mirror of
https://github.com/SirusDoma/VoxCharger.git
synced 2025-02-17 10:58:32 +01:00
- Fix naming and other code style issues - Fix `float` and `double` parsing issue when current System Culture comma separator is not `.` - This fixes issue when parsing BPM and other floating numbers. - Fix song selection when the program doesn't support the latest datecode in the future - It will disable Game Version and Infinite Version selection. - Replaced ancient `FolderBrowserDialog` with `CommonFileDialog` - Update default GameVersion and BackgroundId to latest version - Implement Radar information in `LevelEditorForm` - Implement built-in 2DX Encoder - Start Offset / TimeStamp and Fader effect for audio preview is now supported - Audio preview files is no longer divided into multiple files by default when audio files are unique. It still possible to specify unique preview via `LevelEditorForm` - Implement advanced configuration when importing .ksh chart - Add draft codes for Effect Mapping configurations and S3V support - Other Bugfixes and QoL improvements
33 lines
1023 B
C#
33 lines
1023 B
C#
using System;
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using System.Drawing;
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namespace VoxCharger
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{
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public class VoxLevelHeader
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{
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public Difficulty Difficulty { get; set; }
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public int Level { get; set; } = 1;
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public string Illustrator { get; set; } = "dummy";
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public string Effector { get; set; } = "dummy";
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public int Price { get; set; } = -1;
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public int Limited { get; set; } = 3;
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public int JacketPrint { get; set; } = -2;
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public int JacketMask { get; set; } = 0;
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public VoxLevelRadar Radar { get; set; }
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public VoxChart Chart { get; set; }
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public Image Jacket { get; set; }
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}
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public class VoxLevelRadar
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{
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public byte Notes { get; set; }
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public byte Peak { get; set; }
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public byte Lasers { get; set; }
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public byte Tricky { get; set; }
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public byte HandTrip { get; set; }
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public byte OneHand { get; set; }
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}
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}
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