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mirror of https://github.com/AcChosen/VR-Stage-Lighting.git synced 2024-11-23 23:21:07 +01:00

Light Count Fix

This commit is contained in:
AcChosen 2023-08-20 13:38:51 -04:00
parent e4aba16559
commit f61bc9d697
2 changed files with 4 additions and 2 deletions

View File

@ -135,12 +135,12 @@ Material:
- _EnableVerticalMode: 0
- _Fade: 1.5
- _FadeAmt: 35
- _FadeStrength: 10
- _FadeStrength: 5
- _FeatherOffset: 0.5
- _FinalIntensity: 1
- _FinalStrobeFreq: 0
- _FixtureBaseRotationY: 27
- _FixtureMaxIntensity: 0.4
- _FixtureMaxIntensity: 0.3
- _FixtureRotationX: 0
- _GlobalIntensity: 1
- _Glossiness: 1

View File

@ -33,6 +33,8 @@ float Fresnel(float3 Normal, float3 ViewDir, float Power)
float4 VolumetricLightingBRDF(v2f i, fixed facePos)
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX( i );
#if defined(_POTATO_MODE_ON)
float noise2Stretch = _Noise2StretchPotato;
float noise2StretchInside = _Noise2StretchInsidePotato;