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mirror of https://github.com/SirusDoma/VoxCharger.git synced 2025-02-26 06:18:07 +01:00
CXO2 b8f49e3e2d Update 0.9.12c
- Fix naming and other code style issues
- Fix `float` and `double` parsing issue when current System Culture comma separator is not `.` - This fixes issue when parsing BPM and other floating numbers.
- Fix song selection when the program doesn't support the latest datecode in the future - It will disable Game Version and Infinite Version selection.
- Replaced ancient `FolderBrowserDialog` with `CommonFileDialog`
- Update default GameVersion and BackgroundId to latest version
- Implement Radar information in `LevelEditorForm`
- Implement built-in 2DX Encoder
- Start Offset / TimeStamp and Fader effect for audio preview is now supported
- Audio preview files is no longer divided into multiple files by default when audio files are unique. It still possible to specify unique preview via `LevelEditorForm`
- Implement advanced configuration when importing .ksh chart
- Add draft codes for Effect Mapping configurations and S3V support
- Other Bugfixes and QoL improvements
2023-01-06 20:59:21 +07:00

31 lines
810 B
C#

using System;
namespace VoxCharger
{
public abstract partial class Camera
{
public class Tilt : Camera
{
public Tilt(Time time, int duration, float start, float end)
: base(time, WorkType.Tilt)
{
Duration = duration;
Start = start;
End = end;
}
public override string ToString()
{
return $"{base.ToString()}" +
$"\tTilt" +
$"\t2" +
$"\t{Duration}" +
$"\t{Start:0.00}" +
$"\t{End:0.00}" +
$"\t0.00" + // Can be 0.00, 2.00 or 3.00
$"\t0.00";
}
}
}
}