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konami: identifiers: elaborate findings on product type

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Shiz 2021-09-05 23:00:35 +02:00
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commit 246b42c04f

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@ -22,14 +22,14 @@ The following variables are used across the different identifiers and can denote
* `$p`: Product * `$p`: Product
* `G`: Game * `G`: Game
* `$t`: Type of product * `$t`: Type of product
* `C`: Upgrade: software only * `C`: Conversion? Software only
* `E`: Upgrade: hardware (conversion) kit + software * `E`: Extension? Software + hardware
* `K`: Upgrade: offline/no eamuse software version * `K`: Possibility for offline/no e-AMUSEMENT?
* `N`: ??? * `N`: New dedicated cabinet?
* `O`: ??? * `O`: New dedicated cabinet?
* `Q`: Dedicated cabinet assembly/main body * `Q`: New dedicated cabinet?
* `U`: "Utilities", e.g. DVD software update kit, replacement monitors * `U`: Upgrade or utility? e.g. DVD software update kit, replacement monitors
* `X`: Hardware/board ??? * `X`: Hardware/board?
* `$g`: Gamecode, identifies a game or series in [Konami's product portfolio](products.md) * `$g`: Gamecode, identifies a game or series in [Konami's product portfolio](products.md)
* Format: `yxx` * Format: `yxx`
* `y`: `A` + (project development start year - 2000) (`L`: 2011, `T`: 2019, etc.) * `y`: `A` + (project development start year - 2000) (`L`: 2011, `T`: 2019, etc.)