diff --git a/konami/product/GULDJ-JS.md b/konami/product/GULDJ-JS.md new file mode 100644 index 0000000..4e80659 --- /dev/null +++ b/konami/product/GULDJ-JS.md @@ -0,0 +1,60 @@ +# `GULDJ-JS`: Beatmania IIDX Rootage art and turntable bypass kit + +## Turntable bypass cable + +If you upgraded a [C02 wired cabinet](../io.md#c02-io), the turntables are connected to the +sub IO via a serial line that goes to another sub IO behind the front panel +next to the 16seg display. This introduces additional latency as the input +data needs to pass through multiple systems/PCBs until it reaches the game. + +This can be reduced by using a so-called "bypass" cable, that connects the +turntables directly to the [BIO2 sub IO](../io.md#bio2-ldj-sub-io) board by emulating the wiring of a +[D01 IO](../io.md#d01-io) based cabinet, reducing latency significantly. + +This cable could be ordered with the IIDX Rootage upgrade kit but can also +be easily created from scratch. + +### Parts + +* Some wires +* [JST HL](https://jst.de/file/download/219/pitch-3-96-mm-wtw-hl2-pdf) 2x4 pin female connector +* [JST HVQ](https://jst.de/file/download/637/hvq) 8 pin female connector +* Matching terminals for the connectors + +### Pinout + +```text +JST HL 2x4 pin front view connector + +notch at top + ___ +|---------| +| 1 2 3 4 | +| 5 6 7 8 | +|---------| +``` + +```text +JST HVQ 8 pin front view connector +Numbering on connector matches + + notch at top +___________________ +------------------- +|-----------------| +| 1 2 3 4 5 6 7 8 | +|-----------------| + +``` + +Pins of the two connectors need to be connected like this: +| JST HL 2x4 pin | JST 8 pin | +|----------------|-----------| +| 1 | 1 | +| 2 | 1 | +| 3 | 3 | +| 4 | 2 | +| 5 | 5 | +| 6 | 4 | +| 7 | 8 | +| 8 | 8 |