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Updated Getting Started: Setup (markdown)

Millie 2022-09-06 10:51:25 -04:00
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# This page is a step-by-step guide on how to set up a fresh Unity Project that is VRSL 2.0 compatible!
### So if you've never used VRSL before or are starting a new project, this is the place to begin!
#### This page is a step-by-step guide on how to set up a fresh Unity Project that is VRSL 2.0 compatible!
### If you've never used VRSL before or are starting a new project, this is the place to begin!
- Regardless of if you are making an AudioLink or DMX-powered scene, it is imperative you start here!
- There will be some information about migrating a project at the bottom as well!
## Requirements
### First things first, we'll list the requirements that you need to get started so you can go ahead and download all the software/unity package files that you need, links for each will also be provided!
- Unity 2019.4 (https://unity3d.com/get-unity/download/archive)
- VRChat SDK3 for worlds (Udon) (https://hello.vrchat.com/ You can download it under "Downloads" after you login)
- UdonSharp (https://github.com/vrchat-community/UdonSharp)
- USharp Video Player (https://github.com/MerlinVR/USharpVideo)
First things first, we'll list the requirements that you need to get started so you can go ahead and download all the software/unity package files that you need!
- [Unity 2019.4](https://unity3d.com/get-unity/download/archive)
- [VRChat SDK3 for Worlds](https://vrchat.com/download/sdk3-worlds)
- [UdonSharp](https://github.com/vrchat-community/UdonSharp)
- [USharp Video Player](https://github.com/MerlinVR/USharpVideo)
- PostProcessing Stack V2 (Unity Package Manager)
- uDesktopDuplication 1.8.0 (https://github.com/hecomi/uDesktopDuplication/releases/tag/v1.8.0)
- AudioLink (https://github.com/llealloo/vrc-udon-audio-link) v2.7+ (Full)
- [uDesktopDuplication 1.8.0](https://github.com/hecomi/uDesktopDuplication/releases/tag/v1.8.0)
- [AudioLink v2.7+ (Full)](https://github.com/llealloo/vrc-udon-audio-link)
- Recommended: Open Broadcast Software (or streaming software of your choice)
- Recommended: VR Stage Lighting Grid Node (For DMX control) (https://acchosen.gumroad.com/l/xYaPu)
- Recommended: [VRSL Grid Node](https://acchosen.gumroad.com/l/xYaPu) (For DMX control)
- Recommended: At least one extra screen that can support 16:9 resolutions.
# Initial Project Setup
@ -78,7 +79,7 @@ You should be all set now! Your scene is now VRSL Compatible. From here, you mus
- DMX mode allows you to control your lights using the industry-standard protocol for controlling stage lighting in real life! Along with the VRSL Grid Node, you can control your lights through a live stream via a pixel-reading method, allowing any external program that supports the protocol to control your lights in real time!
-AudioLink allows you to control your lights from the incoming music of a live stream, allowing it to flash or change colors based on the music coming from a stream or video! Use this method if you intend on controlling the lights from inside the game only as AudioLink provides a good basis for making other in-game controls!
- AudioLink allows you to control your lights from the incoming music of a live stream, allowing it to flash or change colors based on the music coming from a stream or video! Use this method if you intend on controlling the lights from inside the game only as AudioLink provides a good basis for making other in-game controls!
Tutorials for both are on the side under"Getting Started" or you can click them here:
- [DMX](https://github.com/AcChosen/VR-Stage-Lighting/wiki/Getting-Started:-DMX)