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VoxCharger/Sources/2dx/DxTool.cs
2020-04-19 03:24:48 +07:00

63 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Diagnostics;
namespace VoxCharger
{
public static class DxTool
{
private const string ConverterFileName = "2dxwavconvert.exe";
private const string BuilderFileName = "2dxbuild.exe";
public static string ConvertToWave(string inputFileName, bool preview = false)
{
string tempDir = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());
Directory.CreateDirectory(tempDir);
string output = Path.Combine(tempDir, $"{Directory.GetFiles(tempDir).Length}.wav");
Execute(
ConverterFileName,
$"{inputFileName} {output}" + (preview ? " preview" : string.Empty)
);
return tempDir;
}
public static void Build(string inputDir, string outputFileName)
{
Execute(
BuilderFileName,
outputFileName,
inputDir
);
}
private static void Execute(string fileName, string args, string workingDir = null)
{
if (!File.Exists(fileName))
throw new FileNotFoundException($"{fileName} not found", fileName);
workingDir = workingDir ?? Environment.CurrentDirectory;
var info = new ProcessStartInfo()
{
FileName = fileName,
Arguments = args,
WorkingDirectory = workingDir,
CreateNoWindow = true,
UseShellExecute = false,
RedirectStandardOutput = true
};
using (var process = Process.Start(info))
{
process.WaitForExit();
if (process.ExitCode != 0)
throw new ApplicationException($"{fileName} execution failed:\n{process.StandardOutput.ReadToEnd()}");
}
}
}
}