }
-
- private void OnApplicationQuit()
- {
- try
- {
- Debug.Log("GridReader Exit");
- _Listener.Close();
- } catch (Exception e)
- {
- Debug.LogError("GridReader failed to close?");
- Debug.LogError(e.Message);
- }
- }
-
- private void Update()
- {
- Color[] data = new Color[256];
- int index = 0;
- if (_IsVertical)
- {
- for (int y = 0; y < _yLim; y++)
- {
- for (int x = 0; x < _xLim; x++)
- {
- if (_NeedsUpdate[index])
- {
- _NeedsUpdate[index] = false;
- for (int datInd = 0; datInd < 256; datInd++) data[datInd] = _Buf[index];
- _DataBuffer.SetPixels(16 * x, (16 * y), 16, 16, data, 0);
- }
- index++;
- }
- }
- } else
- {
- for(int x = 0; x < _xLim; x++)
- {
- for(int y = 0; y < _yLim; y++)
- {
- if (_NeedsUpdate[index])
- {
- _NeedsUpdate[index] = false;
- for (int datInd = 0; datInd < 256; datInd++) data[datInd] = _Buf[index];
- _DataBuffer.SetPixels(16 * x, (16 * y), 16, 16, data, 0);
- }
- index++;
- }
- }
- }
- _DataBuffer.Apply();
- }
-
- }
-}
-#endif
\ No newline at end of file
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deleted file mode 100644
index 10f5acf..0000000
--- a/Runtime/Scripts/TargetFollower.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-
-using UdonSharp;
-using UnityEngine;
-using VRC.SDKBase;
-using VRC.Udon;
-
-#if !COMPILER_UDONSHARP && UNITY_EDITOR
-using UdonSharpEditor;
-#endif
-namespace VRSL
-{
- public class TargetFollower : UdonSharpBehaviour
- {
- [Tooltip ("Enable this to follow whoever owns this object. Change the owner of this object to change who this object follows.")]
- public bool followOwner;
-
- void Update()
- {
- if(Networking.GetOwner(this.gameObject) != null && followOwner)
- {
- this.transform.position = Networking.GetOwner(this.gameObject).GetPosition();
- }
- }
- #if !COMPILER_UDONSHARP && UNITY_EDITOR
- private void OnDrawGizmos()
- {
- #pragma warning disable 0618 //suppressing obsoletion warnings
- this.UpdateProxy(ProxySerializationPolicy.RootOnly);
- #pragma warning restore 0618 //suppressing obsoletion warnings
- Gizmos.color = Color.white;
- Gizmos.DrawWireSphere(transform.position, 0.25f);
- }
- #endif
- }
-}
-
-
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diff --git a/Runtime/Scripts/VRSL_CameraConfigurator Udon C# Program Asset.asset.meta b/Runtime/Scripts/VRSL_CameraConfigurator Udon C# Program Asset.asset.meta
deleted file mode 100644
index 1c3fbd5..0000000
--- a/Runtime/Scripts/VRSL_CameraConfigurator Udon C# Program Asset.asset.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Runtime/Scripts/VRSL_CameraConfigurator.cs b/Runtime/Scripts/VRSL_CameraConfigurator.cs
deleted file mode 100644
index 7a78e0e..0000000
--- a/Runtime/Scripts/VRSL_CameraConfigurator.cs
+++ /dev/null
@@ -1,416 +0,0 @@
-
-using UdonSharp;
-using UnityEngine;
-using VRC.SDKBase;
-using VRC.Udon;
-
-#if !COMPILER_UDONSHARP && UNITY_EDITOR
-using UnityEditor;
-using UdonSharpEditor;
-#endif
-
-
-
-namespace VRSL.EditorScripts
-{
- [UdonBehaviourSyncMode(BehaviourSyncMode.None)]
-
- public class VRSL_CameraConfigurator : UdonSharpBehaviour
- {
- public Camera camObj;
- public float defaultSize = 9.6f;
- public float vertDefaultSize = 5.4f;
- public float percentageReduction = 0.6667f;
- public float percentageFurtherReduction = 0.4444f;
-
-
-
- public const float vertXMin1080p = -4.427f;
- public const float vertXMax1080p = 4.478f;
- public const float vertXMin720p = -4.6189f;
- public const float vertXMax720p = 4.659f;
- public const float vertXMin480p= -4.7393f;
- public const float vertXMax480p= 4.7789f;
- public const float horizXMin1080p = 0.02f;
- public const float horizXMax1080p = 0.02f;
- public const float horizXMin720p= -1.648f;
- public const float horizXMax720p = 1.684f;
- public const float horizXMin480p = -2.755f;
- public const float horizXMax480p = 2.798f;
-
-
-
- public const float vertYMin1080p = 0.25f;
- public const float vertYMax1080p = 0.25f;
- public const float vertYMin720p = -1.416f;
- public const float vertYMax720p = 1.916f;
- public const float vertYMin480p= -2.528f;
- public const float vertYMax480p= 3.028f;
- public const float horizYMin1080p = -3.79f;
- public const float horizYMax1080p = 4.3f;
- public const float horizYMin720p= -4.108f;
- public const float horizYMax720p = 4.606f;
- public const float horizYMin480p = -4.322f;
- public const float horizYMax480p = 4.822f;
-
-
-
-
-
-
-
-
- public const int TEN80p = 0;
- public const int SEVEN20p = 1;
- public const int FOUR80p = 2;
-
- [SerializeField, FieldChangeCallback(nameof(YPos))]
- private float yPos = -3.79f;
- public float YPos
- {
- get => yPos;
- set
- {
- yPos = value;
- _UpdateCameraPosition();
- }
- }
- [SerializeField, FieldChangeCallback(nameof(XPos))]
- private float xPos = 0.02f;
- public float XPos
- {
- get => xPos;
- set
- {
- xPos = value;
- _UpdateCameraPosition();
- }
- }
-
- [SerializeField, FieldChangeCallback(nameof(IsHorizontal))]
- private bool isHorizontal = true;
-
- public bool IsHorizontal{
- get => isHorizontal;
- set
- {
- isHorizontal = value;
- xPos = 0.0f;
- _UpdateCameraPosition();
- }
- }
-
- [SerializeField, FieldChangeCallback(nameof(Resolution))]
- private int resolution = 0;
-
- public int Resolution{
- get => resolution;
- set
- {
- resolution = value;
- _UpdateCameraPosition();
- }
- }
-
- public int scaleDefine;
- void Start()
- {
- _TryGetCam();
- }
- public void _UpdateCameraPosition()
- {
-
- if(IsHorizontal)
- {
- switch(resolution)
- {
- case TEN80p:
- yPos = Mathf.Clamp(yPos, horizYMin1080p, horizYMax1080p);
- xPos = Mathf.Clamp(xPos, horizXMin1080p,horizXMax1080p);
- break;
- case SEVEN20p:
- yPos = Mathf.Clamp(yPos, horizYMin720p,horizYMax720p);
- xPos = Mathf.Clamp(xPos, horizXMin720p,horizXMax720p);
- break;
- case FOUR80p:
- yPos = Mathf.Clamp(yPos, horizYMin480p, horizYMax480p);
- xPos = Mathf.Clamp(xPos, horizXMin480p,horizXMax480p);
- break;
- default:
- break;
- }
- }
- else
- {
- switch(resolution)
- {
- case TEN80p:
- yPos = Mathf.Clamp(yPos, vertYMin1080p, vertYMax1080p);
- xPos = Mathf.Clamp(xPos,vertXMin1080p ,vertXMax1080p);
- break;
- case SEVEN20p:
- yPos = Mathf.Clamp(yPos, vertYMin720p, vertYMax720p);
- xPos = Mathf.Clamp(xPos,vertXMin720p ,vertXMax720p);
- break;
- case FOUR80p:
- yPos = Mathf.Clamp(yPos, vertYMin480p, vertYMax480p);
- xPos = Mathf.Clamp(xPos,vertXMin480p ,vertXMax480p);
- break;
- default:
- break;
- }
- }
-
- camObj.transform.localPosition = new Vector3(xPos,yPos, camObj.transform.localPosition.z);
- }
- public void _TryGetCam()
- {
- if(camObj == null)
- {
- camObj = GetComponent();
- }
- }
- }
-
-
-
-
-
-
-
-
-
-
-
- #if !COMPILER_UDONSHARP && UNITY_EDITOR
- [CustomEditor(typeof(VRSL_CameraConfigurator))]
- public class VRSL_CameraConfigurator_Editor : Editor
- {
- public static void DrawLogo(Rect r, int displayHeight, int displayWidth)
- {
- var logo = Resources.Load("VRStageLighting-Logo") as Texture;
- Color oldColor = GUI.backgroundColor;
- GUI.backgroundColor = Color.black;
- Vector2 contentOffset = new Vector2(0f, -2f);
- GUIStyle style = new GUIStyle();
- style.fixedHeight = 170f;
- style.contentOffset = contentOffset;
- r.x += 400f;
- r.y += 20f;
- GUI.Box(r, logo,style);
-
- r.y +=40f;
- r.x +=40f;
- EditorGUI.LabelField(r, "DMX Camera Position Configurator");
- r.x-=150f;
- r.y+=15f;
- EditorGUI.LabelField(r, "Width: " + displayWidth + "px");
- r.y+=15f;
- EditorGUI.LabelField(r, "Height: " + displayHeight + "px");
-
- }
- public string[] resolutionSelection = {"1080p", "720p", "480p"};
-
- static GUIContent Label(string label, string tooltip)
- {
- return new GUIContent(label, tooltip);
- }
- public override void OnInspectorGUI()
- {
- if (UdonSharpGUI.DrawDefaultUdonSharpBehaviourHeader(target)) return;
- serializedObject.Update();
-
-
- VRSL_CameraConfigurator camConfig = (VRSL_CameraConfigurator)target;
- EditorGUI.BeginChangeCheck();
- if(camConfig.camObj == null)
- {
- camConfig._TryGetCam();
- }
- serializedObject.FindProperty("camObj").objectReferenceValue = EditorGUILayout.ObjectField(Label("DMX Camera", "The DMX Camera this script is attached to."), camConfig.camObj, typeof(Camera), true);
- serializedObject.FindProperty("isHorizontal").boolValue = EditorGUILayout.ToggleLeft("Is Horizontal?", camConfig.IsHorizontal);
- serializedObject.FindProperty("resolution").intValue = GUILayout.SelectionGrid(serializedObject.FindProperty("resolution").intValue,resolutionSelection,4,"toggle");
- //serializedObject.FindProperty("is720p").boolValue = EditorGUILayout.ToggleLeft("Is 720p? (Smaller Grid)", camConfig.Is720p);
- GUIStyle style = new GUIStyle(EditorStyles.label);
- var rect = GUILayoutUtility.GetRect(50f, 220f, style);
- var oldRect = rect;
- GUI.Box(rect, "");
-
-
- Texture graph = Resources.Load("notscientificgraph") as Texture;
-
- GUIStyle imagestyle = new GUIStyle(EditorStyles.label);
- imagestyle.fixedHeight = 161f;
- //style.fixedWidth = 300;
- //style.contentOffset = contentOffset;
- //imagestyle.alignment = TextAnchor.LowerLeft;
- GUI.Box(rect, graph,imagestyle);
-
- float xMin = VRSL_CameraConfigurator.horizXMin1080p;
- float xMax = VRSL_CameraConfigurator.horizXMax1080p;
-
- float yMin = VRSL_CameraConfigurator.horizYMin1080p;
- float yMax = VRSL_CameraConfigurator.horizYMax1080p;
-
- float fh = 31f;
- float yOffset = 68f;
- float xOffset = 0.0f;
- float yMultiplier = 16.0f;
- float xMultiplier = 1.0f;
- float widthOffset = 15f;
-
- int displayWidth = 1920;
- int displayHeight = 208;
- Texture horizDummy;
- if(serializedObject.FindProperty("isHorizontal").boolValue)
- {
- horizDummy = Resources.Load("horizGridDummy") as Texture;
- if(serializedObject.FindProperty("resolution").intValue == VRSL_CameraConfigurator.SEVEN20p)
- {
- //HORIZONTAL 720P
- xMin = VRSL_CameraConfigurator.horizXMin720p;
- xMax = VRSL_CameraConfigurator.horizXMax720p;
- yMin = VRSL_CameraConfigurator.horizYMin720p;
- yMax = VRSL_CameraConfigurator.horizYMax720p;
-
-
- fh = fh * camConfig.percentageReduction;
- xOffset = 45.0f;
- yOffset = 74f;
- yMultiplier = 16.08f;
- xMultiplier = 28.0f;
- camConfig.camObj.orthographicSize = camConfig.defaultSize * camConfig.percentageReduction;
- displayWidth = 1280;
- displayHeight = 139;
- }
- else if(serializedObject.FindProperty("resolution").intValue == VRSL_CameraConfigurator.FOUR80p)
- {
- //HORIZONTAL 480P
- xMin = VRSL_CameraConfigurator.horizXMin480p;
- xMax = VRSL_CameraConfigurator.horizXMax480p;
- yMin = VRSL_CameraConfigurator.horizYMin480p;
- yMax = VRSL_CameraConfigurator.horizYMax480p;
-
- xOffset = 78.0f;
- yOffset = 78f;
- yMultiplier = 16.08f;
- xMultiplier = 28.25f;
-
-
- fh = fh * camConfig.percentageFurtherReduction;
- camConfig.camObj.orthographicSize = camConfig.defaultSize * camConfig.percentageFurtherReduction;
- displayWidth = 852;
- displayHeight = 92;
- }
- else
- {
- camConfig.camObj.orthographicSize = camConfig.defaultSize;
- }
- }
- else
- {
- camConfig.camObj.orthographicSize = camConfig.vertDefaultSize;
- xMin = VRSL_CameraConfigurator.vertXMin1080p;
- xMax = VRSL_CameraConfigurator.vertXMax1080p;
- yMin = VRSL_CameraConfigurator.vertYMin1080p;
- yMax = VRSL_CameraConfigurator.vertYMax1080p;
-
-
- horizDummy = Resources.Load("vertGridDummy") as Texture;
- fh = 162f;
- yOffset = 4f;
- xOffset = 127f;
- xMultiplier = 29.0f;
- displayHeight = 1080;
- displayWidth = 208;
-
- if(serializedObject.FindProperty("resolution").intValue == VRSL_CameraConfigurator.SEVEN20p)
- {
- camConfig.camObj.orthographicSize = camConfig.vertDefaultSize * camConfig.percentageReduction;
- //VERTICAL 720P
- xMin = VRSL_CameraConfigurator.vertXMin720p;
- xMax = VRSL_CameraConfigurator.vertXMax720p;
- yMin = VRSL_CameraConfigurator.vertYMin720p;
- yMax = VRSL_CameraConfigurator.vertYMax720p;
- fh = fh * camConfig.percentageReduction;
-
- xOffset = 131f;
- yOffset = 30f;
- //yMultiplier = 16.08f;
- xMultiplier = 28.5f;
- displayHeight = 720;
- displayWidth = 139;
- }
- else if(serializedObject.FindProperty("resolution").intValue == VRSL_CameraConfigurator.FOUR80p)
- {
- camConfig.camObj.orthographicSize = camConfig.vertDefaultSize * camConfig.percentageFurtherReduction;
- //VERTICAL 480P
- xMin = VRSL_CameraConfigurator.vertXMin480p;
- xMax = VRSL_CameraConfigurator.vertXMax480p;
- yMin = VRSL_CameraConfigurator.vertYMin480p;
- yMax = VRSL_CameraConfigurator.vertYMax480p;
- fh = fh * camConfig.percentageFurtherReduction;
-
-
- xOffset = 135f;
- yOffset = 48f;
- xMultiplier = 28.45f;
- displayHeight = 480;
- displayWidth = 92;
- }
- else
- {
- camConfig.camObj.orthographicSize = camConfig.vertDefaultSize;
- }
- }
-
- imagestyle.fixedHeight = fh;
- rect.x = (rect.x+xOffset) + (serializedObject.FindProperty("xPos").floatValue*xMultiplier);
- rect.y = (rect.y+yOffset) - (serializedObject.FindProperty("yPos").floatValue*yMultiplier);
- rect.width = rect.width + widthOffset;
- GUI.Box(rect, horizDummy,imagestyle);
-
- var vertSliderRect = oldRect; //new Rect(314, 130, 100, 140)
- var horizSliderRect = oldRect; //new Rect(30, 295, 260, 30)
-
- vertSliderRect.x = 314f;
- vertSliderRect.width = 100f;
- vertSliderRect.height = 140f;
- vertSliderRect.y += 15f;
-
- horizSliderRect.x = 30f;
- horizSliderRect.width = 260f;
- horizSliderRect.height = 30f;
- horizSliderRect.y += 160f;
-
-
-
- serializedObject.FindProperty("yPos").floatValue = GUI.VerticalSlider(vertSliderRect,camConfig.YPos, yMax, yMin);
- serializedObject.FindProperty("yPos").floatValue = EditorGUI.FloatField(new Rect(vertSliderRect.x + 20f, vertSliderRect.y +30f, 100, 20) , serializedObject.FindProperty("yPos").floatValue);
- EditorGUI.LabelField(new Rect(330f, vertSliderRect.y +45f, 100, 20), "Y Position");
- serializedObject.FindProperty("xPos").floatValue = GUI.HorizontalSlider(horizSliderRect,camConfig.XPos, xMin, xMax);
- serializedObject.FindProperty("xPos").floatValue = EditorGUI.FloatField(new Rect(horizSliderRect.x+140f, horizSliderRect.y +20f, 100, 20) , serializedObject.FindProperty("xPos").floatValue);
- EditorGUI.LabelField(new Rect(100, horizSliderRect.y+20f, 100, 20), "X Position");
-
- // if(serializedObject.FindProperty("isHorizontal").boolValue)
- // {
- // if(serializedObject.FindProperty("is720p").boolValue == false)
- // {
- // serializedObject.FindProperty("yPos").floatValue = Mathf.Clamp(serializedObject.FindProperty("yPos").floatValue, -3.79f, 4.3f);
- // serializedObject.FindProperty("xPos").floatValue = Mathf.Clamp(serializedObject.FindProperty("xPos").floatValue, 0.02f,0.02f);
- // }
- // }
-
- if(EditorGUI.EndChangeCheck())
- {
- serializedObject.ApplyModifiedProperties();
- camConfig._UpdateCameraPosition();
- }
- DrawLogo(oldRect, displayHeight, displayWidth);
- }
-
-
- }
-
- #endif
-}
diff --git a/Runtime/Scripts/VRSL_CameraConfigurator.cs.meta b/Runtime/Scripts/VRSL_CameraConfigurator.cs.meta
deleted file mode 100644
index 7e8b72f..0000000
--- a/Runtime/Scripts/VRSL_CameraConfigurator.cs.meta
+++ /dev/null
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diff --git a/Runtime/Scripts/VRSL_LocalUIControlPanel.asset b/Runtime/Scripts/VRSL_LocalUIControlPanel.asset
deleted file mode 100644
index 4039f6a..0000000
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