diff --git a/sega/identifiers.md b/sega/identifiers.md index 6e57edb..1f4472e 100644 --- a/sega/identifiers.md +++ b/sega/identifiers.md @@ -322,7 +322,7 @@ Example: ## Game ID -Seems to have been introduced around the start of ALL.NET and used from at least the Lindbergh onwards, possibly earlier. +Seems to have been introduced around the start of ALL.NET and used from Naomi 2/Atomiswave onwards. Format: `S[BD][A-Z]{2}`. `SC**` may be developer IDs? @@ -332,6 +332,8 @@ Examples: Seem to be allocated (semi-)sequentially and roll over when `Z` is reached. +Very early ALL.NET games (Such as VF4 and VF4 Evolution) do not include the S in their game ID. + ## Media ID Seems to have been introduced around the NAOMI launch.