mirror of
https://github.com/Shizmob/arcade-docs.git
synced 2024-11-27 16:10:49 +01:00
Add initial bootstrapping contribution for andamiro/piu
Mostly stuff moved from pumptools repository including: - Main PCBs - IOs - cabinets - monitors - games list
This commit is contained in:
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a07dfb1bf7
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andamiro/board.md
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# Andamiro boards
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## MK1
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The oldest piece of hardware we have seen in the wild was a MK3 board so far. But there are several hints that
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some piece of hardware pre-dating the MK3 existed at some point:
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* The first three Pump It Up games, [1st](game/piu/1st.md), [2nd](game/piu/2nd.md) and [3rd/OBG](game/piu/3rd.md),\
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are storing their music as actual CD audio, not MP3 files in the data area of the discs
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* MP3 hardware decoder chips were likely not cheap/easily available at that time. Furthermore, the total audio length
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of all songs still fit onto the disc as CD audio tracks
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* The first three Pump It Up games did not use a lock-chip as a means for copy-protection. Possible,
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that this piece of hardware wasn't available from the beginning and therefore not used
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### MK1 compatible games
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* [Pump it Up: The 1st Dance Floor](game/piu/1st.md)
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* [Pump it Up: The 2nd Dance Floor](game/piu/2nd.md)
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* [Pump it Up The O.B.G: The 3rd Dance Floor](game/piu/3rd.md)
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## MK3
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* Custom PCB assembly with daughter boards stacked
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* DOS OS stored on ROM chip
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* Games stored and loaded from CD
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* [PIUIO](io.md#mk3io) interface connected via ISA Bus
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* Hardware audio decoder chip for MP3 audio
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* CAT702 ZN security "Lock chip" for copy-protection
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* EEPROM to store game settings
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### System Configuration using DOS PC-Doctor
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System configuration dump with DOS PC-Doctor. The HDD listed in the information below is part of the
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system that was used to dump this information. The DVD drive is a replacement of a likely broken
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CD drive.
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```text
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SYSTEM CONFIGURATION=====================================================
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Operating System - DOS 7.10 in HMA
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CPU Type - 333 MHz Intel Celeron 333
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CPUID - "GenuineIntel", Family 6, Model 6, Step 5
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- MMX available
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Coprocessor Type - 686
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Expansion Bus Type - ISA, PCI
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ROM BIOS Date - 04/20/99
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ROM BIOS Copyright - COPYRIGHT Award Software Inc.
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Additional ROM - C800[8kB]
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Base Memory - 640 kB
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Expanded Memory - N/A
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Extended Memory - 64512 kB (CMOS Configuration)
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XMS Memory - 62400 kB (XMS 3.00, Driver 3.95) A20=ON
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Serial Ports - None Installed
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Parallel Ports - None Installed
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Video Adapter - VGA: 3Dfx Interactive, Inc.
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- Total Memory : 8192 kB
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Fixed Disk Drives - 42 MB
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Floppy Disk Drives - 1 - 1=3.5"/1.44M
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Mouse - No Mouse
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Joysticks - None
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Sound Card - N/A
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CAS Fax/Modem Card - N/A
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Disk Compression - N/A
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CD-ROM Driver Version - MSCDEX V2.25, Drive: D:
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Disk Cache - Smartdrive 5.02, Hits 76%, Size 2048 kB
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Primary IDE Master - ATAPI: HL-DT-STDVD-ROM GDR8164B
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Primary IDE Slave - IDE: QUANTUM FIREBALL_TM1280A, S/N:692708422782
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Secondary IDE Master - No Drive
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Secondary IDE Slave - No Drive
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SCSI - N/A
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Network - N/A
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Power Management - APM V1.2, Power On
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USB Port - Installed on IRQ 10
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Chipset Type - Intel 440BX
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L2 Cache Type - 128 kB
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DRAM Row 0 - 64 MB
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DRAM Row 1 - Empty
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DRAM Row 2 - Empty
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DRAM Row 3 - Empty
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DRAM Row 4 - Empty
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DRAM Row 5 - Empty
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DRAM Row 6 - Empty
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DRAM Row 7 - Empty
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PC-DOCTOR DOS 3.0 Copyr 2004 PC-Doctor, Inc. 16:15 9/25/2000
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```
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### On-board chips
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* Audio related
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* MAS 3507D MPEG 1/2 Layer 2/3 Audio Decoder
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* DAC 3550A Stereo Audio DAC
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* YMZ280B PCMD8 8-Channel PCM/ADPCM Decoder
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* YAC516 DAC16-L Delta Sigma Modulation D/A Converter with 8 times Over-sampling Filter
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* Security
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* [CAT702 ZN security](https://github.com/svn2github/mameplus/blob/master/trunk/mamep/src/mame/machine/cat702.c)
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### MK3 compatible games
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* [Pump it Up: The 1st Dance Floor](game/piu/1st.md)
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* [Pump it Up: The 2nd Dance Floor](game/piu/2nd.md)
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* [Pump it Up The O.B.G: The 3rd Dance Floor](game/piu/3rd.md)
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* [Pump it Up The O.B.G: The Season Evolution Dance Floor](game/piu/3se.md)
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* [Pump it Up: The Collection](game/piu/tc.md)
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* [Pump it Up: The Perfect Collection](game/piu/pc.md)
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* [Pump it Up Extra](game/piu/extra.md)
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* [Pump it Up The Premiere: The International Dance Floor](game/piu/prem1.md)
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* [Pump it Up The PREX: The International Dance Floor](game/piu/prex1.md)
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* [Pump it Up The Rebirth: The 8th Dance Floor](game/piu/reb.md)
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* [Pump it Up The Premiere 2: The International 2nd Dance Floor](game/piu/prem2.md)
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* [Pump it Up The PREX 2](game/piu/prex2.md)
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* [Pump it Up The Premiere 3: The International 3rd Dance Floor](game/piu/prem3.md)
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* [Pump it Up The PREX 3: The International 4th Dance Floor](game/piu/prex3.md)
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## MK5
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* OS
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* Windows XP Embedded: revisions of [The Premiere 3](game/piu/prem3.md) and [The PREX 3](game/piu/prex3.md)
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* Linux: starting [Exceed](game/piu/exc.md)
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* [PIUIO](io.md#MK5IO) connected to the ISA bus
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* CPU: Intel Celeron 1 GHZ
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* RAM: 128 MB
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* GPU: on-board Riva TNT 2, 32 MB
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* Chipset: Nvidia NV11
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* Disk media
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* CDROM based for [The Premiere 3](game/piu/prem3.md) and [The PREX 3](game/piu/prex3.md)
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* DVD based for [Exceed](game/piu/exc.md) beta
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* HDD based for [Exceed](game/piu/exc.md) release and newer
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* EEPROM to store game settings and high scores. Size increased (doubled?) comapred to [MK3](#mk-3)
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### MK5 compatible games
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* [Pump it Up The Premiere 3: The International 3rd Dance Floor](game/piu/prem3.md)
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* [Pump it Up The PREX 3: The International 4th Dance Floor](game/piu/prex3.md)
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* [Pump it Up Exceed: The International 5th Dance Floor](game/piu/exc.md)
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* [Pump it Up Exceed 2: The International 6th Dance Floor](game/piu/exc2.md)
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* [Pump it Up NX: New Xenesis](game/piu/nx.md)
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## MK6
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### Base specs
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* Introduces [USBPIUIO](io.md#usbpiuio) interface for cabinet and pad inputs/outputs
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* GPU: NVIDIA GeForce 5200 FX, 128 MB, AGP
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* RAM: 256 MB, e.g. PC3100 Samsung
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* Storage media: 2.5" HDDs of several manufacturers
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### MK6 Rev1
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* Started shipping with [Exceed 2](game/piu/exc2.md)
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* Motherboard
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* Gigabyte GA-8IPE1000MK (rev. 1.x), Socket 478
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* Gigabyte GA-8IG1000MK Rev 2.X, LGA775
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* CPU
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* For socket 478: Intel Celeron D, 2.53 GHZ/256/533
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* Sound chip still compatible with [Exceed 2](game/piu/exc2.md) and [Zero](game/piu/zero.md)
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### MK6 Rev2
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* Started shipping later during the lifecycle of [NX](game/piu/nx.md)
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* (Some/most?) [FX](cabinet.md#fx) cabs with [NX](game/piu/nx.md) still came with Revision 1
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* Motherboard: GA-8I865GME-775-RH Rev 1.X, LGA775
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* Sometimes referred to as "MK 7"
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* Sound chip **NOT** compatible with [Exceed 2](game/piu/exc2.md) and [Zero](game/piu/zero.md)
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### Compatible games
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* [Pump it Up Exceed 2: The International 6th Dance Floor](game/piu/exc2.md) (only Revision 1)
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* [Pump it Up NX: New Xenesis](game/piu/nx.md) (only Revision 1)
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* [Pump it Up NX2: Next Xenesis](game/piu/nx2.md)
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* [Pump It Up PRO](game/piu/pro.md)
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* [Pump It Up NX Absolute: International 10th Dance Floor](game/piu/nxa.md)
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* [Pump It Up PRO 2](game/piu/pro2.md) (no 3D arrow skin)
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* [Pump It Up 2010 Fiesta](game/piu/fst.md) (requires RAM upgrade to at least 512 MB)
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* [Pump It Up 2011 Fiesta EX](game/piu/fex.md) (requires RAM upgrade to at least 512 MB)
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* [Pump It Up 2013 Fiesta 2](game/piu/f2.md) (requires RAM upgrade to at least 512 MB)
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* [Pump It Up 2015 Prime](game/piu/prime.md) (requires RAM upgrade to at least 512 MB, SD mode only)
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* [Pump It Up 2017 Prime 2](game/piu/prime2.md) (supposed to run somewhat with Revision 2 but not 1)
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## Main PCBs for Pump it Up after MK6
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These are usually referred to as "MK9" or "MK10/MKX" depending on when released. However, these were never referred to
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as specific MK versions nor revisions by Andamiro. Compatbility with different software versions might vary.
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* Motherboard: Gigabyte GA-945GCM-S2L
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* GPU: GeForce 7200GS
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* IO: [USBPIUIO](io.md#usbpioio)
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* Bundled with [NX2](game/piu/nx2.md) 1.54 and higher
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* Anything before [NX2](game/piu/nx2.md) 1.54 doesn't work with this revision
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* Shipped with upgrades and when buying a [FX cabinet](cabinet.md#fx) at that time
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---
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* Motherboard: Asrock G41M-S3
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* GPU: GeForce 9300GS
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* CPU: Intel Celeron 430
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* RAM: 1 GB
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* IO: [USBPIUIO](io.md#usbpioio)
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* Hardware shipped with [Pump it Up Jump cabinets](cabinet.md#jump)
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---
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* Motherboard: Gigabyte G31M
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* GPU: Nvidia GeForce 8400GS
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* IO: [USBPIUIO](io.md#usbpioio)
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* Bundled with Fiesta when buying a [TX cabinet](cabinet.md#tx) at that time
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* GPU last compatible card with [Fiesta](game/piu/fst.md)/[FiestaEX](game/piu/fstex.md)
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---
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* Motherboard: Gigabyte G41M
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* GPU: Nvidia GeForce GT210
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* IO: [USBPIUIO](io.md#usbpioio)
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* Bundled with [Fiesta 2](game/piu/f2.md) when buying a [CX cabinet](cabinet.md#cx) at that time
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* GPU last compatible card with Fiesta 2 OS
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---
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* Chipset: G41
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---
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* Chipset: H81
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---
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* Chipset: H310
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andamiro/cabinet.md
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# Cabinets
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## Pump It Up
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### SD
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* First generation cabinets released with [1st](game/piu/1st.md) and [2nd](game/piu/2nd.md)
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(2nd was releasedshortly after 1st already)
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* Similar look to original DDR cabinets
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* Monitor: [CRT](monitor.md#crt)
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* Main PCB
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* [MK1](board.md#mk1)
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* [MK3](board.md#mk3)
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* First game version to ship in this cabinet type
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* [1st](game/piu/1st.md)
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### SX
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* First cabinet to be official sold to other regions than South Korea
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* Most notable cabinet design differences
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* Single subwoofer centered on cabinet main body
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* Two coin doors, left and right of the subwoofer
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* Monitor: [CRT](monitor.md#crt)
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* Main PCB: [MK3](board.md#mk3)
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* First game versions to ship in this cabinet type
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* [Premiere 1](game/piu/prem1.md)
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* [Prex 1](game/piu/prex1.md)
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### DX
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* Deluxe version cabinet
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* Monitor: [APT51](monitor.md#apt51)
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* Main PCB
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* [MK1](board.md#mk1)
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* [MK3](board.md#mk3)
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### GX
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* Monitor: [GX CRT curved](monitor.md#gx-crt-curved)
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* Main PCB: [MK6 Rev1](board.md#mk6-rev1)
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* Games initially shipped with this cabinet type
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* [Prex 3](game/piu/prex3.md)
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* [Prem 3](game/piu/prem3.md)
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* [Exceed](game/piu/exc.md)
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* [Exceed 2](game/piu/exc2.md)
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### GX V2
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* Monitor (flat tube): [KT-3414DF](monitor.md#kt-3414df)
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* Main PCB: [MK6 Rev2](board.md#mk6-rev2)
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* Games initially shipped with this cabinet type
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* [Zero](game/piu/zero.md)
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* [NX](game/piu/nx.md)
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### Mini
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* Official
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* Small bar-top style cabinet with push buttons to play the game with your hands
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* Games initially shipped with this cabinet type
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* [Exceed](game/piu/exc.md)
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* [Exceed 2](game/piu/exc2.md)
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* [NX](game/piu/nx.md)
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### FX
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* Monitor: [PDP TV](monitor.md#pdp-tv-monitor)
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* Main PCB: [MK6 Rev2](board.md#mk6-rev2)
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* Games initially shipped with this cabinet type
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* [NX](game/piu/nx.md)
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### FX V2
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* Differences to [FX](#fx)
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* All cabinets lights use LEDs
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* New revision of dance platforms with bars mounted to the platform base instead of just put on
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bolts
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* Monitor: [PDP TV](monitor.md#pdp-tv-monitor)
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* Main PCB: [MK9 Rev1](board.md#mk9-rev1)
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* Games initially shipped with this cabinet type
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* [NX2](game/piu.nx2.md)
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* [NXA](game/piu/nxa.md)
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* [PRO](game/piu/pro.md)
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### Jump
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* Cabinet specially made for the game [Pump It Up Jump!](game/piu/jump.md)
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* Main PCB: [MK9 Rev2](board.md#mk9-rev2)
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### SX2
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* "Refreshed" version of the [SX](#sx) type cabinet. Though it resembles more the [GX V2](#gx-v2)
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cabinet with a smaller monitor
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* Monitor (flat tube): [KT-2914DF](monitor.md#kt-2914df)
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* Main PCB: [MK9 Rev1](board.md#mk9-rev1)
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* Games initially shipped with this cabinet type
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* [NX2](game/piu/nx2.md)
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* [NXA](game/piu/nxa.md)
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### CX
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* Cabinet buttons ("PRO button board") built-in
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* Monitor: [CX monitor](monitor.md#cx-monitor)
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* Main PCB
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* [MK9 Rev3](board.md#mk9-rev3)
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* [MK9 Rev4](board.md#mk9-rev4)
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* Games initially shipped with this cabinet type
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* [Fiesta](game/piu/fst.md)
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* [FiestaEX](game/piu/fstex.md)
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* [Fiesta 2](game/piu/f2.md)
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* [Prime](game/piu/prime.md)
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* [Prime 2](game/piu/prime2.md)
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### TX
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||||
* Cabinet buttons ("PRO button board") built-in
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* Monitor: [TX monitor](monitor.md#tx-monitor.md)
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* Main PCB: [MK9 Rev3](board.md#mk9-rev3), [MK9 Rev4](board.md#mk9-rev4)
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* Games initially shipped with this cabinet type
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||||
* [Fiesta](game/piu/fst.md)
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||||
* [FiestaEX](game/piu/fstex.md)
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||||
* [Fiesta 2](game/piu/f2.md)
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||||
* [Prime](game/piu/prime.md)
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* [Prime 2](game/piu/prime2.md)
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### LX
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||||
* Monitor: [LX monitor](monitor.md#lx-monitor.md)
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||||
* Main PCB: [MK9 Rev4](board.md#mk9-rev4), [MKX](board.md#mkx)
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* Games initially shipped with this cabinet type
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* [Prime 2](game/piu/prime2.md)
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* [XX](game/piu/xx.md)
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andamiro/dongle.md
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# Dongles
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## Lockchip
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* `CAT702 ZNSEC DIP20`
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* [MK3](board.md#mk3) and [MK5](board.md#mk5) games
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|
||||
## Microdog
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||||
|
||||
* Manufactures
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* RainbowChina
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* SafeNET
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* SafeNET acquired RainbowChina
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||||
* Housing of the Microdog changed but actual hardware identical
|
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* Games
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* Exceed 2
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* Zero
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* NX
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* NX2
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* NXA
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||||
* Fiesta
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||||
* FiestaEX
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||||
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||||
## HASP
|
||||
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||||
* Manufacturers
|
||||
* gamalto: HASP HL Pro
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||||
* thales: Hasp HL or Sentinel HL
|
||||
* gamalto was bought by thales
|
||||
* Games
|
||||
* Fiesta 2
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||||
* Prime
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||||
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||||
## Senselock Elite IV EL
|
||||
|
||||
* Alternative naming: Elite EL
|
||||
* Games
|
||||
* Prime 2
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||||
* XX
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5
andamiro/game/piu/1st.md
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5
andamiro/game/piu/1st.md
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# Pump it Up: The 1st Dance Floor
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||||
## Versions
|
||||
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||||
* `0.53.1999.9.31`
|
5
andamiro/game/piu/2nd.md
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5
andamiro/game/piu/2nd.md
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@ -0,0 +1,5 @@
|
||||
# Pump it Up: The 2nd Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `Dec 27 1999`
|
5
andamiro/game/piu/3rd.md
Normal file
5
andamiro/game/piu/3rd.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The O.B.G: The 3rd Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `v3.03`
|
5
andamiro/game/piu/3se.md
Normal file
5
andamiro/game/piu/3se.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The O.B.G: The Season Evolution Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `R4/v3.25`
|
6
andamiro/game/piu/exc.md
Normal file
6
andamiro/game/piu/exc.md
Normal file
@ -0,0 +1,6 @@
|
||||
# Pump it Up Exceed: The International 5th Dance Floor
|
||||
|
||||
* `20040408`
|
||||
* `20040325`
|
||||
* `20040316`
|
||||
* `loctest`
|
8
andamiro/game/piu/exc2.md
Normal file
8
andamiro/game/piu/exc2.md
Normal file
@ -0,0 +1,8 @@
|
||||
# Pump it Up Exceed 2: The International 6th Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `101`
|
||||
* `102`
|
||||
* `102 Mini`
|
||||
* `102 MEX`
|
6
andamiro/game/piu/extra.md
Normal file
6
andamiro/game/piu/extra.md
Normal file
@ -0,0 +1,6 @@
|
||||
# Pump it Up Extra
|
||||
|
||||
## Versions
|
||||
|
||||
* `R4/v5.10`
|
||||
* `tester`
|
15
andamiro/game/piu/f2.md
Normal file
15
andamiro/game/piu/f2.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Pump It Up 2013 Fiesta 2
|
||||
|
||||
## Versions
|
||||
|
||||
* `1.00`
|
||||
* `1.01`
|
||||
* `1.02`
|
||||
* `1.10`
|
||||
* `1.20`
|
||||
* `1.30`
|
||||
* `1.40`
|
||||
* `1.50`
|
||||
* `1.51`
|
||||
* `1.60`
|
||||
* `1.61`
|
5
andamiro/game/piu/fst.md
Normal file
5
andamiro/game/piu/fst.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump It Up 2010 Fiesta
|
||||
|
||||
## Versions
|
||||
|
||||
* `120`
|
14
andamiro/game/piu/fstex.md
Normal file
14
andamiro/game/piu/fstex.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Pump It Up 2011 Fiesta EX
|
||||
|
||||
## Versions
|
||||
|
||||
* `1.00`
|
||||
* `1.10`
|
||||
* `1.20`
|
||||
* `1.30`
|
||||
* `1.40`
|
||||
* `1.41`
|
||||
* `1.42`
|
||||
* `1.43`
|
||||
* `1.50`
|
||||
* `1.51`
|
17
andamiro/game/piu/inf.md
Normal file
17
andamiro/game/piu/inf.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Pump It Up Infinity
|
||||
|
||||
## Versions
|
||||
|
||||
* `1.00`
|
||||
* `1.01`
|
||||
* `1.02`
|
||||
* `1.03`
|
||||
* `1.04`
|
||||
* `1.05`
|
||||
* `1.06`
|
||||
* `1.07`
|
||||
* `1.08`
|
||||
* `1.09`
|
||||
* `1.10`
|
||||
* `1.11`
|
||||
* `1.12`
|
4
andamiro/game/piu/jump.md
Normal file
4
andamiro/game/piu/jump.md
Normal file
@ -0,0 +1,4 @@
|
||||
# Pump It Up Jump!
|
||||
|
||||
## Versions
|
||||
|
7
andamiro/game/piu/nx.md
Normal file
7
andamiro/game/piu/nx.md
Normal file
@ -0,0 +1,7 @@
|
||||
# Pump it Up NX: New Xenesis
|
||||
|
||||
## Versions
|
||||
|
||||
* `104`
|
||||
* `105`
|
||||
* `108`
|
8
andamiro/game/piu/nx2.md
Normal file
8
andamiro/game/piu/nx2.md
Normal file
@ -0,0 +1,8 @@
|
||||
# Pump it Up NX2: Next Xenesis
|
||||
|
||||
## Versions
|
||||
|
||||
* `1.50`
|
||||
* `1.54`
|
||||
* `1.56CN`
|
||||
* `1.56KR`
|
5
andamiro/game/piu/nxa.md
Normal file
5
andamiro/game/piu/nxa.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump It Up NX Absolute: International 10th Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `110`
|
5
andamiro/game/piu/pc.md
Normal file
5
andamiro/game/piu/pc.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up: The Perfect Collection
|
||||
|
||||
## Versions
|
||||
|
||||
* `R5/v3.52`
|
5
andamiro/game/piu/prem1.md
Normal file
5
andamiro/game/piu/prem1.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The Premiere: The International Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `R6/v4.01`
|
5
andamiro/game/piu/prem2.md
Normal file
5
andamiro/game/piu/prem2.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The Premiere 2: The International 2nd Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `2002`
|
5
andamiro/game/piu/prem3.md
Normal file
5
andamiro/game/piu/prem3.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The Premiere 3: The International 3rd Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `2003.P3`
|
5
andamiro/game/piu/prex1.md
Normal file
5
andamiro/game/piu/prex1.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The PREX: The International Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `REV2/101`
|
5
andamiro/game/piu/prex2.md
Normal file
5
andamiro/game/piu/prex2.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The PREX 2
|
||||
|
||||
## Versions
|
||||
|
||||
* `2003`
|
5
andamiro/game/piu/prex3.md
Normal file
5
andamiro/game/piu/prex3.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The PREX 3: The International 4th Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `X3.1.MK3`
|
51
andamiro/game/piu/prime.md
Normal file
51
andamiro/game/piu/prime.md
Normal file
@ -0,0 +1,51 @@
|
||||
# Pump It Up 2015 Prime
|
||||
|
||||
## Versions
|
||||
|
||||
### World
|
||||
|
||||
* `1.00.0`
|
||||
* `1.01.0`
|
||||
* `1.01.1`
|
||||
* `1.02.0`
|
||||
* `1.03.0`
|
||||
* `1.04.0`
|
||||
* `1.05.0`
|
||||
* `1.06.0`
|
||||
* `1.07.0`
|
||||
* `1.08.0`
|
||||
* `1.09.0`
|
||||
* `1.10.0`
|
||||
* `1.11.0`
|
||||
* `1.11.1`
|
||||
* `1.12.0`
|
||||
* `1.13.0`
|
||||
* `1.14.0`
|
||||
* `1.15.0`
|
||||
* `1.16.0`
|
||||
* `1.17.0`
|
||||
* `1.17.1`
|
||||
* `1.18.0`
|
||||
* `1.19.0`
|
||||
* `1.20.0`
|
||||
* `1.21.0`
|
||||
|
||||
### Japan
|
||||
|
||||
* `1.00`
|
||||
* `1.01`
|
||||
* `1.02`
|
||||
* `1.03`
|
||||
* `1.04`
|
||||
* `1.05`
|
||||
* `1.06`
|
||||
* `1.07`
|
||||
* `1.08`
|
||||
* `1.09`
|
||||
* `1.10`
|
||||
* `1.11`
|
||||
* `1.12`
|
||||
* `1.13`
|
||||
* `1.14`
|
||||
* `1.15`
|
||||
* `1.16`
|
28
andamiro/game/piu/prime2.md
Normal file
28
andamiro/game/piu/prime2.md
Normal file
@ -0,0 +1,28 @@
|
||||
# Pump It Up 2017 Prime 2
|
||||
|
||||
## Versions
|
||||
|
||||
* `1.00.0`
|
||||
* `1.01.0`
|
||||
* `1.02.0`
|
||||
* `1.02.1`
|
||||
* `1.03.0`
|
||||
* `1.04.0`
|
||||
* `1.05.0`
|
||||
* `1.05.1`
|
||||
* `1.06.0`
|
||||
* `1.07.0`
|
||||
* `1.08.0`
|
||||
* `1.09.0`
|
||||
* `1.10.0`
|
||||
* `1.10.1`
|
||||
* `1.10.2`
|
||||
* `2.00.0`
|
||||
* `2.00.1`
|
||||
* `2.01.0`
|
||||
* `2.02.0`
|
||||
* `2.03.0`
|
||||
* `2.03.1`
|
||||
* `2.04.0`
|
||||
* `2.05.0`
|
||||
* `2.05.1`
|
6
andamiro/game/piu/pro.md
Normal file
6
andamiro/game/piu/pro.md
Normal file
@ -0,0 +1,6 @@
|
||||
# Pump It Up PRO
|
||||
|
||||
## Versions
|
||||
|
||||
* `R1`
|
||||
* `R5`
|
6
andamiro/game/piu/pro2.md
Normal file
6
andamiro/game/piu/pro2.md
Normal file
@ -0,0 +1,6 @@
|
||||
# Pump It Up Pro 2
|
||||
|
||||
## Versions
|
||||
|
||||
* `R12`
|
||||
* `R14`
|
5
andamiro/game/piu/reb.md
Normal file
5
andamiro/game/piu/reb.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up The Rebirth: The 8th Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
`2002`
|
5
andamiro/game/piu/tc.md
Normal file
5
andamiro/game/piu/tc.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Pump it Up: The Collection
|
||||
|
||||
## Versions
|
||||
|
||||
* `R5/v3.43`
|
30
andamiro/game/piu/xx.md
Normal file
30
andamiro/game/piu/xx.md
Normal file
@ -0,0 +1,30 @@
|
||||
# Pump It Up XX 20th Anniversary Edition
|
||||
|
||||
## Versions
|
||||
|
||||
* `1.00.0`
|
||||
* `1.00.1`
|
||||
* `1.00.2`
|
||||
* `1.00.3`
|
||||
* `1.01.0`
|
||||
* `1.01.1`
|
||||
* `1.02.0`
|
||||
* `1.02.1`
|
||||
* `1.02.2`
|
||||
* `1.03.0`
|
||||
* `1.03.1`
|
||||
* `1.04.0`
|
||||
* `1.05.0`
|
||||
* `2.00.0`
|
||||
* `2.00.1`
|
||||
* `2.00.2`
|
||||
* `2.00.3`
|
||||
* `2.01.0`
|
||||
* `2.02.0`
|
||||
* `2.03.0`
|
||||
* `2.03.1`
|
||||
* `2.04.0`
|
||||
* `2.05.0`
|
||||
* `2.05.1`
|
||||
* `2.06.0`
|
||||
* `2.07.0`
|
7
andamiro/game/piu/zero.md
Normal file
7
andamiro/game/piu/zero.md
Normal file
@ -0,0 +1,7 @@
|
||||
# Pump it Up Zero: International 7th Dance Floor
|
||||
|
||||
## Versions
|
||||
|
||||
* `101`
|
||||
* `102`
|
||||
* `103`
|
16
andamiro/io.md
Normal file
16
andamiro/io.md
Normal file
@ -0,0 +1,16 @@
|
||||
# IO boards
|
||||
|
||||
## MK3IO
|
||||
|
||||
## MK5IO
|
||||
|
||||
## USBPIUIO
|
||||
|
||||
* Partnumber: `MPUG0PCB002`
|
||||
|
||||
### PIUIO JAMMA
|
||||
|
||||
* No, this is NOT JAMMA, just the same connector type
|
||||
* Partnumber: `MPUG0PCB002`
|
||||
|
||||
## LXIO
|
96
andamiro/monitor.md
Normal file
96
andamiro/monitor.md
Normal file
@ -0,0 +1,96 @@
|
||||
# Monitors
|
||||
|
||||
## CRT
|
||||
|
||||
* Model: ???
|
||||
* Manufacturer: ???
|
||||
* Type: CRT, curved
|
||||
* Size: 29"
|
||||
* Aspect ratio: 4:3
|
||||
* Native resolution: 640x480 (VGA)
|
||||
* Inputs: VGA
|
||||
|
||||
## APT51
|
||||
|
||||
* Model: APT51
|
||||
* Manufacturer: Samsung
|
||||
* Type: Rear projection
|
||||
* Size: 52"
|
||||
* Aspect ratio: 4:3
|
||||
* Native resolution: 640x480 (VGA)
|
||||
* Inputs: VGA
|
||||
|
||||
## GX CRT curved
|
||||
|
||||
* Model: ???
|
||||
* Manufacturer: ???
|
||||
* Type: CRT, curved
|
||||
* Size: 34"
|
||||
* Aspect ratio: 4:3
|
||||
* Native resolution: 640x480 (VGA)
|
||||
* Inputs: VGA
|
||||
|
||||
## KT-2914DF
|
||||
|
||||
* Model: KT-2914DF
|
||||
* Manufacturer: Kortek
|
||||
* Type: CRT, flat surface
|
||||
* Size: 29"
|
||||
* Aspect ratio: 4:3
|
||||
* Native resolution: 640x480 (VGA)
|
||||
* Supported resolutions: 640x480 (VGA), 800x600 (SVGA)
|
||||
* Further resolutions requiring hardware modification: 320x200 (CGA), EGA (640x350)
|
||||
* Inputs: VGA
|
||||
|
||||
## KT-3414DF
|
||||
|
||||
* Model: KT-3414DF
|
||||
* Manufacturer: Kortek
|
||||
* Type: CRT, flat surface
|
||||
* Size: 34"
|
||||
* Aspect ratio: 4:3
|
||||
* Native resolution: 640x480 (VGA)
|
||||
* Supported resolutions: 640x480 (VGA), 800x600 (SVGA)
|
||||
* Further resolutions requiring hardware modification: 320x200 (CGA), EGA (640x350)
|
||||
* Inputs: VGA
|
||||
|
||||
## PDP TV Monitor
|
||||
|
||||
* Model: "PDP TV"
|
||||
* Manufacturer: ???
|
||||
* Type: Plasma
|
||||
* Size: 42"
|
||||
* Aspect ratio: 16:9
|
||||
* Native resolution: 640x480 (VGA)
|
||||
* Supported resolutions: 640x480 (VGA), 800x600 (SVGA), 1024x768 (XGA)
|
||||
* Inputs: VGA, Component, Composite, S-Video
|
||||
|
||||
## CX monitor
|
||||
|
||||
* Model: ???
|
||||
* Manufacturer: ???
|
||||
* Type: LCD
|
||||
* Size: 42"
|
||||
* Aspect ratio: 16:9
|
||||
* Native resolution: ???
|
||||
* Inputs: ???
|
||||
|
||||
## TX monitor
|
||||
|
||||
* Model: ???
|
||||
* Manufacturer: ???
|
||||
* Type: LCD
|
||||
* Size: 50"
|
||||
* Aspect ratio: 16:9
|
||||
* Native resolution: ???
|
||||
* Inputs: ???
|
||||
|
||||
## LX monitor
|
||||
|
||||
* Model: ???
|
||||
* Manufacturer: ???
|
||||
* Type: LCD
|
||||
* Size: 55"
|
||||
* Aspect ratio: 16:9
|
||||
* Native resolution: ???
|
||||
* Inputs: ???
|
34
andamiro/products.md
Normal file
34
andamiro/products.md
Normal file
@ -0,0 +1,34 @@
|
||||
# Andamiro games
|
||||
|
||||
## Pump It Up
|
||||
|
||||
* [Pump it Up: The 1st Dance Floor](game/piu/1st.md)
|
||||
* [Pump it Up: The 2nd Dance Floor](game/piu/2nd.md)
|
||||
* [Pump it Up The O.B.G: The 3rd Dance Floor](game/piu/3rd.md)
|
||||
* [Pump it Up The O.B.G: The Season Evolution Dance Floor](game/piu/3se.md)
|
||||
* [Pump it Up: The Collection](game/piu/tc.md)
|
||||
* [Pump it Up: The Perfect Collection](game/piu/pc.md)
|
||||
* [Pump it Up Extra](game/piu/extra.md)
|
||||
* [Pump it Up The Premiere: The International Dance Floor](game/piu/prem1.md)
|
||||
* [Pump it Up The PREX: The International Dance Floor](game/piu/prex1.md)
|
||||
* [Pump it Up The Rebirth: The 8th Dance Floor](game/piu/reb.md)
|
||||
* [Pump it Up The Premiere 2: The International 2nd Dance Floor](game/piu/prem2.md)
|
||||
* [Pump it Up The PREX 2](game/piu/prex2.md)
|
||||
* [Pump it Up The Premiere 3: The International 3rd Dance Floor](game/piu/prem3.md)
|
||||
* [Pump it Up The PREX 3: The International 4th Dance Floor](game/piu/prex3.md)
|
||||
* [Pump it Up Exceed: The International 5th Dance Floor](game/piu/exc.md)
|
||||
* [Pump it Up Exceed 2: The International 6th Dance Floor](game/piu/exc2.md)
|
||||
* [Pump it Up NX: New Xenesis](game/piu/nx.md)
|
||||
* [Pump it Up NX2: Next Xenesis](game/piu/nx2.md)
|
||||
* [Pump It Up NX Absolute: International 10th Dance Floor](game/piu/nxa.md)
|
||||
* [Pump It Up 2010 Fiesta](game/piu/fst.md)
|
||||
* [Pump It Up 2011 Fiesta EX](game/piu/fex.md)
|
||||
* [Pump It Up 2013 Fiesta 2](game/piu/f2.md)
|
||||
* [Pump It Up 2015 Prime](game/piu/prime.md)
|
||||
* [Pump It Up 2017 Prime 2](game/piu/prime2.md)
|
||||
* [Pump It Up XX 20th Anniversary Edition](game/piu/xx.md)
|
||||
|
||||
## Pump It Up PRO
|
||||
|
||||
* [Pump It Up PRO](game/piu/pro.md)
|
||||
* [Pump It Up PRO 2](game/piu/pro2.md)
|
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Reference in New Issue
Block a user