From d2aeab148bad6e3a1a7ba2f72418f0d480143068 Mon Sep 17 00:00:00 2001 From: AcChosen <49845629+AcChosen@users.noreply.github.com> Date: Fri, 29 Jul 2022 10:10:56 -0400 Subject: [PATCH] Updated Home (markdown) --- Home.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Home.md b/Home.md index d71d060..eeda5ea 100644 --- a/Home.md +++ b/Home.md @@ -1,8 +1,11 @@ # Welcome to the VR Stage Lighting Wiki! -VR Stage Lighting is a year-long project that started out as a means to research and develop a performant/reliable way to send DMX512 (Digital Multiplex with 512 pieces of information) data to VRChat to control spot lights and other lighting effects. It has evolved into creating a package of assets that can bring quality lighting effects in all manner of ways performantly. Those ways include: +VR Stage Lighting is a year-long project that started out as a means to research and develop a performant/reliable way to send DMX512 (Digital Multiplex with 512 pieces of information) data to VRChat to control spotlights and other lighting effects. It has evolved into creating a package of assets that can bring quality lighting effects in all manner of ways performantly. Those ways include: - DMX512/ArtNet via Video/Stream Panel. - Audio Reaction via AudioLink. - A special "VR Card-Based System" powered by UdonSharp and Animations. - Raw Udon input via UdonSharp. - DMX512/ArtNet via OSC (Coming Soon!). + +## This wiki will be home to the official documentation for VRSL and will include guides/instructions on getting started, tips/tricks, requirements for setups, FAQ, and other useful information! +- I will try my best to keep this updated as much as I can so do look out for it! \ No newline at end of file