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# Slots/Redemption Games IO Board
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This board comes with 4P/6P/8P/12P variations.
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## Joystick connectors (CON13-CON22)
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Assuming notches on the connectors are facing downwards.
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### Pin arrangement
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<table>
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<tr>
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<td>2</td><td>4</td><td>...</td><td>26</td>
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</tr>
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<tr>
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<td>1</td><td>3</td><td>...</td><td>25</td>
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</tr>
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<table>
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### Pin definition
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(I: input, O: output)
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<table>
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<tr>
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<td>I</td><td>I</td><td>I</td><td>I</td><td>O</td><td>O</td><td>O</td><td>O</td>
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</tr>
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<tr>
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<td>Joystick down</td>
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<td>Jotstick left</td>
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<td>Fire button</td>
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<td>Attendant manual cash in key switch [^1]</td>
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<td>Hopper conter-clockwise signal</td>
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<td>Hooper feedBack singal</td>
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<td>Hopper clockwise signal</td>
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<td>Bet change button light</td>
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<td>+12V</td>
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<td>+12V</td>
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<td>GND</td>
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<td>GND</td>
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<td>GND</td>
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<td>GND</td>
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</tr>
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<tr>
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<td>Joystick up</td>
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<td>Jotstick right</td>
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<td>Bet change button</td>
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<td>Coin signal</td>
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<td>Attendant hand pay key switch [^1]</td>
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<td>Ticket printer error signal</td>
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<td>Ticket printer trigger signal</td>
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<td>Fire button light</td>
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<td>+12V</td>
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<td>+12V</td>
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<td>+5V</td>
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<td>GND</td>
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<td>GND</td>
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<td>GND</td>
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</tr>
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<tr>
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<td>I</td><td>I</td><td>I</td><td>I</td><td>I</td><td>O</td><td>O</td><td>O</td>
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</tr>
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</table>
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[^1]: These switches are marked as "key in/key out" which are too vague. These key switches are inside the cabinet and directly adds/subtracts certain amounts of credits from player's bankroll for attendents doing [hand pay](https://en.wikipedia.org/wiki/Hand_pay)/manual cash in.
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## 24V Input
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Assuming the bulge of the connector is facing upwards.
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<table>
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<tr>
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<td>GND</td><td>+12V</td>
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</tr>
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<tr>
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<td>GND</td><td>GND</td>
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</tr>
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</table>
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## Counter Connector (CON6)
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Assuming the notch of the connector is facing downwards.
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All pins are for output.
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<table>
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<tr>
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<td>TEST4?</td>
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<td>TEST3?</td>
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<td>TEST2?</td>
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<td>TEST1?</td>
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<td>Counter D</td>
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<td>Counter C</td>
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<td>Counter B</td>
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<td>Counter A</td>
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<td>+12V</td>
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</tr>
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</table>
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## Bill Accepter Connector (CON8/CON10)
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Assuming the notch of the connector is facing downwards.
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All pins are for input.
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### CON8
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<table>
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<tr>
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<td>-</td>
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<td>-</td>
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<td>-</td>
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<td>-</td>
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<td>?</td>
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<td>?</td>
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<td>?</td>
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<td>?</td>
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<td>?</td>
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<td>?</td>
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<td>10P Credit Relay signal</td>
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<td>9P Credit Relay signal</td>
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</tr>
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</table>
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### CON10
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<table>
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<tr>
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<td>8P Credit Relay signal</td>
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<td>7P Credit Relay signal</td>
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<td>6P Credit Relay signal</td>
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<td>5P Credit Relay signal</td>
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<td>4P Credit Relay signal</td>
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<td>3P Credit Relay signal</td>
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<td>2P Credit Relay signal</td>
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<td>1P Credit Relay signal</td>
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</tr>
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</table>
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## Joystick Lamp Connector (CON7)
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Assuming the notch of the connector is facing downwards.
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All pins are for output.
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This connector is for joysticks with bulit-in lamp. It could be left empty if there aren't corresponding lamps.
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<table>
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<tr>
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<td>-</td>
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<td>10P joystick lamp</td>
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<td>9P joystick lamp</td>
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<td>8P joystick lamp</td>
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<td>7P joystick lamp</td>
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<td>6P joystick lamp</td>
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<td>5P joystick lamp</td>
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<td>4P joystick lamp</td>
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<td>3P joystick lamp</td>
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<td>2P joystick lamp</td>
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<td>1P joystick lamp</td>
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</tr>
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</table>
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## Test Button (CON9)
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Assuming the notch of the connector is facing downwards, and the rightmost pin is 1.
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All pins are for input.
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<table>
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<tr>
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<td>GND</td>
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<td>-</td>
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<td>-</td>
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<td>-</td>
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<td>-</td>
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<td>Test button</td>
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</tr>
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</table>
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## RS485 - Wiring to the RJ11 on the GP1 board
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Assuming the bulge of the connector on the IO board is facing leftwards, cutouts facing rightwards, and the upmost pin is 1.
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Assuming the bulge of the connector on the GP1 board is facing rightwards, and the upmost pin is 1.
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<table>
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<tr>
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<th>IO side</th>
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<td>1</td>
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<td>3</td>
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</tr>
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<tr>
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<th>GP1 side</th>
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<td>3</td>
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<td>4</td>
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</tr>
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</table>
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## Coin Out Button Connector (CON11)
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Assuming the notch of the connector is facing downwards, and the rightmost pin is 1.
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All pins are for input.
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<table>
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<tr>
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<td>10P coin out button</td>
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<td>9P coin out button</td>
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<td>8P coin out button</td>
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<td>7P coin out button</td>
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<td>6P coin out button</td>
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<td>5P coin out button</td>
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<td>4P coin out button</td>
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<td>3P coin out button</td>
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<td>2P coin out button</td>
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<td>1P coin out button</td>
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</tr>
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</table>
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# Slots/Redemption Games Hopper Relay board
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## Input (JP1)
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Assuming the notch of the connector is facing leftwards.
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All pins are for input.
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<table>
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<tr><td>GND</td></tr>
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<tr><td>+12V</td></tr>
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<tr><td>Counter-clockwise signal</td></tr>
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<tr><td>Clockwise signal</td></tr>
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</table>
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## Output (JP2)
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Assuming the notch of the connector is facing leftwards.
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All pins are for output.
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<table>
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<tr><td>Motor-</td></tr>
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<tr><td>Motor+</td></tr>
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<tr><td>+24V</td></tr>
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<tr><td>GND</td></tr>
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</table>
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